This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.
So, as the title suggests, i'm restarting my Pathfinder campign. Due to technical issues and IRL issues, I had to stop it, but now I've been able to work on it and in January, I can get it to run. Now, I already have two players for it, I need two more. Rules are the Same as last time. But, In case you didn't see it, Here's the rules.
1. Core Rulebook character and classes only.
2. This sin't going to be a serious, talk about real world problems and face them type of campaign. It's also not going to be "go here, fight that, kill it, repeat" type of game. So anyone who wants to have a character who does nothing but go from bar to bar fighting everyone he sees, this isn't the game for you. Sorry Fam.
3. This campign isn't strictly by the books either. Want your character to pick up another character and use them like spear (Halfling tossing For the Win boy) , make sure the player wants to do it then see if it sticks. I'll use the book to make sure the game doesn't devolve into an orgy, but please, THINK OUTSIDE THE BOX! But please have some foothold in reality.
4. We're using Myth Weavers for Character sheets, SKYPE for the talking, and Roll 20 to play the actual game on.
5. We'll use SKYPE to do a voice call, please make sure your mic is working and the background isn't too noisy. If your background noise is too loud, you'll be asked to mute your mic, but you can unmute it to say something, just mute it after your done so the noise doesn't bother everyone else.
6. DON'T BE A JERK BAG! Keep all character arguments between the character and all Player arguments to the players, not the game. I don't expect this to function like a well oiled machine all the time, but be willing to compromise or talk out an argument so a simple disagreement doesn't turn into a full on fight that ends the game.
7. Interact. Between sessions, please talk to each other, talk about how the session went, what your plans are for the next session, or just simple talk and joke around. We're all friendly.
8. Don't be afraid to ask for help. I've only played two games and this is my first time being a DM. Luckily, the two players I already have are actually the DM's for my first two game, who are good friends with each other. So, Even though I may be the DM, I might ask questions on how to do something. Don't be afraid to ask for help when you need to. We don't bite, just ask and we'll gladly help you out.
9. We'll play every Saturday at 6 PM EST and we'll end at 10 PM EST. Give me prior warning if you can't make it to the game so we'd know how may we'll have. If one person can't make it, we may do the session if everyone else agrees with it and if it's not a big, game changing event everyone needs to be a part of. You'll still be awarded XP points for the game, but if you start a trend of missing games, you'll be KICKED.
Alright, there's the info. PM me for questions and let me know if you're interested.
1. Core Rulebook character and classes only.
2. This sin't going to be a serious, talk about real world problems and face them type of campaign. It's also not going to be "go here, fight that, kill it, repeat" type of game. So anyone who wants to have a character who does nothing but go from bar to bar fighting everyone he sees, this isn't the game for you. Sorry Fam.
3. This campign isn't strictly by the books either. Want your character to pick up another character and use them like spear (Halfling tossing For the Win boy) , make sure the player wants to do it then see if it sticks. I'll use the book to make sure the game doesn't devolve into an orgy, but please, THINK OUTSIDE THE BOX! But please have some foothold in reality.
4. We're using Myth Weavers for Character sheets, SKYPE for the talking, and Roll 20 to play the actual game on.
5. We'll use SKYPE to do a voice call, please make sure your mic is working and the background isn't too noisy. If your background noise is too loud, you'll be asked to mute your mic, but you can unmute it to say something, just mute it after your done so the noise doesn't bother everyone else.
6. DON'T BE A JERK BAG! Keep all character arguments between the character and all Player arguments to the players, not the game. I don't expect this to function like a well oiled machine all the time, but be willing to compromise or talk out an argument so a simple disagreement doesn't turn into a full on fight that ends the game.
7. Interact. Between sessions, please talk to each other, talk about how the session went, what your plans are for the next session, or just simple talk and joke around. We're all friendly.
8. Don't be afraid to ask for help. I've only played two games and this is my first time being a DM. Luckily, the two players I already have are actually the DM's for my first two game, who are good friends with each other. So, Even though I may be the DM, I might ask questions on how to do something. Don't be afraid to ask for help when you need to. We don't bite, just ask and we'll gladly help you out.
9. We'll play every Saturday at 6 PM EST and we'll end at 10 PM EST. Give me prior warning if you can't make it to the game so we'd know how may we'll have. If one person can't make it, we may do the session if everyone else agrees with it and if it's not a big, game changing event everyone needs to be a part of. You'll still be awarded XP points for the game, but if you start a trend of missing games, you'll be KICKED.
Alright, there's the info. PM me for questions and let me know if you're interested.
((OOC - I have a timing constraint I can do 6-8PM but not 6-10PM. Is that a problem? ))
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