((Dukonuu's Powers:
Slow-Mo: A minutes or two turn into an hour or two for you, the longer I use it the harder it is to focus.
Back Step: I can flash to a point in the immediate area that I have been before.
Clock Punch: I roll a 1D12, how ever many I get is how many punches I land in a split second. If I get twelve in a row my for is instantly K.O.ed!
Time Jump: I can leap through time and space, and I stay their for exactly an hour before transporting back to when I was, I can take up to one person with me BUT I have no control when in time I travel to! I'd probably roll a 1D20 for that to see what century I appear in!
Ice Age: I freeze time solid, no one can move and I can't do damage to objects or people, but I have time to think about what to do next, I can also use this to scout ahead... This can last forever if need be, but for every hour I'm in the Ice Age I go insane a little.
Minute Man: Simply undo everything that happened in the last Twelve minutes and start over.))
Slow-Mo: A minutes or two turn into an hour or two for you, the longer I use it the harder it is to focus.
Back Step: I can flash to a point in the immediate area that I have been before.
Clock Punch: I roll a 1D12, how ever many I get is how many punches I land in a split second. If I get twelve in a row my for is instantly K.O.ed!
Time Jump: I can leap through time and space, and I stay their for exactly an hour before transporting back to when I was, I can take up to one person with me BUT I have no control when in time I travel to! I'd probably roll a 1D20 for that to see what century I appear in!
Ice Age: I freeze time solid, no one can move and I can't do damage to objects or people, but I have time to think about what to do next, I can also use this to scout ahead... This can last forever if need be, but for every hour I'm in the Ice Age I go insane a little.
Minute Man: Simply undo everything that happened in the last Twelve minutes and start over.))
((It already wore off, and I gotta wait a minute or two before it comes back.))
((Wait, so what happened?))
((Oh I think I get it. You took the officer back in time a bit and to advantage of his inability to do anything to explain the situation. Still don't think the officer would let them off that easy but whatevs did you take Nick with you? How would it have looked to his character?))
((It would have looked like Duuk touched the officers hand and the officer was silent and dropped them off half scared, and half confused. Nick wouldn't really know anything.))
((Oh, interesting. You've got a pretty intriguing character there.))
((Athens has to drop out of this RP, I'm sorry. Just say he didn't show up, I really am sorry about this.... TTYL!))
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