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I think I managed to avoid having my walruses disband at all least year, I just made a wrong turn this year and unwittingly sent them unto overly dangerous territory. ^^;
What? Isn't blight the one that prevents recovery?
Kim Topic Starter Site Admin

Right, I used a medicinal plant when I finally realized why I wasn't recovering
Ah! Whoops. XD
Kim Topic Starter Site Admin

I tried to warn you about the extra haunting! I wrote extra haunted on it XD
I didn't go into the extra haunted area! I didn't even touch a spot with fog in it! Just bones!
I was trying to get back from the bones and kept getting hit!
Kim Topic Starter Site Admin

Oh, yeah. Those zombie mammoths are tough nuts.
o.o
Not to self don't go there
Is there...?
"zombie mammoths" lmfao did I read that right
Kim Topic Starter Site Admin

In the haunted mammoth grave yard? You tell me 😏
I'm guessing when traveling with items they move slower? Or am I mistaken
Kim Topic Starter Site Admin

When injured I think
Welp there at 90% health so that could be why its taking longer
They travel different speed over different terrain, too. They're fastest in the water.
I'm currently in tundra territory
Once my company returns, I plan to try to beef them up to work on clearing a path over to the ice quarry.
And I know I should work on getting info available so far into the Armory and maybe into the wiki, but... brain is refusing to do such tasks so far today.

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