This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.
The year is 2852 A.D. for humankind, and at this point in the mid twenty ninth century, man has been traveling through space for nearly four hundred years. Dozens of different space faring corporations have risen up, and with them an entirely new line of work, the most important being exploration. Among all of these companies has arisen partnership and collaboration that had long laid dormant among the humans, and few of the agencies that now control the ways to the stars work privately.
At this point in time, technology is as advanced as it has ever been. Androids and energy weapons are in use, as are new methods of ship to ship combat and communication. Most frigate grade vessels and above are equipped with warp fields and jump drives, allowing travel from system to system to occur in a matter of days, if not hours. Communication uses new subspace emitters that travel across the galaxy far more quickly than any ship could, allowing companies to keep in touch with their captains, and their crews with their families.
Now, a completely new system has been discovered by the foremost paramilitary corporation among these groups, the Intergalactic Expeditionary Corps. Far out on the outer reaches of the Milky Way, the system has recently emitted subspace signals frequently used by humans and other recently discovered species that have allied with them, though no recorded flights have ever ventured so far towards the galactic barrier. The IEC has now called on the rest of the corporations to assemble a group to venture to this new system, in an attempt to discover the origin of the signals. Could it be possible that there is yet another species within the already crowded galaxy, waiting for first contact? Or could this be the work of a lost ship, now stranded on a hostile world? Whatever the case, you have answered the call, regardless of your organization, and have now gone to the designated rendezvous on the deep space shipdock, Hubble Station, named after what many consider to be its ancestral technology, the Hubble Telescope.
---Character Information---
While humans are the dominant species in the corporations, this is really only because other races have their own! That being said, feel free to create your own species, or perhaps even be something like an android! However, if you try to be something with an extremely overpowered and unfair advantage towards others in the roleplay, you will be asked to tone it down, and if it continues, to leave.
You do not have to be part of the IEC in the roleplay, though this is allowed. Understand that the IEC is a military structured corporation, and that not all of the others are. You could make your own groups that focus more on things such as science, medical, engineering, etc. The IEC's role in the story is more of a protection against the hostile wildlife and species that could be found throughout space travel.
While energy weapons (think something like phasers from Star Trek) are a thing, they are very costly to use, and most are only found among law enforcement, as they are used to stun or incapacitate targets, rather than wound them. Most military groups still used ballistic weaponry, but their technology has obviously far surpassed 21st century firearms. Many weapons use a new chemical firing mechanism, the specs of which have not been given to the public, which functions even in the vacuum of space. Other more militant groups, have developed a new ammunition that has plasma infused tips that punch through armor with ease, though shielding on ships dissolves them without a problem.
Many different variants of survival suits have hit the market, and in fact, many people have even made their own. This being said, some people don't use them at all, and this is entirely the character's choice of whether they wish to use one or not. It is strongly suggested that they at least have an emergency breathing mask in case they are exposed to the vacuum. Despite breakthroughs in synthesizing breathable air inside both masks and full out survival suits, the supply will not be indefinite in space. These functions are also useful on planets with toxic air supplies.
Whether your character has a ship of their own or not, it will not matter. The journey will be taking place on the IEC battlecruiser Aurora, a ship designed for speed and combat. Traveling in its four shuttle bays are two Beta-Class cargo frigates, capable of transporting up to two hundred tons of equipment each. Along with these are also two Beta-Class transport shuttles, each able to carry up to four passengers with comfort, as well as the pilot and copilot. The Aurora is capable of jumping, usually, three systems at a time using its jump drive, and traveling at a warp factor of eight, making it one of the faster battlecruisers built. It has an armament of twelve phase cannons and six torpedo bays, with eight cannons and four bays in the front, two cannons and one bay on each side, and two canons and two bays in the back. There are also ten escape pods on the craft, should they be needed.
As for story, anything could happen! While I don't mind a bit of possible romance or combat within the plot, I do ask that explicit love scenes (AKA sexual interactions), are kept out of the roleplay. Nobody wants to see two people going at it while the rest are trying to progress the story. As for combat, while it can, and will, happen, it will not be the driving force. There are no wars going on within the galaxy, meaning the most common ship on ship combat is against pirates trying to raid vessels for gear.
I hope this gets peoples attention, and hope to hear from some people. Cheers!
P.S. If there are any questions, feel free to ask them. I don't want any confusion when the roleplay starts up!
At this point in time, technology is as advanced as it has ever been. Androids and energy weapons are in use, as are new methods of ship to ship combat and communication. Most frigate grade vessels and above are equipped with warp fields and jump drives, allowing travel from system to system to occur in a matter of days, if not hours. Communication uses new subspace emitters that travel across the galaxy far more quickly than any ship could, allowing companies to keep in touch with their captains, and their crews with their families.
