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Laralute (played by AgentMilkshake) Topic Starter

"That way,," Laralute said excitedly after studying them. The party gains a new clue and begins following the trail.

Clues: 2/3
XP: 4/10
Rings recovered: 1/3
Drusilla (played by AgentMilkshake) Topic Starter

Excited, the party continue to follow the trail. New event roll:
rolled 1d6 and got a natural 2.

Note: Tens

rolled 1d6 and got a natural 5.

Note: Ones

Drusilla (played by AgentMilkshake) Topic Starter

The party finds another cave that generates another random dungeon.

Dungeon Entrance roll.
rolled 1d6 and got a natural 3.

Note: Entrance

Drusilla (played by AgentMilkshake) Topic Starter

Upon entering, the group finds a hallway. There are 3 passages, each going north. Roll 2d6 to generate contents.
rolled 2d6 and got a natural 10.
5 5

Note: Room contents

Drusilla (played by AgentMilkshake) Topic Starter

The room is empty.
Drusilla (played by AgentMilkshake) Topic Starter

Clues: 2/3
XP: 4/10
Rings recovered: 1/3

Editor's note: Last time, I played the dungeon out until something was found that impacted the story. The rules say the dungeon in this encounter is only 10 rooms deep, so I will limit it this go round.
Olaf the Ogre (played by AgentMilkshake) Topic Starter

Time for a new room.
rolled 1d6 and got a natural 5.

Note: Tens

rolled 1d6 and got a natural 2.

Note: Ones

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Olaf consults Teddy who chooses the middle passageway. It goes about 30 feet north and the group enters a 30 x 30 foot room. There is an open passage to the east, a door to the west and a door continuing north.

Roll for contents:
rolled 2d6 and got a natural 7.
3 4

Note: Contents

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Roll on the minions table:
rolled 1d6 and got a natural 2.

Note: minions

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Goblins: 1d6+3
rolled 1d6 and got a natural 2. After the modifier of +3, got 5

Note: Goblins

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Goblins:

Level 3:
5/5
Treasure: 1d6-1
Surprise roll on a 1
Olaf the Ogre (played by AgentMilkshake) Topic Starter

Surprise roll on a 1
rolled 1d6 and got a natural 3.

Note: Surprise?

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Olaf steps forward to attack the goblins. He needs a 3 or better to hit.
rolled 1d6 and got a natural 3. After the modifier of +5, got 8

Note: Attack

Olaf the Ogre (played by AgentMilkshake) Topic Starter

Since Olaf got more than twice the needed value to hit, he takes out 2.

Goblins 3/5

Clues: 2/3
XP: 4/10
Rings recovered: 1/3
Slappy the halfling (played by AgentMilkshake) Topic Starter

Slappy attacks a goblin. He needs a 3 or better to hit. 1d6+1
rolled 1d6 and got a natural 4.

Note: Tens

rolled 1d6 and got a natural 5.

Note: Ones

Slappy the halfling (played by AgentMilkshake) Topic Starter

He needs a 3 and hits and kills a goblin. Two goblins are left. Second roll: morale. They pass and keep fighting.

Goblins 2/5

Clues: 2/3
XP: 4/10
Rings recovered: 1/3
Laralute (played by AgentMilkshake) Topic Starter

Laralute attacks with her sword. She has a +5 and needs a 3 or better to hit.

Goblins 2/5

Clues: 2/3
XP: 4/10
Rings recovered: 1/3
rolled 1d6 and got a natural 5. After the modifier of +5, got 10

Note: Attack

Laralute (played by AgentMilkshake) Topic Starter

Having rolled more than double what she needed, Laralute kills the last of the goblins. Treasure roll -1

Goblins 0/5

Clues: 2/3
XP: 5/10
Rings recovered: 1/3
rolled 1d6 and got a natural 1. After the modifier of -1, got 0

Note: Treasure

Laralute (played by AgentMilkshake) Topic Starter

The goblins have no treasure. After a quick search of the room, the party continues their search deeper in the dungeon.
Drusilla (played by AgentMilkshake) Topic Starter

Time for a new room.

Clues: 2/3
XP: 5/10
Rings recovered: 1/3
rolled 1d6 and got a natural 3.

Note: Tens

rolled 1d6 and got a natural 5.

Note: Ones

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