lil 16-color snes-compliant sprites
LightSide-Lucree rolled 1d20 and got a natural 19. After the modifier of +10, got 29
Critical hit! Imperial Xenobeast gets a brief joy ride as LightSide-Lucree's rocket hits them squarely in the chest. The trip ends with fireworks!
LightSide-Lucree does 165 damage to Imperial Xenobeast.
I love rocket launchers.
Critical hit! Imperial Xenobeast gets a brief joy ride as LightSide-Lucree's rocket hits them squarely in the chest. The trip ends with fireworks!
LightSide-Lucree does 165 damage to Imperial Xenobeast.
I love rocket launchers.
Holy Hell Light!!! Good one.
Ikr?! Totally worth the risk! But I'mma be like Kim and fall back on my energy swords for a while longer.
I push my luck hard. I've gone in with five hp, hit three times, one of them a crit, with a raygun, and imprial missed me all three times. On two occasions.
Ooh, a hat.
Oho! Another rocket launcher present from Kim! I think I'll wait to use this after I get home from work and get some HP back, haha.
[ Imperial Xenobeast does 85 damage to Reima. ]
Why do I try xD
Why do I try xD
Just out of curiosity... what's the most one-hit damage the imperial xeno's done to you?
My past 3 grenades have missed
Scored another crit with a rocket launcher.
Looks like its stats have shifted again! I think we're wearing it down.
AC: 16
Attack bonus: 5
Damage: 3d8
Crit Range: 20
Looks like its stats have shifted again! I think we're wearing it down.
AC: 16
Attack bonus: 5
Damage: 3d8
Crit Range: 20
looks like this is the actual final phase
Critical hit! Imperial Xenobeast pats De_umbra_nocere into the ground with a massive tentacle, hissing, "There, there... sleep now..."
and
Imperial Xenobeast binds De_umbra_nocere painfully and snaps at him with its beak, tearing away chunks of flesh.
= creepy...bad imagery
oh and ray guns seem to do more damage against the imperial (at least it seems like it but i'm unsure)
and
Imperial Xenobeast binds De_umbra_nocere painfully and snaps at him with its beak, tearing away chunks of flesh.
= creepy...bad imagery
oh and ray guns seem to do more damage against the imperial (at least it seems like it but i'm unsure)
especially since it looks like a glowy zombie imperial now
ray guns have the highest damage of the pierce-slash-energy triad, occupying the energy class
GrandFinale wrote:
especially since it looks like a glowy zombie imperial now
eh hahahahaha...yeah, too bad I wasn't here to see the angry red part (checked the riddler topic briefly and threw a mental fit over having missed it!)
seems his fear at the looming spectre of death is getting worse and showing through
phase three wasn't easy though, he got an extra damage dice
GrandFinale wrote:
phase three wasn't easy though, he got an extra damage dice
now I really wish I would have been on the front lines! (drowning in party hats and always feeling the need to hit things, no pain no game!)
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