Both are hit. Argolia is slain. Dru takes a wound and must save vs. poison. She needs 4 or better.
Drusilla- Level 3 cleric
Life: 3/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Drusilla- Level 3 cleric
Life: 3/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
rolled 1d6 and got a natural 1.
Note: Save vs. poison
Dru is poisoned and at -1 to defense.
Drusilla- Level 3 cleric
Life: 3/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Drusilla- Level 3 cleric
Life: 3/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Elvyn is poisoned by the demon's pitchfork. He is at -1 to his defenses. He and Olaf will both attack the wounded demon hoping to finish it off. Should Olaf get double damage and kill the remaining demon, Elvyn will then focus on the last demon.
Olaf Level 3 Barbarian
Life: 9/10
Treasure: 14 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss
Defense roll= 1d6+1
Elvyn Level 3 Warrior
Life: 1/3
Treasure: 0 gp
+1 magic sword (1d6+4)
Defense: 1d6+3 (heavy armor & shield) 1d6+2 (poisoned)
Olaf Level 3 Barbarian
Life: 9/10
Treasure: 14 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss
Defense roll= 1d6+1
Elvyn Level 3 Warrior
Life: 1/3
Treasure: 0 gp
+1 magic sword (1d6+4)
Defense: 1d6+3 (heavy armor & shield) 1d6+2 (poisoned)
rolled 1d6 and got a natural 4. After the modifier of +3, got
7
Note: Olaf attack
rolled 1d6 and got a natural 5. After the modifier of +4, got
9
Note: Elvyn attack
The demon is slain! Only one demon remains.
Demon: 6/6
Demon: 6/6
Slappy is out of luck, but he and one of the mages still try to attack the last demon, hoping to help take it down before it goes after Dru again. A 6 or better is needed to wound it.
Slappy Level 3 Halfling
Life: 5/6
Treasure: 42 gp
Attack: 1d6-1 (1d6 with his magic dagger)
Dagger: +1, sling
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 0/4
Demon: 6/6
Slappy Level 3 Halfling
Life: 5/6
Treasure: 42 gp
Attack: 1d6-1 (1d6 with his magic dagger)
Dagger: +1, sling
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 0/4
Demon: 6/6
rolled 1d6 and got a natural 5.
Note: Slappy
rolled 1d6 and got a natural 1. After the modifier of -1, got
0
Note: Mage 1
Laralute fires her magic bow at the demon. The second mage scholar also attacks with a dagger.
Laralute Level 2 elf
Life: 4/5
Treasure: 56 gp
Long sword, bow +1
Spells: Sleep (x0), Fireball (x0)
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Defense 1d6+1
Laralute Level 2 elf
Life: 4/5
Treasure: 56 gp
Long sword, bow +1
Spells: Sleep (x0), Fireball (x0)
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Defense 1d6+1
rolled 1d6 and got a natural 5. After the modifier of +3, got
8
Note: LL
rolled 1d6 and got a natural 1. After the modifier of -1, got
0
Note: Mage 2
Laralute manages to hit the demon with an arrow and it takes a wound!
Demon: 5/6
Demon: 5/6
Dru is poisoned and at -1 to defense. She and the third wizard acolyte will both attack the demon. The demon then attacks Dru.
Drusilla- Level 3 cleric
Life: 3/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Drusilla- Level 3 cleric
Life: 3/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
rolled 1d6 and got a natural 4. After the modifier of +3, got
7
Note: Dru
rolled 1d6 and got a natural 1. After the modifier of -1, got
0
Note: wizard 3
rolled 1d6 and got a natural 1. After the modifier of +1, got
2
Note: demon (-1 due to poison)
Dru hits the demon, the wizard misses and Drusilla is hit again by the demon. She is already poisoned so she does not need another saving throw.
Drusilla -1 to defense
Demon: 4/6
Drusilla- Level 3 cleric
Life: 2/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Drusilla -1 to defense
Demon: 4/6
Drusilla- Level 3 cleric
Life: 2/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Olaf and Elvyn both attack the demon. Elvyn is still poisoned by the demon's pitchfork. He is at -1 to his defenses.
Olaf Level 3 Barbarian
Life: 9/10
Treasure: 14 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss
Defense roll= 1d6+1
Elvyn Level 3 Warrior
Life: 1/3
Treasure: 0 gp
+1 magic sword (1d6+4)
Defense: 1d6+3 (heavy armor & shield) 1d6+2 (poisoned)
Olaf Level 3 Barbarian
Life: 9/10
Treasure: 14 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss
Defense roll= 1d6+1
Elvyn Level 3 Warrior
Life: 1/3
Treasure: 0 gp
+1 magic sword (1d6+4)
Defense: 1d6+3 (heavy armor & shield) 1d6+2 (poisoned)
rolled 1d6 and got a natural 2. After the modifier of +3, got
5
Note: Olaf
rolled 2d6 and got a natural 9. After the modifier of +4, got
13
5
4
Note: Elvyn
Olaf missed. Elvyn has to be re-rolled due to the dice being incorrect. Elvyn missed.
