(Tentative Title - Subject to change)
Ok so here's basically something I thought up of on the fly.
-Army base is on a giant flying ship
-Nation is controlled by a evil queen with a giant castle in the sky
-Need to beat some catalysts protected by evil generals in order to access the floating castle
This is the first draft and only pertaining to the plot, so suggestions are encouraged.
Ok so here's basically something I thought up of on the fly.
-Army base is on a giant flying ship
-Nation is controlled by a evil queen with a giant castle in the sky
-Need to beat some catalysts protected by evil generals in order to access the floating castle
This is the first draft and only pertaining to the plot, so suggestions are encouraged.
Ok...going with you plot( this first draft...can I suggest an idea I had for another title?
Raider-jack29 wrote:
Ok...going with you plot( this first draft...can I suggest an idea I had for another title?
Sure!
Fire Emblem Dark skys
Or fire emblem black stars
Or fire emblem black stars
Wait lunatic mode....oh god!
I'm such a wimp I only ever play on easy mode...and Phoenix mode!...I'm kinda frightened
...
The name lunatic mode is a misnomer, actually. I plan on letting everybody retreat once and then perma death
I have been recently emulating Sacred Stones, and oh my goodness, I love it. I've lost 4 characters so far, and I fear my wizards will be next. I tried to level others up evenly, but I suppose that is not the best idea, when Seth is all-mighty. There was one unnamed mercenary and I underestimated him...
Perma-death just makes the game much more entertaining. You are forced to learn from your mistakes, or lose more others. Like...don't drop your rescued thief unless you are 100% certain there aren't enemies near. The fog of war claims yet another life.
Perma-death just makes the game much more entertaining. You are forced to learn from your mistakes, or lose more others. Like...don't drop your rescued thief unless you are 100% certain there aren't enemies near. The fog of war claims yet another life.
Alright here is how the character stats will work.
Basically everybody gets to allocate 44 points into hp str mag skl res def lck and spd, as well as start with a weapon (Axe/Lance/Sword) and item. You will also decide to give at most four of these stats a growth rate as well, totaling to a maximum of 230%.
If you're too lazy and want to rip off a stat sheet off of some certain FE character, that's fine. Here's an example:
Name: Maximillian Renard
Class: Lord
Statistics
HP-16
Str-5
Mag-0
Skl-2
Def-7
Res-0
Lck-7
Spd-7
Growth rate:
HP-90%
Str-60%
Lck-20%
Spd-60%
Weapon-Sword
Item-Iron Sword
Basically everybody gets to allocate 44 points into hp str mag skl res def lck and spd, as well as start with a weapon (Axe/Lance/Sword) and item. You will also decide to give at most four of these stats a growth rate as well, totaling to a maximum of 230%.
If you're too lazy and want to rip off a stat sheet off of some certain FE character, that's fine. Here's an example:
Name: Maximillian Renard
Class: Lord
Statistics
HP-16
Str-5
Mag-0
Skl-2
Def-7
Res-0
Lck-7
Spd-7
Growth rate:
HP-90%
Str-60%
Lck-20%
Spd-60%
Weapon-Sword
Item-Iron Sword
Are we using base classes first? If so, and after a little bit of playing such a game, I believe I know what to play. Also, are we playing with class skills?
Name: Olivia the Black
Class: Dark Mage
Statistics:
HP: 18
Str: 7
Mag: 7
Def: 7
Res: 5
Lck: 0
Spd: 0
50% Strength
60% Hitpoints
60% Magic
60% Defense
Weapon: Lance
Item: Iron Lance (Lucern Hammer)
Name: Olivia the Black
Class: Dark Mage
Statistics:
HP: 18
Str: 7
Mag: 7
Def: 7
Res: 5
Lck: 0
Spd: 0
50% Strength
60% Hitpoints
60% Magic
60% Defense
Weapon: Lance
Item: Iron Lance (Lucern Hammer)
Nekoshou6241 wrote:
I won't be able to play! Argh!!! I'll be leaving next week!!!! *Cries*
We will keep a nice spot open for you.
Name: Jade song
Class: sage
Hp:18
Str: 5
Def:5
Mag: 6
Res: 0
Lck : 6
Spd: 5
Class: sage
Hp:18
Str: 5
Def:5
Mag: 6
Res: 0
Lck : 6
Spd: 5
Raider-jack29 wrote:
Name: Jade song
Class: sage
Hp:18
Str: 5
Def:5
Mag: 6
Res: 0
Lck : 6
Spd: 5
Class: sage
Hp:18
Str: 5
Def:5
Mag: 6
Res: 0
Lck : 6
Spd: 5
Did you read what I wrote? If not, go back and reread it please.
Growth rate:
Hp- 50%
Lck- 70%
Def-40%
Mag-60%
( sorry I'm not good at this I'm not used to stat sheets I usually work on pure instinct)
Wepon-( not determined yet)
Item-( not determined)
I'll figure out the rest when I get home so I can cheat some of the weaker stuff off my game
Hp- 50%
Lck- 70%
Def-40%
Mag-60%
( sorry I'm not good at this I'm not used to stat sheets I usually work on pure instinct)
Wepon-( not determined yet)
Item-( not determined)
I'll figure out the rest when I get home so I can cheat some of the weaker stuff off my game
For the weapons you can only choose from a Sword, Lance, Axe, Bow, Tome, or Staff. The item should be something from the original FE. otherwise I think it should check out. I'll have to go over your stats later to make sure you didn't allocate too much or too little into them.
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