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Description MIDDLING A borough of seaside views, commerce and depravity. Provides the only safe seaborne entry to Cörpathium by way of the Dockmaw. Sights, Smells, etc. Smells of salt, sweet fish, tarred wood and a lingering hangover. Moss grows around the docks and on the walls of nearby Buildings. At night it glows a bright bioluminescent blue. A white morning mist rolls in over the black waters of the Hollow Sea to swirl about your ankles, thins throughout the day, returns at night. Buildings Strong black stone along the shore, towers raised up against the Hollow Sea, wide doors to admit cargo and release machines of war. Mixtures of stone and jettied wood the further you get from the sea. |
Activity Morning: Dockhands going to work, fish buyers with baskets, men with knotted arms and sharp knives removing barnacles from the docks. Noon: Cargo unloaded, goods being shipped out and haggled for, and if it exists, Neophytic Sisters of the Cathedral of Lost Virtue waiting to lead more discerning seafarers back to the Cathedral and away from the Plaza of Earthly Lust. Night: Workers leaving, others arriving to unload the night cargo, revelers thronging to the Plaza, the night watch. |
Facts Dock Trade They may be the most powerful trading company in the Dockmaw, but Haugroten & Sons are far from alone. Organizations like the Hollow Sea Co. and Leviathan Cargo Cult maintain a presence on the Dockmaw's boards, generally hiring mercenary dockhands job-to-job. Many speculate that Haugroten & Sons allow their competition to persist merely to avoid boredom. Bounty of the Sea The lights of an enormous ship can be seen out in the mist beyond the harbor every night, but no one that has gone to investigate has come back, and every morning it is gone. |
Description RICH Pleasure houses and mercenary auctions, the working space of the Flesh Crafters, what is life but a meat factory? Sights, Smells, etc. The steady scent of warm sweat, a bouquet of pheromonal conversations. Buildings Dressed to match their occupants, the pleasure houses in lurid colors and drapery, warm and inviting, the mercenary houses built like audacious fortresses. |
Activity Morning: Nervous merchants hurrying to claim a place at the auctions, red-cloaked Flesh Crafter apprentices politely inquiring door-to-door if they should have any dead to dispose of. Noon: The auction proper, pleasure parades, impromptu contests of physical prowess, rattling food carts pushed by crazed vendors running on wired legs. Night: Fight pits, the rising call of the pleasure houses, firelight illuminating the noxious presence of the Crafter seated by your table. |
Facts Flesh Crafters They are not healers, they are rebuilders. They can't cure that cold you've had for a week but they can mold you a soft new arm from the flesh vats and graft it to your body. Or, if you prefer, replace or enhance it with something more exotic, or perhaps make some tasteful additions? I Have My Eye on You, My Love The services of the mercenaries who dwell within the Flesh Market are bought and sold at the whim of the Great Procuress. The ladies and gents of the pleasure houses keep a sly watchful eye for any unsanctioned solicitations. Pliable Bodies Several pleasure houses supplement their income by collecting genetic material for sale to the Flesh Crafters for purposes unknown. An awful clone factory would seem likely. |