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WEAPON ATTRIBUTES
Description► A black, warp scythe, standing at 7'0, blades glistened and reflected a purple/blue pattern resembling a galaxy. On the shorter end of the scythe at the top, there is wide grey eye with an electric blue circle of a pupil, capable of movement and closing or opening. Image available in the previous page. Effects► Due to the nature of the weapon, it is harmful to Dan himself as well as others. Regularly, Dan is using concoctions to lessen his pain and discomfort to battle the side-effects of being merged. The scythe is a weapon made by a Demonslayer, or Zurheim Descendant. Demonslayers/Zurheim Descendants are powerful warriors meant to keep the order between nonhuman and human individuals as well as keeping peace between supernatural planes. Upon injury, weapons used by slayers will have a permanent effect, banishing an individual to an inescapable plane where their existence is erased. That plane is Zurheim itself. Nonhumans, whether it be mythicals, supernaturals, fellow demons, or even angels - Cannot touch, wield, or destroy a slayer's weapon. Touching the weapon when you are not entirely human, will burn you and put you in excruciating pain. This also goes for touching bare skin to skin (bare palm to Dan's bare arm). The pain is immediate, and will not having a lasting effect unless you do not let go for several minutes. Injury will occur if contact lasts for longer than 2. If the person is a MAGIC USER and is human, they must not use magic upon themselves or onto Dan, lest they wish to get burned. The burn for them, when not using magic, will be only an uncomfortable tingle, and will not cause lasting damage. Using magic at all on Dan will not work, and will instead burn him as the magic he possesses counteracts it. When in weapon form, the weapon will have a ridiculous heaviness to it. It will not, and cannot be moved by means of magic, extreme strength, teleportation, or other. The weapon will not move. Continuing, the weapon is directly connected to Zurheim, and when Dan sleeps, he is sent into different realms or dimensions of hell. There is no one hell, but many of different cultures, beliefs, etc. Even era or time. The realms are timeless. Anyways, this is the reason his sleep is troubled - because he never truly gets rest, only physical rest for his human body. Additionally due to the nature of the weapon and the alterations it's made to his entire sense of self, he gets cravings for flesh. He will wear a mask stuffed with several different scents if a day isn't going well on how much he trusts himself to be around others. The cravings can make him feral, and so he avoids the risk at ALL costs, and he is NEVER not careful about it. He will leave if he cannot manage it. Dan's original wielder is "lágr smali" or "Asclepios". Son of "mikill bjǫrn", or "Apollo". |
SECONDARY ABILITIES
► Dread : A disease in his blood that causes the blue coloration. When he feels in danger, muscle, bones, flesh as a whole will warp and disfigure. The disfigurements will widen, creating a "metal plating" Wherever needed to keep him safe. This is purely a defense mechanism. It's not something he has full control over, and it only comes out when he, surprise, is dreading his chances of survival. ► Telepathy/ "Mindspeak" : He is capable of speaking with his mind, and often only does so when he's in animal form. He can choose whether it's broadcasted to all, or just a singular person. If it's a private conversation, the person he is speaking to has a mindlink with him, and can respond in the mindspeak, regardless if they have telepathy or not. ►"OG" / Goo : The cause of his ability to shapeshift is due to "og", a sentient black ooze that infects the body like a parasite. This disgusting black goo has a horrible taste and awful smell, (similar to that of rotten meat), but only when in gooey tar form. Dan himself doesn't tend to smell of it, unless he's using it. Og is not his own, and can be taken back by its owner at any moment, but due to unfortunate events, he is stuck with it. ►Healing : Og is capable of healing him. Without it, he cannot normally quick heal, and must wait out injuries like any other normal human being. ►Heightened senses : Dan's hearing, sight, and smell are advanced. This means he also has darkvision, and eyes can and will reflect light in darkness. |