I.. well as I am sure i have made myself sound weak, I can not stand player versus player conflict in rps, I mean don't get me wrong, I don't mind a good spar where neither character will get hurt that badly, but when i started rping all i did was fight in my rps, I used to enjoy it now.. I hate it.. I mean I have no issue with an npc being killed/hurt and I understand a incident in an rp to create a mood or plot device, but I am talking about meaningless fighting
Wrong? No. That word is reserved for matters of morals! What you are discussing is a matter of taste--and tastes can contradict, but they cannot ever be 'wrong', per se.
You are, in other words, under no obligation to roleplay PvP conflict, and no one else can expect you to play something you do not like. If they do, you have my permission to kick them in the kneecaps.
Do other people like it? Yes. I personally find it tasteless. I have found that it rarely contributes to anything other than the ego of the winner (if there ever is a winner.) Usually it just ends in escalating arguments about trivialities and details and MY character trained at the dojo for thirty years blah blah blah laser beams big muscles actually a demon, etc. and I personally find that disruptive rather than stimulating. There is almost never a resolution. If there is it is probably a bitter one.
There are exceptions, of course. There are ways to frame PvP within the context of a story--having a character that is a gladiator that fights in a ring, for example, but I think that that is a bit far from 'meaningless fighting' since it has a function in the story and/or character history.
In any case, to each their own. You have your tastes and they have theirs, and that is perfectly fine.
You are, in other words, under no obligation to roleplay PvP conflict, and no one else can expect you to play something you do not like. If they do, you have my permission to kick them in the kneecaps.
Do other people like it? Yes. I personally find it tasteless. I have found that it rarely contributes to anything other than the ego of the winner (if there ever is a winner.) Usually it just ends in escalating arguments about trivialities and details and MY character trained at the dojo for thirty years blah blah blah laser beams big muscles actually a demon, etc. and I personally find that disruptive rather than stimulating. There is almost never a resolution. If there is it is probably a bitter one.
There are exceptions, of course. There are ways to frame PvP within the context of a story--having a character that is a gladiator that fights in a ring, for example, but I think that that is a bit far from 'meaningless fighting' since it has a function in the story and/or character history.
In any case, to each their own. You have your tastes and they have theirs, and that is perfectly fine.
Wizard wrote:
Wrong? No. That word is reserved for matters of morals! What you are discussing is a matter of taste--and tastes can contradict, but they cannot ever be 'wrong', per se.
You are, in other words, under no obligation to roleplay PvP conflict, and no one else can expect you to play something you do not like. If they do, you have my permission to kick them in the kneecaps.
Do other people like it? Yes. I personally find it tasteless. I have found that it rarely contributes to anything other than the ego of the winner (if there ever is a winner.) Usually it just ends in escalating arguments about trivialities and details and MY character trained at the dojo for thirty years blah blah blah laser beams big muscles actually a demon, etc. and I personally find that disruptive rather than stimulating. There is almost never a resolution. If there is it is probably a bitter one.
There are exceptions, of course. There are ways to frame PvP within the context of a story--having a character that is a gladiator that fights in a ring, for example, but I think that that is a bit far from 'meaningless fighting' since it has a function in the story and/or character history.
In any case, to each their own. You have your tastes and they have theirs, and that is perfectly fine.
You are, in other words, under no obligation to roleplay PvP conflict, and no one else can expect you to play something you do not like. If they do, you have my permission to kick them in the kneecaps.
Do other people like it? Yes. I personally find it tasteless. I have found that it rarely contributes to anything other than the ego of the winner (if there ever is a winner.) Usually it just ends in escalating arguments about trivialities and details and MY character trained at the dojo for thirty years blah blah blah laser beams big muscles actually a demon, etc. and I personally find that disruptive rather than stimulating. There is almost never a resolution. If there is it is probably a bitter one.
There are exceptions, of course. There are ways to frame PvP within the context of a story--having a character that is a gladiator that fights in a ring, for example, but I think that that is a bit far from 'meaningless fighting' since it has a function in the story and/or character history.
In any case, to each their own. You have your tastes and they have theirs, and that is perfectly fine.
