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Revil's stats are a little too high, most likely due to a clerical error. A human will have a total of 76 points after their +1 to all stats. And that is fine! I will make a tempest cleric.
Oh no, I didn't do the total stat thing, I rolled 3D6 for each. It's in the book.
I see! That makes more sense now.
Frog Du' Evard
Tempest Cleric
Level 1:
Health: 12
Armor class: 18
Lawful Neutral
Background: Noble (Retainer Varient)
Stats:
STR: 5
DEX: 10
CON: 18
INT: 5
WIS: 20
CHA: 18
Weapons:
Mace: 1d8-3
Light Crossbow: 1d8+0
Bonus Profieciency: Martial Weapons and Heavy Armor
Wrath of the Storm: Reaction to attack attacker for 2d8, dex save for half, 5/day
Domain Spells: Fog Cloud, Thunderwave
All armor, shields
Weapons: Simple and Martial
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Insight, Persuasion
Equipment: A mace
Chain Mail
Light crossbow with 20 bolts
Explorer's pack
A shield and a holy symbol
Nobility Background: Peception, History
Languages: Infernal
Tools: Chess
Equipment: Set of fine clothes, a signet ring, a scroll of pedigree, a purse of 25gp
Retainer: 3 loyal retainers loyal to the family perform mundane tasks and do not endanger themselves.
Personality Trait: My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world
Responsibility: It is my duty to respect the authority of those above me, just as those below me must respec mine.
Bond: My loyalty to my sovereign is unwavering.
Flaw: In fact, the world does revolve around me.
Spells Prepared:
Guidance-Cantrip
Light- Cantrip
Mending- Cantrip
Resistance- Cantrip
Sacred Flame-Cantrip
Spare the Dying- Cantrip
Thaumaturgy-Cantrip
Thunderwave Domain Spell- Cantrip
Sanctuary- 1st level spell
Bless- 1st level spell
Healing word- 1st level spell
Cure Wounds- 1st level spell
Command- 1st level spell
Detect Magic- 1st level spell
Fog Cloud- Domain spell, 1st level
Tempest Cleric
Level 1:
Health: 12
Armor class: 18
Lawful Neutral
Background: Noble (Retainer Varient)
Stats:
STR: 5
DEX: 10
CON: 18
INT: 5
WIS: 20
CHA: 18
Weapons:
Mace: 1d8-3
Light Crossbow: 1d8+0
Bonus Profieciency: Martial Weapons and Heavy Armor
Wrath of the Storm: Reaction to attack attacker for 2d8, dex save for half, 5/day
Domain Spells: Fog Cloud, Thunderwave
All armor, shields
Weapons: Simple and Martial
Tools: None
Saving Throws: Wisdom, Charisma
Skills: Insight, Persuasion
Equipment: A mace
Chain Mail
Light crossbow with 20 bolts
Explorer's pack
A shield and a holy symbol
Nobility Background: Peception, History
Languages: Infernal
Tools: Chess
Equipment: Set of fine clothes, a signet ring, a scroll of pedigree, a purse of 25gp
Retainer: 3 loyal retainers loyal to the family perform mundane tasks and do not endanger themselves.
Personality Trait: My eloquent flattery makes everyone I talk to feel like the most wonderful and important person in the world
Responsibility: It is my duty to respect the authority of those above me, just as those below me must respec mine.
Bond: My loyalty to my sovereign is unwavering.
Flaw: In fact, the world does revolve around me.
Spells Prepared:
Guidance-Cantrip
Light- Cantrip
Mending- Cantrip
Resistance- Cantrip
Sacred Flame-Cantrip
Spare the Dying- Cantrip
Thaumaturgy-Cantrip
Thunderwave Domain Spell- Cantrip
Sanctuary- 1st level spell
Bless- 1st level spell
Healing word- 1st level spell
Cure Wounds- 1st level spell
Command- 1st level spell
Detect Magic- 1st level spell
Fog Cloud- Domain spell, 1st level
5 int, nice.
Who needs to read when your retainers can read it to you? Who needs to memorize boring scripture on history and academia? Nobility is a funny beast.
True, very true
Changin my background right quick from criminal to outlander. Better suits rangers and since we haven't gotten that far yet I thought it wouldnt matter
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