Demon: 4/6
Demon: 4/6
rolled 1d6 and got a natural 1. After the modifier of +4, got
5
Note: Reroll for Elvyn's attack.
Slappy and the first mage acolyte attack the demon. They need a 6 or higher to succeed.
Slappy Level 3 Halfling
Life: 5/6
Treasure: 42 gp
Attack: 1d6-1 (1d6 with his magic dagger)
Dagger: +1, sling
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 0/4
Demon: 4/6
Slappy Level 3 Halfling
Life: 5/6
Treasure: 42 gp
Attack: 1d6-1 (1d6 with his magic dagger)
Dagger: +1, sling
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 0/4
Demon: 4/6
rolled 1d6 and got a natural 1.
Note: Slappy
rolled 1d6 and got a natural 3. After the modifier of -1, got
2
Note: Wizard 1
Both fail to hit the demon.
Demon: 4/6
Demon: 4/6
Laralute and the second wizard acolyte attack the demon.
Laralute Level 2 elf
Life: 4/5
Treasure: 56 gp
Long sword, bow +1
Spells: Sleep (x0), Fireball (x0)
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Defense 1d6+1
Laralute Level 2 elf
Life: 4/5
Treasure: 56 gp
Long sword, bow +1
Spells: Sleep (x0), Fireball (x0)
+2 to attack and spell rolls, +2 when fighting orcs +3 when using her bow
Defense 1d6+1
rolled 1d6 and got a natural 4. After the modifier of +3, got
7
Note: LL attack
rolled 1d6 and got a natural 2. After the modifier of -1, got
1
Note: Wiz 2
Laralute wounds the demon. The wizard misses.
Demon: 3/6
Demon: 3/6
Dru is poisoned and -1 to defenses. She will attack the demon along with the remaining wizard. The demon will then attack and target Dru.
Drusilla- Level 3 cleric
Life: 2/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Drusilla- Level 3 cleric
Life: 2/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
rolled 1d6 and got a natural 4. After the modifier of +3, got
7
Note: Dru
rolled 1d6 and got a natural 1. After the modifier of -1, got
0
Note: Wiz 3
rolled 1d6 and got a natural 5. After the modifier of +1, got
6
Note: Demon (Dru is only +1 do to poison)
Drusilla hits the demon and it takes a wound.
Demon: 2/6
Drusilla- Level 3 cleric
Life: 2/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Demon: 2/6
Drusilla- Level 3 cleric
Life: 2/7
Treasure: 31gp
Defense: 1d6+1(+2 vs demons)
Adds +2 for attacks to normal creatures, +3 if undead or demon(level bonus)
Armor: light, shield
Weapons: Mace
Spells: Healing x0, Blessing x0
Other items: Bandage x2
Hoping to end the battle, Olaf and Elvyn move in to take the demon down.
Olaf Level 3 Barbarian
Life: 9/10
Treasure: 14 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss
Defense roll= 1d6+1
Elvyn Level 3 Warrior
Life: 1/3
Treasure: 0 gp
+1 magic sword (1d6+4)
Defense: 1d6+3 (heavy armor & shield) 1d6+2 (poisoned)
Olaf Level 3 Barbarian
Life: 9/10
Treasure: 14 gp
+3 for level to attacks, +1 for a 2 handed weapon (+3 total)
No magic allowed (can accept healing spells and use holy water)
Rage once per game (roll 3 attacks, use best) Rage does 2 wounds on a boss
Defense roll= 1d6+1
Elvyn Level 3 Warrior
Life: 1/3
Treasure: 0 gp
+1 magic sword (1d6+4)
Defense: 1d6+3 (heavy armor & shield) 1d6+2 (poisoned)
rolled 1d6 and got a natural 2. After the modifier of +3, got
5
Note: Olaf
rolled 1d6 and got a natural 3. After the modifier of +4, got
7
Note: Elvyn
Olaf just misses, but Elvyn is able to land a blow. The demon has one life point left.
Demon: 1/6
Demon: 1/6
Slappy attacks the demon followed by the first mage.
Slappy Level 3 Halfling
Life: 5/6
Treasure: 42 gp
Attack: 1d6-1 (1d6 with his magic dagger)
Dagger: +1, sling
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 0/4
Slappy Level 3 Halfling
Life: 5/6
Treasure: 42 gp
Attack: 1d6-1 (1d6 with his magic dagger)
Dagger: +1, sling
Defense: 1d6+2 (+3 against ogres, giants, trolls)
Luck: 0/4
rolled 1d6 and got a natural 4.
Note: Slappy
rolled 1d6 and got a natural 1. After the modifier of -1, got
0
Note: Mage #2
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