This made me feel alot better.. more so seeing i agree completely with you in that matter, it is tasteless but like i stated I do not might it as a plot device as long as it don't consume the rp, then im done at that point
I hate it. Mainly when the other person feels to be cheap and god mod and cheese their way to victory. It gets even more stupid when a roleplay doesn't even have a fight conflict happening. I kind of find it rude and just uncalled for, due to the other person refuses to fight.
I have ran across so many 'bad roleplayers' who use the god mod and cheese card to get a cheap win in RP fights. It doesn't make sense when an RP is about two characters having a fun conversation and then it magically turns into a fest of horrid RP combat.
If I want a battle in an RP. I'd like a NPC battle happen with a monster or a wild creature.
Just becausesomeone's character has every power known to man and is undefeated doesn't mean anything.
I have ran across so many 'bad roleplayers' who use the god mod and cheese card to get a cheap win in RP fights. It doesn't make sense when an RP is about two characters having a fun conversation and then it magically turns into a fest of horrid RP combat.
If I want a battle in an RP. I'd like a NPC battle happen with a monster or a wild creature.
Just becausesomeone's character has every power known to man and is undefeated doesn't mean anything.
The concerns about never ending arguments being articulated in this thread are what eventually turned me on to dice-based systems, such as D&D -- they've had all the arguments and come up with cut and dry rules for every tactical scenario there could possibly be, and more or less fair (or at least obvious) ways of tie breaking all those arguments. Even if one of the characters DOES happen to be a half-demon godspawn who trained in a magic dojo for 30 years. They've got rules for handling that too!
Even with those in place, I'm still not personally terribly interested in never-ending combat, but it sure does make it a lot less painful and less likely to result in no one ever speaking to each other again! In my eyes, when it comes to never ending combat, RP actually seems like a wasted medium -- there's hundreds of thousands of games out there dedicated to pure combat, from Mortal Kombat to Smash Bros to Warmachines (the tabletop minis).
Even with those in place, I'm still not personally terribly interested in never-ending combat, but it sure does make it a lot less painful and less likely to result in no one ever speaking to each other again! In my eyes, when it comes to never ending combat, RP actually seems like a wasted medium -- there's hundreds of thousands of games out there dedicated to pure combat, from Mortal Kombat to Smash Bros to Warmachines (the tabletop minis).
I always felt like combat hungry Rpers seem like bullies in my opinion. Mainly ones who just feel the need to pick fights. Mainly when they wanna show off their "awesome" powers. I kind of remembered back on smaller places, such as Bebo or AniRP a person would pick fights with people who RPed the same a character as them. They'd challenge them to a death match and the loser can't be that character. Seems stupid.
PvP/Combat Rps should happen if the user states on their profile that they do combat RPs.That is also if they have a healthy set of rules and "dos and don'ts".
I rarely RP fight due to god modders.
PvP/Combat Rps should happen if the user states on their profile that they do combat RPs.That is also if they have a healthy set of rules and "dos and don'ts".
I rarely RP fight due to god modders.
I personally don't like pvp rps. In the past I have unintentionally god modded. So I'm afraid to get into fights ic because I don't want that to happen. Thankfully though I think I've gotten better about that. None the less I do prefer pve to pvp. I think it works better. In a fight, you don't have to worry about being too harmful to an npc, so long as it makes sense in context.
Sketch444 wrote:
I personally don't like pvp rps. In the past I have unintentionally god modded. So I'm afraid to get into fights ic because I don't want that to happen. Thankfully though I think I've gotten better about that. None the less I do prefer pve to pvp. I think it works better. In a fight, you don't have to worry about being too harmful to an npc, so long as it makes sense in context.
I find fighting NPCs more fun than someone being cheap in a roleplay. Something such as someone's character or a group taking on monsters or some ruffian in a tavern.
I do wish people who always feel the need to do combat Roleplay learn proper roleplay combat etiquette. God modders, twinkers and cheesers are the bane of everyone's Rping and should be ignored and avoided.
I do think allot of us when we tried RP combat in our fledgling days, we may have have accidently god modded.
ThePsychicBruiser wrote:
I do wish people who always feel the need to do combat Roleplay learn proper roleplay combat etiquette. God modders, twinkers and cheesers are the bane of everyone's Rping and should be ignored and avoided.
