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Forums » Fantasy Roleplay » Four Against Darkness (Private Game)

Drusilla (played by AgentMilkshake) Topic Starter

Drusilla attacks a cultist with her mace.

Party XP: 5/10

Drusilla Level 2 cleric
Life: 5/6
Treasure: 31gp
Healing: 3/3
Blessings: 3/3
Defense: 1d6+1
Adds +1 for attacks to normal creatures, +2 if undead (level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x3, Blessing x3
Other items: Bandage x2
Holy water x1
rolled 1d6 and got a natural 4. After the modifier of +1, got 5

Note: Attack

Drusilla (played by AgentMilkshake) Topic Starter

She kills him. There is one left. Morale check.
rolled 1d6 and got a natural 4.

Note: Morale

Drusilla (played by AgentMilkshake) Topic Starter

The cultists continues to fight.

Party XP: 5/10
Olaf the Ogre (played by AgentMilkshake) Topic Starter

Olaf readied his ax. He hoped to make short work of the last of the cult members.

Olaf Level 3 Barbarian
Life: 10/10
Treasure: 4 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss -USED
Defense roll= 1d6+1
rolled 1d6 and got a natural 5. After the modifier of +3, got 8

Note: Cult member attack.

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Olaf kills the final cult member. Party XP: 6/10

Roll for treasure: 1d6
rolled 1d6 and got a natural 6.

Note: Treasure

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Roll again on random treasure table: 1d6
rolled 1d6 and got a natural 1.

Note: Treasure

Olaf the Ogre (played by AgentMilkshake) Topic Starter

It's a wand! Laralute takes it. After a short examination she determines it is a wand of sleep.

Laralute Level 2 elf
Life: 5/5
Treasure: 56 gp
Long sword, bow +1
Spells: Sleep (x0), Fireball (x1)
Wand of sleep (3 charges)
holy water
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Sword +3 for demons and undead, bonus lost if a natural 1 is rolled.
Defense 1d6+1
Olaf the Ogre (played by AgentMilkshake) Topic Starter

Olaf leads the party to the left. Next room: 2d6:
rolled 1d6 and got a natural 3.

Note: Room 10s

rolled 1d6 and got a natural 6.

Note: Ones

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Contents:

2d6
rolled 1d6 and got a natural 5.

Note: Tens

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Ones place
rolled 1d6 and got a natural 2.

Note: Ones

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Minions: 1d6
rolled 1d6 and got a natural 1.

Note: Minions

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Vampire bats
4d6
rolled 4d6 and got a natural 7.
1 4 1 1

Note: Vampire bats

Olaf the Ogre (played by AgentMilkshake) Topic Starter

There are 7 bats. Level 1 minions. Olaf attacks one.
rolled 1d6 and got a natural 1. After the modifier of +3, got 4

Note: Attack

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Olaf kills a bat. There are 6 left.

Party XP: 6/10
Slappy the halfling (played by AgentMilkshake) Topic Starter

Slappy pulls out his trusty sling and takes aim at a bat.

6 vampire bats, level 1 minions.

Slappy Level 2 Halfling
Life: 5/5
Treasure: 42 gp
Attack: 1d6-1
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 3/3
rolled 1d6 and got a natural 5. After the modifier of -1, got 4

Note: Attack on bats.

Slappy the halfling (played by AgentMilkshake) Topic Starter

One of the bats falls from the ceiling.

Party XP: 6/10

5 bats remain, level 1 minions.
Laralute (played by AgentMilkshake) Topic Starter

Laralute casts fireball at the bats. 1d6+2-1 at the 5 bats (level 1 minions).

Laralute Level 2 elf
Life: 5/5
Treasure: 56 gp
Long sword, bow +1
Spells: Sleep (x1), Fireball (x1)
holy water
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Sword +3 for demons and undead, bonus lost if a natural 1 is rolled.
Defense 1d6+1
rolled 1d6 and got a natural 1. After the modifier of +1, got 2

Note: Fireball

Laralute (played by AgentMilkshake) Topic Starter

Two of the bats are killed. 3 remain. Party XP: 6/10.
Drusilla (played by AgentMilkshake) Topic Starter

Drusilla attacks a bat with her mace as it swoops down at her. 1d6+1 (currently there are 3 bats remaining).

Party XP: 5/10

Drusilla Level 2 cleric
Life: 5/6
Treasure: 31gp
Healing: 3/3
Blessings: 3/3
Defense: 1d6+1
Adds +1 for attacks to normal creatures, +2 if undead (level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x3, Blessing x3
Other items: Bandage x2
Holy water x1
Drusilla (played by AgentMilkshake) Topic Starter

Attack on vampire bat, level 1.
rolled 1d6 and got a natural 6. After the modifier of +1, got 7

Note: Attack

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