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TheLily Topic Starter

As for weapons/aim

Headshots Are Always kills on regualar infected,
AIM:
1-3 means you hit with a +1. 81-90 you hit in the chest. This sucks. You're better off with a melee, I guess.
4-5 71-90 you get a body shot.
6-7 61-90 Body shot
8-9 51-90 Body shot
10 51-80 is a body shot, and you do a head shot on 81-100.
Or, alternatively you can sacrafice 20 body shot points to get an additional head shot.

Example: TheLily has 7 points in aim. Normally this means she gets a body shot at 61-90, and a head shot at 91-100, instead, she decides she's going to go for a head shot and really aim for it. 71-80 is now a body shot and 81-90 is now a head shot. (the body shot was just pushed back one, she still loses the 20 points, ten go into the head shot, the other ten are "lost")

COMPOSURE:
This one is a little harder:
If you're composure is less than 5, in times of panic (Special infected/horde) you loose 10 points of aim. If you only have one point of aim, you lose your head shot and only have ten points on which to hit in the chest.
If you have 8 or more, you get a plus 10 points to hit. You can't use these ten points to get the bonus head shot.

HEAD SHOTS:
Always an auto kill. Melee or Bullet.
BODY SHOTS:
Melee- 2 points of damage
Bullet - 5 points of damage.

HIT POINTS:
Regular zombies - 10 HP
Boomers - Explosion at any hit - but be wary of their proximity to you.
Smokers - 20 HP
Hunters - 30 HP
Witches - 300 HP
Tanks - 500 HP

Witches and Tanks are awesome because you just unload into them and you roll 2D100, no matter the weapon. Unless you're being pummelled, and then sorry, you can post this round. However- once spotted you can make a second post saying how much damage you do. (Do a "Will update" post with the roll, and then edit the post to show what kind of damage you do.)

I'll have the weapons updated in a little bit once I get my brain around how they work. I need my husband's help, I think XD I'll reply as soon as I know.
TheLily Topic Starter

Pistols = +10 to hit. (Ammo is more plentiful)
Revolver = +10 to hit (Doesn't jam on a 1-10, but instead the bullet get stuck, and you can shoot again.)
Double Barrel shot gun = +10 to hit, +3 extra damage
Winchester = +10 to hit
Semi-Auto = +20 to hit but you lose the bonus to Head Shots
Fully-Auto = +30 to Hit but you loose the bonus to Head Shots. (Also these will be VERY hard to find)

All the guns jam on 1-10. I hope this is decent.

Melee is similar as the guns, with one exception

1-3 71-90 is a body shot
4-5 61-90 is a body shot
6-7 51-90 is a body shot
8-9 41-90 is a body shot
10 41-80 is a body shot and 81-100 is a head shot.
Hey, I think I understand, but just in case, you mind you and your husband just do two fights? One with a gun and another with a melee weapon? Just so we can see what it looks like and how it's done. Right here I mean, not in the story
TheLily Topic Starter

Using Ghost's stats, I'll fight both a zombie and a special with melee and guns. I'm gunna start with a Hunter versus a gun, and then a regular infected against a baseball bat.

As the Hunter rounded the corner, Ghost took quick action, taking aim. She felt calm, her breathing even. She was meant to be doing this. Fighting under pressure helped her.

(Aim is 5 and composure is at 8 so on a 61-90 is BS and a 91-100 is HS)
(This is an edit to take into her shot.)
The bullet hit somewhere in the shoulder and Ghost swore, "Damnit!" She hoped it didn't go for her, and instead took to one of the other survivors who were closer. She had taken a lot of damage.

rolled 1d100 and got 84

The Hunter crawled around the corner, growling lowly as he scented his prey. Spotting the fresh meat he crouches right and howls as it launches itself at its prey... and takes a screaming hot piece of lead to the shoulder. Its trajectory was unchanged though he really doesn't give a flying f*ck with fresh meat so close.

Slamming its target to the ground the Hunter slashes down with its clawed fingers to carve out some meaty nuggets out of Ghost's buddy with blood and meat splattering over the ground and the uninfected below it screaming for their life.
TheLily Topic Starter

Ghost took aim again, this time keeping her hands steady, looking at the head of the beast. She pulled the trigger.

(This time I'm using my points to get a bonus on the headshot, so I'll get 81-100 for HS, and 71-80 for a body shot, due to composure.)

The shot went long and Ghost took the time to reload.

rolled 1d100 and got 19

The Hunter continues to maliciously strip the survivor of flesh and life without a thought to its surroundings.

(If the Survivor had 50 HP before the attack they now have only 40, 5 HP a round with a hunter stuck to them... the Hunter started at 30 HP and took 5 HP for a bullet to the shouler and now has 25 HP)
TheLily Topic Starter

Another shot lined up, Ghost wondering if maybe she should aim for her companion's head, since she was such a crap shot right now.

(This time I'm using my points to get a bonus on the headshot, so I'll get 81-100 for HS, and 71-80 for a body shot, due to composure.)

Another Miss. Damn

rolled 1d100 and got 48

The survivor flails and screams but is unable to stop as the Hunter completely shreds their clothes and starts hitting more vital organs.
TheLily Topic Starter

Things were getting desperate. She didn't know if she should keep aiming or just keep shooting the body.

This time I'm using my points to get a bonus on the headshot, so I'll get 81-100 for HS, and 71-80 for a body shot, due to composure.)

Holy Crap! The gun jammed! This is when panic set it.

This is an example of me failing badly. Let's just move onto the other fight. You guys get the point. Don't rely on Head Shots!

rolled 1d100 and got 1

TheLily Topic Starter

Ghost hefted the baseball bat, "Come on, let's do this!" She swung at the infected in front of her, her face wild.

(Because this is brawl, my 4 points get me 71-90 and 91-100, plus 10 for headshot, so 61-90 is a bodyshot!)

Ghost missed and stumbled, using valuable time to get up, getting more than her fair share of scratches - coming down 5 points of extra damage. She is down to 63 (two for a regular attack)

rolled 1d100 and got 10

The infected turns to face her when she yells and snarls in anger when the bat swings at them. Surprised it hesitates... giving Ghost one last swing before it tries to eat her face off.
TheLily Topic Starter

Ghost took another swing.

(Because this is brawl, my 4 points get me 71-90 and 91-100, plus 10 for headshot, so 61-90 is a bodyshot!)
TheLily Topic Starter

(Forgot my roll...)

Hit the Zombie for 2 points... Missing the head shot by just a little, clipping it on the chin.,

rolled 1d100 and got 90

Angered and having had its head twisted a little the infected charges with arms flailing, with its arms and trying to bite her. (Auto-hit, 2 HP of damage)
TheLily Topic Starter

Ghost yelled as she swung again.

(Because this is brawl, my 4 points get me 71-90 and 91-100, plus 10 for headshot, so 61-90 is a bodyshot!)

The Bat connected with the zombie's shoulder and she growled, "Take that!"

rolled 1d100 and got 81

The infected catches the bat on the knuckles, crushing several fingers. It howls in pain and attempts to grip her with its limbs and pull close for a nibble of flesh. (2 more HP)
TheLily Topic Starter

Ghost was beginning to hurt, sitting at 59 HP, she felt ill, and just wanted the damn thing off of her!

(Because this is brawl, my 4 points get me 71-90 and 91-100, plus 10 for headshot, so 61-90 is a bodyshot!)

Miss!

rolled 1d100 and got 17

Infected continues to attack... (We get the point?)
I think I do, as long as you remember we all are not using the same guns. Mines a shotgun, can't shoot as far, but is much easier to hit something at close range. Besides that, I'm good

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