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Bound to the watch, by the watch, the woman's true shape becomes clear only to a rare few friends...or to those with the ability to see past the human facade. She attempts to hide this shape from all but the closest of her friends. Unless faced with the total destruction of her watch, she will play at mortality rather than escape with the aid of her true shape. Ethereal and pale, faint and translucent in the light, her frame loses all definition. Her face becomes featureless, save for the brilliant eyes. Hair gains length, and moves gently about her like a comet's tail, flowing through the air as though in unseen currents. Time marks her. It coils around her every limb, binding and marking her as surely as anything. Deeply black rings curl around her throat, wrists, and ankles. Slender lines of matching black fall at front and back of body, at the center of her chest and spine, and from the inside of wrists and ankles and upwards. Lines of roman numerals travel between the rings, an eternally repeating pattern, counting first down from, then up to, midnight. From the sides of her neck, across the tops of her shoulders and arms to her wrist. Wider lines are following the curve of her side and hips to her ankles. Each line, each ring, pulses with an inner light, cyan and amber twisting and coiling in turn like living plasma. The soft glow adds colour to an otherwise blank and silver-white body. The tempo may never change, but as emotion buildes, more and more bursts of colour appear. It is as nothing in comparison to the brilliant golden glow that is often held in her hand. What was once a watch is now obvious as something else. A ball of light, never disconnected from her, and often seen with a long, slim shimmering chain wrapped around her wrist or neck. This is the shape she takes when she travels through time and space. Not truly there, she passes as a ghost through obstacles, through water, fire, and more. As a phantom, the laws of physics have little effect on her. She must force herself to touch objects; once she does so, it takes conscious effort to force herself to stop touching them. A form made for dexterity, for speed, it is not suited for combat. The sylph-like creature is more apt to flee than fight. ...for now. |
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This is where art goes that is of Lilyth, but not related to anything in Furcadia