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➼ NAME [Alvisio] ➼ SPECIES [Enhanced Human] ➼ MARTIAL STATUS [Twice Married] ➼ ETHNICITY [European, likely Germanic] |
➼ NICKNAME [Al, Alvey ] ➼ CLASS [Slayer / Noble] ➼ HEIGHT [6'5] ➼ VOICE [Stat info] |
➼ GENDER [Male] ➼ ORIENTATION [Straight] ➼ WEIGHT [225 lbs.] ➼ ALIGNMENT [Neutral Goodl] |
➼ FACE CLAIM [Stat info] ➼ HAIRSTYLE [Ragged Medium-Short] ➼ SCARS/TATTOOS [ [url=]Tattoo[/url] ] ➼ GROOMING [Coarse dark facial hair, clipped nails, excellent teeth.] |
➼ EYES [Striking Hazel] ➼ COMPLEXION [Light Brown, Tan Body] ➼ SCENT [Graveyard soil, dewy rain with slight hints of iron, silver and sometimes obvious herbal scents such as wolfsbane, dragonsbane, perhaps a custom potion he sometimes uses. ] ➼ PHYSICAL HEALTH [100%] |
➼ HAIR [Auburn] ➼ BODY BUILD [Moderately Muscular] ➼ OCCUPATION [Noble: Owner of lands which supply all types of metal and wood, mainly silver and oak along with a variety of special herbs grown in his domain. Actually a slayer of supernaturals, a position passed down to him from his father.] ➼ MENTAL HEALTH [80%] |
| ➣E N H A N C E D B O D Y▪ While still a human, albeit a long-lived one through rituals and power bestowed to him as the eldest son, his body is what one might consider peak human and a bit more. He is capable of keeping up with his quarries in terms of physical attributes ranging from the aspects of strength, endurance, speed and his senses are heightened to keep up with any attempts to simply blur by him with their speed. His body heals at a quicker rate than any other mundane creature, sometimes with a scar depending on the nature of the attack. He does not require exercise or larger food portions to maintain this state, but he often finds himself bored with simply sitting around with the abundance of energy and needs ways to work off the hyperactive side effects his family's power bestows him. | ➣ G O D E Y E▪ His left eye is covered by a patch, but is not damaged - in fact it is superior. His left eye when revealed appears at first to be blind and useless, but is enhanced to track nearly anything it wishes from heat signatures left behind from footprints, faint auras, alignments, other planes, the deceased and more. He can also track any creature regardless of it's speed and it also serves as a beacon for some of his abilities such as a minor feat of hypnotism to find out certain information from others or briefly granting the sensation of him slowing down time for himself. His eye is capable of utilizing any or all of these abilities or simply shutting several off at once. |
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| ➣M A G I C▪ The ability to do magic, or rather a limited degree of magic. His magic consists of the various feats to enhance his slaying skills such as telekinesis, barriers, enhancing weapons with an element, moderate elemental magic, exorcisms and banishment of otherworldly denizens. | ➣A L C H E M Y ▪ His ability to create potions and poisons stems mainly from a need to keep up with creatures even he could not take down without preparation and a bit of help. Various formulas of use include strong masked poisons of silver shavings, wolfsbane petals, dragonsbane, holy water and other ways to aid in taking down a powerful creature. He is able to identify plants and their uses and expertly mix them to aid in his hunting. Some potions he is capable of crafting include a further boost to his healing, the treatment of specific wounds such as infections or burns, mainly for others rather than himself. Several potions are capable of giving him a boost for a while, sometimes with a crash after depending on the strength of the concoction. His enhanced body and skills also confer a resistance to many poisons used against him. |
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| ➣C O M B A T ▪ Through training with his father and his father's friends along with years of experience he has become a well-rounded fighter. He is skilled at blades of many sizes, axes, staves, hammers, polearms, ranged weapons, and unconventional ones such as bolas. His physical enhancements allow him to shed heavier armors in favor of lighter ones, sometimes with a shield. | ➣T R A P S ▪ His traps range from ritualistic circles to ensnare other creatures along with simpler ones such as bear and snares. Even with his enhanced attributes he often uses anything at his disposal ranging from traps, potions, poisons, enhanced weapons, magic and his overall intellect and willpower to secure his kill. Rarely will he engage in a straight forward fight, fooling himself he can take on an ancient creature through brute force alone. |
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| ➣K N O W L E D G E ▪ Alvisio is knowledgeable in many fields relating to slaying ranging from their habits, powers, languages, weaknesses and uses all of this wisdom to his advantage. He is adept at a several languages and also not useless when it comes to his noble status. He is a great mathematician, quick thinker, and great at reading others intentions. He also knows several useful skills such as crafting and maintaining his weapons, riding, sailing, tailoring, survival, masonry, politics, tactics and more. | ➣W E A L T H▪ By no means is Alvisio a king in terms of wealth, but his wealth is a factor. His family owns lands fertile, easily defensible, and surrounded by mountains and forests. Various lumber is exported to several kingdoms and other hunter families for use in weapons and traps. His families silver mines are reputed for their quality and are used as coins for several banks and kingdoms along with supernatural families to create silver based weaponry. Silver is often forged into smaller weapons or concentrated into the tips of arrows or bolts rather than used in larger weapons. Along the mountains are patches of dragonsbane and on the rolling hills are wolfsbane and one of his noted teachers exports blessed water and taught him how to positively charge water sources for use against devilish creatures. His families hunting prowess and connections are not openly advertised and rarely is the revenue they accrue from their secret ventures. The uninformed the family seems to get by and isn't of major importance, but those in the know rely on them and garner their respect |
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| ➣M O R T A L I T Y ▪ Despite his enhanced nature he still was born a human and operates like one. He requires the normal bodily functions expected of them, though capable of surviving without food and water longer than other humans. His endurance confers a greater lung capacity, but he can still drown. His healing ends once head or heart is completely separated from the body and thus he can die from the expected complete and total heart extraction and full decapitation. He ages incredibly slow and will eventually cease to age and still maintain his prime physical and mental sharpness. It is unknown how long a life the ritual truly confers, but it is safe to say he will not die unless he suffers a violent death. | ➣ F L A W S▪ His body is blessed with overwhelming physical and mental aid, but it also has cursed him in several ways. Despite alcohol not working well on him he often falls back to alcohol to numb his physical and emotional pain. The ritual also seems to compel him to hunt creatures every so often as if it were an itch impossible to ignore. His personality is extremely volatile ranging from downright nasty and aggressive behavior to violent fits of rage. His first child was taken from him and his wife killed presumably by a supernatural with a grudge and he often leaves to hunt his child down for months on end engaging in reckless behavior leaving his underlings to wonder if he will come back alive at all each time. One of his sisters was turned into a creature he hunts and is a constant source of shame to his families honor and his other is not in constant communication with him anymore. He rarely trusts others -- many describing him as a prickly, cynical, stubborn, petulant, overaggressive asshole despite his heart likely in a good place and his intentions definitely honorable. |
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