Want to friend Trygve? You need to log in or join our community, first! It's fast, free and easy.
Group Missions
The Great Red Dragon Outcome: Success. Rewards: 150 gold for his take. Raid the Manor Outcome: Success. Rewards: 200 gold looted from corpses. Rescue the Princess Outcome: Success. Rewards: Dragon scales and hide. | ~~~~~~~~~ |
Solo Missions
Diplomatic Immunity Outcome: Critical success. Mission type: Diplomatic. Rewards: 300 gold, allyship of port capital. Wolf Hunt Outcome: Critical Success. Mission Type: Combat. Rewards: 100 gold, Charm with The Order of the Fang's mark that renders the user resistant to curses, especially those that would change their form or nature (vampirism, lycanthropy etc). Children of the Noose Outcome: Success. Mission Type: Diplomacy. Rewards: 200 gold, guest house with the Belfeora family estate. Protect the Caravan Outcome: Success. Mission Type: Combat. Rewards: 100 gold. Barbarian feast Outcome: Failure. Mission Type: Entertainment. Rewards: Nothing Blasted Harpies Outcome: Critical success. Mission Type: Combat. Rewards: 50 gold plus an Exotic war bow. and an orphaned Owlet (Mottled Owl). Impress the House Outcome: Failure. Mission Type: Diplomacy. Rewards: nothing. Scaled Strike Outcome: failure. Mission Type: Combat. Rewards: nothing. Tea Party Outcome: Success. Mission Type: Entertainment. Rewards: 200 gold, pit sponsorship of Lord Bernard. Wild at Heart Outcome: Success. Mission Type: Combat. Reward: 100 gold. Protect Me, Squire Outcome: Critical success. Mission Type: Combat Rewards: Strange glowing handwoven bracelet and a magical star-map capable of shifting to match any sky. Noble Mistake Outcome: failure. Mission Type: Diplomacy. Rewards: nothing. | ~~~~~~~~~ |
Solo Missions
Arachnophobia Outcome: failure. Mission Type: Combat. Rewards: Nothing. A Wraith's Wrath Outcome: Critical success. Mission Type: Diplomacy. Rewards: 200 gold worth of treasure. Devil in the Details Outcome: Success. Mission Type: Combat. Rewards: 200 gold. Death in The Family Outcome: Critical Success. Mission Type: Diplomacy. Rewards: 300 gold, an acre of fertile and prime land. Star Charts Outcome: Success. Mission Type: Combat. Rewards: 200 gold, the star charts to turn in. The Sons and the Spears Outcome: Failure. Mission Type: Diplomacy. Rewards: nothing. The Northern pear Outcome: Success. Mission Type: Combat. Rewards: Several pieces of scrimshaw and the legendary armor of Riggard Ostman Osphocales Outcome: Success. Mission Type: Diplomacy. Rewards: 200 Gold, the arcane airship Osphocales. Battle For the Bridge Outcome: failure. Mission Type: Combat. Rewards: Nothing. Little Talks Outcome: Success. Mission Type: Diplomacy. Rewards: 80 gold, Prince's Sword (an enchanted rapier) On the Lamb Outcome: Success. Mission Type: Combat. Rewards: 50 gold, multiple bolts of fine, valuable fabrics and a single glittering scale |
Solo Missions
It's Not a Phase! Outcome: Critical Success. Mission Type: Diplomacy. Rewards: 300 gold, stack of religious books, an alliance of the Barony from both the father and son when he takes over. The Ship's Charter Outcome: failure. Mission Type: Combat. Rewards: Nothing Hatue Culture Outcome: failure. Mission Type: Diplomacy. Rewards: Nothing. The Challenge Outcome: Success. Mission Type: Combat. Rewards: 200 gold, A piece of The Stalwart's armor. One of Us Outcome: Failure. Mission Type: Stealth. Rewards: nothing. No Honor Among Thieves Outcome: Failure. Mission Type: Diplomacy. Rewards: Nothing Assassin's List Outcome: Failure. Mission Type: Combat. Rewards: Nothing Collar Thief Outcome: Success. Mission Type: Diplomacy. Rewards: 100 gold, a custom collar A Woman in Peril Outcome: Success. Mission Type: Combat. Rewards: 150 gold, handful of jewels. | ~~~~~~~~~ |
Solo Missions
I'll Take a Jörmungandr Part I Outcome: Failure. Mission Type: Combat. Rewards: nothing. Emancipation Proclamation Outcome: Success. Mission type: Diplomacy. Rewards: 150 gold. What War Wrought pt. 1: Outcome: Critical Success. Mission Type: Combat. Rewards: Queen Merrier's Crest, Protection of the Citadel, Mithril Shield I could be your hero Outcome: Critical Success. Mission Type: Diplomacy. Rewards: 80 gold. The Darkest Dungeon Outcome: Critical Failure. Mission Type: Combat. Rewards: Nothing. New Moon Saloon: Outcome: Critical Failure. Mission Type: Diplomacy. Rewards: Nothing Belly of A Shark: Outcome: Success. Mission Type: Combat. Rewards: 100 gold, several cuts of fresh shark meat, and a tooth from the beast. What War Wrought pt 3 Outcome: Success. Mission Type: Diplomacy. Rewards: 200 gold, Several ingots of rare metals and bags of precious gems. Feeble Competition Outcome: Success. Mission Type: Combat. Rewards: 100 gold, A day's worth of free narcotics. The Sentry Outcome: Success. Mission Type: Diplomacy. Rewards: 100 gold, the Golem becomes a sentry at the Manor for the Pit Of Gigantic Proportions Outcome: Success. Mission Type: Combat. Rewards: 150 gold, A permanent residence on the outskirts of the city. Dragon's Breath Mead Outcome: Failure. Mission Type: Diplomacy. Rewards: Nothing King of the Liches Outcome: Success. Mission Type: Combat. Rewards: 300 gold, enchanted necromancer cloak. Chastity's Mirror Outcome: Failure. Mission Type: Stealth. Rewards: Nothing. Drunk andDisorderly: Outcome: Success. Mission Type: Diplomacy. Rewards: 100 gold, few bottles of the merchants best vintage. |
Combat 3 | ~~~ |
Diplomacy 2 | ~~~ |
Entertainment 0 |
Level 3 | ~~~ |
XP 170 |