Dru misses badly! The monster immediately attacks her since she fumbles, followed by Olaf since he is the main threat.
rolled 1d6 and got a natural 3. After the modifier of +2, got
5
Note: Dru defense
Dru dodges the attack!
Olaf defense roll.
Olaf defense roll.
rolled 1d6 and got a natural 2. After the modifier of +1, got
3
Note: Olaf defense
Olaf takes a wound.
Olaf attacks again. He needs a 5 or better to wound the monster.
Party XP: 8/10
Clues: 1/3
Party XP: 8/10
Clues: 1/3
rolled 1d6 and got a natural 3. After the modifier of +3, got
6
Note: Attack with ax
The monster gets a save since the ax is a non-magical attack. It shrugs it off if it gets a 6.
rolled 1d6 and got a natural 4.
Note: Save
The monster fails its save and takes another wound. It's not looking good.
Wounds: 2/6
Wounds: 2/6
Slappy attacks with his magic dagger, Stewart. (1d6+1 with his magic dagger).
Wounds: 2/6
Because the dagger is magic, the monster does not get a save. Slappy needs a 5 or higher to hit.
Wounds: 2/6
Because the dagger is magic, the monster does not get a save. Slappy needs a 5 or higher to hit.
rolled 1d6 and got a natural 4. After the modifier of +1, got
5
Note: Attack
To Slappy's surprise, he manages to wound it! "I hit it," he gasps.
Wounds: 1/6
Party XP: 8/10
Clues: 1/3
Wounds: 1/6
Party XP: 8/10
Clues: 1/3
Laralute uses her bow. She has +4 to hit and must get a 5. The monster has only one life point left. Her bow is magic and the monster does not save if struck.
Wounds: 1/6
Party XP: 8/10
Clues: 1/3
Wounds: 1/6
Party XP: 8/10
Clues: 1/3
rolled 1d6 and got a natural 6. After the modifier of +4, got
10
She kills it, but gets a second roll for her natural 6.
rolled 1d6 and got a natural 6. After the modifier of +4, got
10
Note: second attack
And a third attack!
rolled 1d6 and got a natural 5. After the modifier of +4, got
9
Note: Third
The Matangar falls over and dies.
It has a 2d6 gold and a 1 in 6 chance of having one of the 3 rings.
It has a 2d6 gold and a 1 in 6 chance of having one of the 3 rings.
rolled 2d6 and got a natural 10.
4
6
Note: treasure
rolled 1d6 and got a natural 3.
Note: Need a 1
The monster does not have one of the rings, but it does have a few gold which LL takes.
Since the monster was a boss, the party gets an XP roll which goes to Olaf. He must roll a 4 or higher to level.
rolled 1d6 and got a natural 4.
Note: Level up?
Olaf levels! He is now a level 4 Barbarian.
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