This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.
You get 5 cards and 1 personality trait.
2 Strength cards
2 Weakness cards
1 Subplot card
1 Personality trait (passive card)
We're going to play a Lost-esque Roleplay. The rules are simple:
1. YOUR REPLY IS BASED OFF OF THE CARD YOU ARE PLAYING!!! I really can't emphasis this enough. There is 1 narrator (me) I will type up a scenario furthuring the game but it will mostly be directed by the players. You get to play 1 CARD PER POST AND EACH TIME YOU PLAY A CARD IT IS USED UP UNTIL CURRENT ACT OF THE ROLEPLAY IS DONE OR YOU HAVE SPENT ALL OF YOUR CARDS. There are two ways a scene can end. A Strong Outcome is where strength cards outweigh the weak cards making the outcome positive and vice versa.
2. You are given 1 premade card for both strength and weak and 1 wild card also of both. Wild cards are completely blank and made into what you want.
3.The subplot is your character's own plot. It's HIS/HER story added onto the RP. The Subplot card leads the roleplay to an uncertain outcome.
4. Once I get enough players I'm going to write up a list of Strength cards and Weakness cards
5. items found are also cards.
The story is based on an uncharted island in the middle of no where. Will you solve the mystery of the island?
Current Cards
Weakness cards
Junkie: The junkie always looks for the next fix and survival always meant scraping whatever money they can just to get their heads in the cloud. Dealers don't inhabit uncharted lands. Junkies keep their noses clean?
Social Anxiety: Overwhelming shyness will definitely affect your chances of survival. Can you overcome your social anxiety or will you climb under a rock... Literally.
Handicapped: Physically it means your missing limb(s) effects the current situation in a negative way. Mentally it can effect the way you think or focus or act. IF YOU ARE GOING TO USE THE HANDICAPPED CARD THEN PLEASE WRITE THE CARD AS "Handicapped:___________" IN THE BLANK SPACE WRITE THE NAME OF THE HANDICAP. THAT IS WHAT THE HANDICAPPED CARD WILL BE FOR YOU PERMANENTLY
Anger: Your anger dictates most of your actions. You seem to be driven by it until it becomes rage. Something happened to lake you this way. Maybe you should take a break and calm down, ey buddy?[/b]
Pride: You're almost always right and you have the right to be that way. Screw others who think you're wrong, who do they think they are anyway?!
More will be added. Please do PM me if you havean idea for a Weakness Card.
You get to pick 2 weakness cards and get 2 weakness wild cards to go with it. Weakness wild cards are blanks that can be made into whatever weakness you have.
Strength cards
Engineer: You studied engineering in school and the fundamentals give you a good idea of how to put things together for efficiency and strength. Your mind is the strongest tool you've got and you intend to use it.
Doctor: The doctor is another tool that is not to be taken granted of. You are the first person anyone comes to when someone is hurt.
Hunter: You know how to catch, kill and skin animals. You provide materials clothes and meat for food as well as great navigation skills for tracking and finding your way back. The jungle is your friend, you know it better than anyone at camp.
Warrior: The first to go into a tough situation and the one that boosts moral when times are tough. You are defender or destroyer or even both.
Techie: Sometimes you might find the odd bit of tech lying around. You can give insight to what it is and probably can fix it with the right tools.
You also get 2 of these cards and 2 Strength wild cards.
Subplot cards
Fresh off the boat: You were just an everyday joe living a simple life. Now on the island you're forced to become someone you don't know. You adapt to the situations and learn whatever skills you need to survive.
The Loner: You prefer to be by yourself. Left with your own thoughts. You work better like that but on this island. Isn't there a better chance in numbers?
Redemption:You have ties to evil, past or present. You want to clear your own soul from the wrong you have done. Is the Island your savior?
Validation: You just want to prove to yourself that you can do this. You want everyone to know that you are the best.
You only get 1 Subplot card but new subplots that you would like to add to list can be discussed
2 Strength cards
2 Weakness cards
1 Subplot card
1 Personality trait (passive card)
We're going to play a Lost-esque Roleplay. The rules are simple:
1. YOUR REPLY IS BASED OFF OF THE CARD YOU ARE PLAYING!!! I really can't emphasis this enough. There is 1 narrator (me) I will type up a scenario furthuring the game but it will mostly be directed by the players. You get to play 1 CARD PER POST AND EACH TIME YOU PLAY A CARD IT IS USED UP UNTIL CURRENT ACT OF THE ROLEPLAY IS DONE OR YOU HAVE SPENT ALL OF YOUR CARDS. There are two ways a scene can end. A Strong Outcome is where strength cards outweigh the weak cards making the outcome positive and vice versa.
