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Played by a verified adult
Strengths Capable of some magic, though she doesn't often bother as it sometimes makes her queasy; very agile and flexible; remarkably keen senses, some even moreso than regular Elves (night vision, hearing, and smell improved when she turned demon); unnaturally quick and strong; heals abnormally fast; preferred weapons are knives and daggers, but as a Sand Elf she's handled others, and she's highly resourceful. Since becoming a "demon," her aging appears to have slowed. When stressed, as when her life seems to seriously be in danger, she may become even stronger and faster, but also more animal-like and more likely to burn out. Some of it also sometimes comes through when she gets deep enough into a challenging fight. |
Weaknesses Those known so far include the smoke from plants commonly used for funeral purposes (causes dizziness, disorientation, and eventual unconsciousness), wounds from magic (burns from magic fire or cuts from magically-imbued weapons, for example, will take her significantly longer to recover from), particularly strong smells (makes her nauseous due to keen senses) or loud, high-pitched noises (headache, sometimes disorientation, again from keen senses). Symbols and icons in general don't seem to particularly bother her like most demons, unless they are actually used as weapons, in which case the blow is more painful to her and wounds are like those from magically-imbued items. She also gets a bit nervous and irritable in areas with magical concentrations, and has a more noticeable reaction to moon alignments than the average person. |