Now, a completely new system has been discovered by the foremost paramilitary corporation among these groups, the Intergalactic Expeditionary Corps. Far out on the outer reaches of the Milky Way, the system has recently emitted subspace signals frequently used by humans and other recently discovered species that have allied with them, though no recorded flights have ever ventured so far towards the galactic barrier. The IEC has now called on the rest of the corporations to assemble a group to venture to this new system, in an attempt to discover the origin of the signals. Could it be possible that there is yet another species within the already crowded galaxy, waiting for first contact? Or could this be the work of a lost ship, now stranded on a hostile world? Whatever the case, you have answered the call, regardless of your organization, and have now gone to the designated rendezvous on the deep space shipdock, Hubble Station, named after what many consider to be its ancestral technology, the Hubble Telescope.
---Character Information---
While humans are the dominant species in the corporations, this is really only because other races have their own! That being said, feel free to create your own species, or perhaps even be something like an android! However, if you try to be something with an extremely overpowered and unfair advantage towards others in the roleplay, you will be asked to tone it down, and if it continues, to leave.
You do not have to be part of the IEC in the roleplay, though this is allowed. Understand that the IEC is a military structured corporation, and that not all of the others are. You could make your own groups that focus more on things such as science, medical, engineering, etc. The IEC's role in the story is more of a protection against the hostile wildlife and species that could be found throughout space travel.
While energy weapons (think something like phasers from Star Trek) are a thing, they are very costly to use, and most are only found among law enforcement, as they are used to stun or incapacitate targets, rather than wound them. Most military groups still used ballistic weaponry, but their technology has obviously far surpassed 21st century firearms. Many weapons use a new chemical firing mechanism, the specs of which have not been given to the public, which functions even in the vacuum of space. Other more militant groups, have developed a new ammunition that has plasma infused tips that punch through armor with ease, though shielding on ships dissolves them without a problem.
Many different variants of survival suits have hit the market, and in fact, many people have even made their own. This being said, some people don't use them at all, and this is entirely the character's choice of whether they wish to use one or not. It is strongly suggested that they at least have an emergency breathing mask in case they are exposed to the vacuum. Despite breakthroughs in synthesizing breathable air inside both masks and full out survival suits, the supply will not be indefinite in space. These functions are also useful on planets with toxic air supplies.
Whether your character has a ship of their own or not, it will not matter. The journey will be taking place on the IEC battlecruiser Aurora, a ship designed for speed and combat. Traveling in its four shuttle bays are two Beta-Class cargo frigates, capable of transporting up to two hundred tons of equipment each. Along with these are also two Beta-Class transport shuttles, each able to carry up to four passengers with comfort, as well as the pilot and copilot. The Aurora is capable of jumping, usually, three systems at a time using its jump drive, and traveling at a warp factor of eight, making it one of the faster battlecruisers built. It has an armament of twelve phase cannons and six torpedo bays, with eight cannons and four bays in the front, two cannons and one bay on each side, and two canons and two bays in the back. There are also ten escape pods on the craft, should they be needed.
As for story, anything could happen! While I don't mind a bit of possible romance or combat within the plot, I do ask that explicit love scenes (AKA sexual interactions), are kept out of the roleplay. Nobody wants to see two people going at it while the rest are trying to progress the story. As for combat, while it can, and will, happen, it will not be the driving force. There are no wars going on within the galaxy, meaning the most common ship on ship combat is against pirates trying to raid vessels for gear.
I hope this gets peoples attention, and hope to hear from some people. Cheers!
P.S. If there are any questions, feel free to ask them. I don't want any confusion when the roleplay starts up!
No magic at all.
Far future, perhaps interstellar travel (faster than light)
Combat is expected as part of the storyline but it won't dominate the plot.
Details: Freeform, adjustable length posts, long-term RP partner preferred.
Amber Lennox wrote:
This sounds interesting. I'm up for it.
I really like this idea.
I can't think of what else to say. It looks well prepared, and well, good.
I can't think of what else to say. It looks well prepared, and well, good.
And I would use this character if I am accepted. (Please dad)
Steven wrote:
Hey, I'd like to join with my character Steven.
Aliya Dusty-cloak wrote:
And I would use this character if I am accepted. (Please dad)
Petty Officer Takor Mincalla wrote:
Aliya Dusty-cloak wrote:
And I would use this character if I am accepted. (Please dad)
nice
Petty Officer Takor Mincalla wrote:
Amber Lennox wrote:
This sounds interesting. I'm up for it.
Nope, nothing that I can think of. If I do I'll let you know!
I have a question. Are gundams a possibility? I have thought about adding them to Steven (cause I've been watching too many gundam anime lately), and I might wanna test it out.
Steven wrote:
I have a question. Are gundams a possibility? I have thought about adding them to Steven (cause I've been watching too many gundam anime lately), and I might wanna test it out.
Yeah, it's pretty much concepts right now anyways. I don't really care, this rp is plenty interesting either way.
I'll put it up to you guys. We would have four people to play in this roleplay. If you wish to wait for at least one more person, that's fine, but if you guys wish to start, then we shall do so!
I would prefer to keep it at a lower group number, but i can do either way
Alright! I'll send the PM out then and close the thread!
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