Wow. I really liked the shooting-style game; that was pretty neat; I'd probably be a lot better using that system than a game controller, but...at the same time, I'm not sure I'd get a whole lot of use out of it.
The drawing thing--I kinda prefer having something to draw against. Paper, screen, or otherwise. Drawing in thin air is a bit harder. Pretty awesome though. I can't believe we're getting this level of technology in 2012. I wonder what it'll be like in 2020....
The drawing thing--I kinda prefer having something to draw against. Paper, screen, or otherwise. Drawing in thin air is a bit harder. Pretty awesome though. I can't believe we're getting this level of technology in 2012. I wonder what it'll be like in 2020....
I'm thinking beyond what they showed here. It's the interactive part that baffles me.
I think in 2020, we'll have our own Stark Industries with fancy holographic projections that work just like in the movie.
I think in 2020, we'll have our own Stark Industries with fancy holographic projections that work just like in the movie.
Ahh, I couldn't imagine playing Half life like that.
Hopefully this will work out better than Kinect. When you don't have any buttons, you end up with a somewhat limited amount of interactivity.
This thing creates a 3D model of your hand(s), so certain gestures can be used for certain commands
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