How can they learn if they are ignored and avoided though? I don't think there's a single person out there who never godmoded at some point. I know I did. I just felt like shit and confused when people didn't want to play with me and even insulted me. I was a newbie, I had no idea of what was expected and nobody told me. That led to me feeling nervous and worried about playing anything more than a mundane non-combative character, same as with Sketch. That could have been avoided if someone had just explained in a nice and non-accusing manner that what I was doing wasn't fun for others, and given me a proper example of how to balance a character and work with your RP partners.
I think everyone who godmodes and doesn't know the proper etiquette of roleplaying needs to be taught by a proper role model, which can be any of us with enough experience to know how godmoding affects the game. Ignoring and avoiding doesn't help anyone out at all.
Always when someone godmods you ignore their posts causes and lecture them a bit, telling them that they should instead word their post differently and not straight up 'make everything explode and kill everyone'
Reima wrote:
Always when someone godmods you ignore their posts causes and lecture them a bit, telling them that they should instead word their post differently and not straight up 'make everything explode and kill everyone'
I think lecturing them and telling them "You're wrong! You must do it differently!" is just going to cause hurt feelings and they're more likely to balk and throw a fit. Instead of lecturing them, I always suggest explaining what an effect their godmoding has on the fun of others.
"By having your character be all powerful, you take the chance away from other characters to grow, to learn and overcome difficulties. This can upset other players, and makes the game unfair for everyone involved. We make our best efforts to balance our characters to avoid this from happening. Would you like us to help you with balancing your character?"
There's no blame here, just a simple explanation of how it affects you and the others, and an offer to help. Dictating how another should play their character is annoying when it happens to me, so I don't do it to others. But if someone really doesn't know how to play balanced stories, then offering to help them usually makes them much more willing than if I were to make them feel bad about it.
This seems to be the most effective way to educate others on RP etiquette without upsetting them or coming across like a haughty know-it-all. I've never really had a single person throw a fit, or be offended, or otherwise respond negatively to this approach, and they came out with a greater understanding how the workings of roleplaying on whatever site I'm on at the time.
Sanne wrote:
ThePsychicBruiser wrote:
I do wish people who always feel the need to do combat Roleplay learn proper roleplay combat etiquette. God modders, twinkers and cheesers are the bane of everyone's Rping and should be ignored and avoided.
How can they learn if they are ignored and avoided though? I don't think there's a single person out there who never godmoded at some point. I know I did. I just felt like shit and confused when people didn't want to play with me and even insulted me. I was a newbie, I had no idea of what was expected and nobody told me. That led to me feeling nervous and worried about playing anything more than a mundane non-combative character, same as with Sketch. That could have been avoided if someone had just explained in a nice and non-accusing manner that what I was doing wasn't fun for others, and given me a proper example of how to balance a character and work with your RP partners.
I think everyone who godmodes and doesn't know the proper etiquette of roleplaying needs to be taught by a proper role model, which can be any of us with enough experience to know how godmoding affects the game. Ignoring and avoiding doesn't help anyone out at all.
I once godmodded in my younger derp days by accident and didn't know I did. Though, it was by accident, the other person told me in a kind manner that I shouldn't do that. Though, I was possibly 12 or 13 at that time. All I remember I felt kind of bad when I did.
Though, what can one do when when they ask a person in the most nicest manner to stop? Where the other person gets angry, even if the person was nice about it?
I do like helping people, but sometimes, some people refuse to be helped.
I do have a small question.
ThePsychicBruiser wrote:
Though, what can one do when when they ask a person in the most nicest manner to stop? Where the other person gets angry, even if the person was nice about it?
Keep your cool, stay polite, and give that person some time to cool off. Don't take what they say in the heat of the moment personally - some people do struggle with criticism, and even the nicest way of saying "Hold up, I want to talk this through with you so we can both continue to have fun" can make someone feel embarrassed or angry on 'being called out' and balk at the situation.
I'd tell them I think it's best if we both take some time to ourselves, that I'd like to help them, and give them the chance to think it over. And in most cases they are then open for discussion afterwards.
In the extremely rare event that none of this works, it is clear to me they're not interested in being friends and having fun together, so I block them and am on my merry way without looking back. I've only had to do this once though, and that was over them not taking 'No thanks' as an answer to an RP request. Being friendly and understanding goes an incredibly long way with most folks.