2. You are given 1 premade card for both strength and weak and 1 wild card also of both. Wild cards are completely blank and made into what you want.
3.The subplot is your character's own plot. It's HIS/HER story added onto the RP. The Subplot card leads the roleplay to an uncertain outcome.
4. Once I get enough players I'm going to write up a list of Strength cards and Weakness cards
5. items found are also cards.
The story is based on an uncharted island in the middle of no where. Will you solve the mystery of the island?
Current Cards
Weakness cards
Junkie: The junkie always looks for the next fix and survival always meant scraping whatever money they can just to get their heads in the cloud. Dealers don't inhabit uncharted lands. Junkies keep their noses clean?
Social Anxiety: Overwhelming shyness will definitely affect your chances of survival. Can you overcome your social anxiety or will you climb under a rock... Literally.
Handicapped: Physically it means your missing limb(s) effects the current situation in a negative way. Mentally it can effect the way you think or focus or act. IF YOU ARE GOING TO USE THE HANDICAPPED CARD THEN PLEASE WRITE THE CARD AS "Handicapped:___________" IN THE BLANK SPACE WRITE THE NAME OF THE HANDICAP. THAT IS WHAT THE HANDICAPPED CARD WILL BE FOR YOU PERMANENTLY
Anger: Your anger dictates most of your actions. You seem to be driven by it until it becomes rage. Something happened to lake you this way. Maybe you should take a break and calm down, ey buddy?[/b]
Pride: You're almost always right and you have the right to be that way. Screw others who think you're wrong, who do they think they are anyway?!
More will be added. Please do PM me if you havean idea for a Weakness Card.
You get to pick 2 weakness cards and get 2 weakness wild cards to go with it. Weakness wild cards are blanks that can be made into whatever weakness you have.
Strength cards
Engineer: You studied engineering in school and the fundamentals give you a good idea of how to put things together for efficiency and strength. Your mind is the strongest tool you've got and you intend to use it.
Doctor: The doctor is another tool that is not to be taken granted of. You are the first person anyone comes to when someone is hurt.
Hunter: You know how to catch, kill and skin animals. You provide materials clothes and meat for food as well as great navigation skills for tracking and finding your way back. The jungle is your friend, you know it better than anyone at camp.
Warrior: The first to go into a tough situation and the one that boosts moral when times are tough. You are defender or destroyer or even both.
Techie: Sometimes you might find the odd bit of tech lying around. You can give insight to what it is and probably can fix it with the right tools.
You also get 2 of these cards and 2 Strength wild cards.
Subplot cards
Fresh off the boat: You were just an everyday joe living a simple life. Now on the island you're forced to become someone you don't know. You adapt to the situations and learn whatever skills you need to survive.
The Loner: You prefer to be by yourself. Left with your own thoughts. You work better like that but on this island. Isn't there a better chance in numbers?
Redemption:You have ties to evil, past or present. You want to clear your own soul from the wrong you have done. Is the Island your savior?
Validation: You just want to prove to yourself that you can do this. You want everyone to know that you are the best.
You only get 1 Subplot card but new subplots that you would like to add to list can be discussed
On very, very, rare occasions there may be unexplained, POSSIBLY supernatural events. Minor "environmental" magic. Perhaps implies the existence of a deity or supernatural entity. Or perhaps it's just tricks?
Stone tools and fire
Unrest may be part of the setting, but any scenes that happen to involve combat may be summarized.
Details: Freeform, adjustable length posts, long-term RP partner preferred.
This looks pretty cool.
Weakness cards: Anger, pride.
Strength cards: Warrior, hunter.
Subplot card: Validation, he has hopes to potentially reunite with his sister.
Personality: A quiet, calm, and cold warrior.
Weakness cards: Anger, pride.
Strength cards: Warrior, hunter.
Subplot card: Validation, he has hopes to potentially reunite with his sister.
Personality: A quiet, calm, and cold warrior.
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