Sanne wrote:
ThePsychicBruiser wrote:
Though, what can one do when when they ask a person in the most nicest manner to stop? Where the other person gets angry, even if the person was nice about it?
Keep your cool, stay polite, and give that person some time to cool off. Don't take what they say in the heat of the moment personally - some people do struggle with criticism, and even the nicest way of saying "Hold up, I want to talk this through with you so we can both continue to have fun" can make someone feel embarrassed or angry on 'being called out' and balk at the situation.
I'd tell them I think it's best if we both take some time to ourselves, that I'd like to help them, and give them the chance to think it over. And in most cases they are then open for discussion afterwards.
In the extremely rare event that none of this works, it is clear to me they're not interested in being friends and having fun together, so I block them and am on my merry way without looking back. I've only had to do this once though, and that was over them not taking 'No thanks' as an answer to an RP request. Being friendly and understanding goes an incredibly long way with most folks.
Thank you so much!
Sometimes, I do think it's hard to keep a cool head when the person constantly gets angry over one trying to help them.
I do hate to block a person, because I rarely do it and it makes me feel kind of bad. I will block someone if I had enough.
ThePsychicBruiser wrote:
Thank you so much!
Sometimes, I do think it's hard to keep a cool head when the person constantly gets angry over one trying to help them.
I do hate to block a person, because I rarely do it and it makes me feel kind of bad. I will block someone if I had enough.
Sometimes, I do think it's hard to keep a cool head when the person constantly gets angry over one trying to help them.
I do hate to block a person, because I rarely do it and it makes me feel kind of bad. I will block someone if I had enough.
No problem!
I fully understand. It took a lot of effort for me to learn not to snap back, but if you manage to once or twice you'll probably prefer the peace and lack of stress over the confrontation, which keeps you motivated to count to ten and step back. And blocking people really sucks, but if I did my best to stay cool and give them all the options to resolve the situation peacefully and they refuse, it is essentially their own choice.
(I do want to note that I usually clear my block list after 1-2 months though. People grow and change, and I want to give them the benefit of the doubt after such a long period. Blocking doesn't have to be forever!)
Edit: I also have helped quite a few people in the past with writing draft messages to people to talk about difficult subjects. If you ever feel stuck or unsure on how to approach someone about a tough situation, you can send me a PM and I'll happily help you write your message to them when I have a moment! I can't make guarantees on the other person's reaction, but the feedback I've received from the people I've helped has been favorable.
Sanne wrote:
ThePsychicBruiser wrote:
Thank you so much!
Sometimes, I do think it's hard to keep a cool head when the person constantly gets angry over one trying to help them.
I do hate to block a person, because I rarely do it and it makes me feel kind of bad. I will block someone if I had enough.
Sometimes, I do think it's hard to keep a cool head when the person constantly gets angry over one trying to help them.
I do hate to block a person, because I rarely do it and it makes me feel kind of bad. I will block someone if I had enough.
No problem!
I fully understand. It took a lot of effort for me to learn not to snap back, but if you manage to once or twice you'll probably prefer the peace and lack of stress over the confrontation, which keeps you motivated to count to ten and step back. And blocking people really sucks, but if I did my best to stay cool and give them all the options to resolve the situation peacefully and they refuse, it is essentially their own choice.
(I do want to note that I usually clear my block list after 1-2 months though. People grow and change, and I want to give them the benefit of the doubt after such a long period. Blocking doesn't have to be forever!)
Edit: I also have helped quite a few people in the past with writing draft messages to people to talk about difficult subjects. If you ever feel stuck or unsure on how to approach someone about a tough situation, you can send me a PM and I'll happily help you write your message to them when I have a moment! I can't make guarantees on the other person's reaction, but the feedback I've received from the people I've helped has been favorable.
As I said, blocking makes me feels like an asshole, but if I have to do it, I have to. The longest I have blocked someone was for three months due to their horrible attitude and not able to listen to anything I tried to explain to them. Funny thing, they were older than me and claimed they were a writer who had books published.
Some people I have once blocked was permanent, due to their attitude and stress the put on me and others when they were helped.
I do think some people can change for the better when something goes wrong on both ends.
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