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Forums » Sci-Fi Roleplay » Broken Horizon: Orgins OPEN

Welcome to Broken Horizon: Orgins OPEN ROLEPLAY. Please read the well thought out LORE before posting, trust me, you will be interested.

Story: Original-
After the survivors of the neon syndrome escaped the planet of Earth. They went to colonies they had already set up. North America and Europe to Mars. Russia to the outer system. China and Japan to Jupiter. Some North Americans went to the moon as well. Finally Germany and England specifically went to venus and mercury. Eventually the raid party known as the scavengers appeared, same with the religious nation Solus Covenant. Then came the war, overabundance in resources lead to the economy falling. The CIE was the first to attack, because with conflict, comes dominance, with dominance comes money. Soon, all the nations chose or created their own sides. For war was upon them, and the battles have just begun…

Factions-
Scavengers - Earth,United kingdom - old to high tech- Ghost.exe (Mixed Nationalities, not everyone made it off Earth)

Last Colony - Earth, Hawaii - old world tech- Spec Ops Team

Solus covenant - Asteroid belt-high tech/non combative-solar beam”The Cleanser”

MAEU - Martin, - Martin American and European union-Mars-high military tech-dreadnaught
Decent technology based on the progression of the old world, most of their achievements are through the military.
CIE - Chinese imperial expansion-jupiter and moons, asteroid belt- incredible tech-ORS
Incredibly high technology only one upped by the ACMI, they're tech is both civil and military giving them an economic advantage.
Venus Collective - Venus mercury- high tech- mothership
High technology though mostly civil, in buildings and agriculture as that's what venus requires, they're soldiers have high moral because of this.
ERF - Earth Reclamation Federation-moon/earth-decent/complexed tech- “Pocket Nuke”

ACRF - Alpha century reclamation front- outside of solar system- incredible tech-solar sling

RFF -Russian Frontier Federation- pluto, europa, neptune-decent tech- Grizzly

NUSSR - New soviet union-pluto-pluto/other dwarf planets-low tech- cryo beam
Industrial tech- most technology is reused industrial equipment, making it bulky but strong.

Armadan - Roaming the Sol System and other places as well - High tech - Annihilator & Valkyrie Mobile Citys

ACMI-Alpha centauri MIlitary alliance- Deus tech- V81 android- Mass drive station
Nation Lore and Background:
ACMI- a military organization based in alpha centauri, they were completely cut off from earth in the 2150s. This changed everything for the small group based in the system.
Cut off from earth they felt abandoned, this drove their technology to unseen levels, surpassing what earth was and advancing beyond any other faction. After nearly a century they have begun military expeditions into the Sol system.
Technoledgy
Star drive- the ACMI have mastered the fusion reaction, this power generator is essentially a mini star, and is capable of being a limitless power source as well as a weapon of mass destruction capable of destroying planets.
Slip space drive- a interstellar method, this drive requires its own star drive. Allows the ACMI to transport ships and supplies between the two systems.
V-81 android-the ACMI have developed their own combat androids. They use an individually fission drive. Providing them with an incredible amount of power and don't need to be refilled for years.
Mass driver- a massive cannon built on all ACMI ships, it fires a round at 300x the speed of sound. This fires an explosive payload of a thermonuclear device, this weapon is devastating to most ships and all battlefields.
Electromagnetic shielding- a special electromagnetic field, used to “safely” use star drives, as well as protect ship from the radiation and heat of the thermonuclear device.

Armadan-
The Armadan is what is left of the military from the planet Centauri Prime(Proxima Centauri B) of the Proxima Centauri Star System, which is 4.2 light years away from earth. They are still a force to be reckoned with. They are a fleet of ships that survived their homeworld being overrun by the ACMI, their largest ship is known as the “Valkyrie Mobile City”,which is the largest non-combat based ship in existence. Then there's the annihilator. There are actually three annihilators in existence.
Tech-
FFWS V.23 - The “Freeze Frame Weapon System Version 23”, this handy little device has the power to change energy from kinetic to potential, INCLUDING bullets and people, literally stopping them in place. But this takes up A LOT of juice, even when the power is from an Ion Core Fission Drive.
Ion Core Fission Drive - The not so healthy way to travel in a ship, lots of radiation is emitted out of the thrusters. It's not recommended you follow close behind.
Annihilator - The largest military ship in human existence. Also serves as the capital city to refugees of the Narmada. Has a FFWS V.26 and three Ion Core Fission Drives installed on this ship.
“Valkyrie Mobile City” - This is the Armadan capital ship. This ship is the largest ship in existence, but it has no military purposes. The ship was originally meant to travel to distant stars to colonize, for exploration. Inside is millions of people, markets, buildings, stores, communities, and a capital. It's a mobile city.

MAEU-
Description:
The MAEU, also known as the Martian American European Union. This is what remains of the once proud Americans and the Europeans, they combined forces into one nation in the early 2100’s. Since they both landed on mars, and the nearest non-martian colony was at minimum 55 million kilometers away, on Earth's moon, strangely, upon discovery by accident of there being a Martians helmet that broke outside of the colony, Mars had a breathable atmosphere, they later found strange energy signatures under the surface of mars…

Alliances-
Scavengers - Solus Covenant - Armadan = Outcast Pact
MAEU - Last colony - ERF = Inner Worlds Alliance
CIE - ACRF - NUSSR = Jovian Federation
ACMI - Venus Collective- RFF = UTMA United Technology and Military Alliance
Ship classes-
Fighter - Crew 1-2 (Minimum size)
Corvette - Crew 1-4( passengers-12)
Frigate - Crew 2-6( passengers-20/cargo hold)(optional resupply station)
Cruiser - Crew 4-10( passengers-40/cargo hold- resupply station)
Destroyer - Crew 4-8(passengers-60/cargo hold-resupply station)
Battleship - crew 6-10(passengers-60/cargo hold-resupply station)
Carrier - Crew 6-10(passengers-200/cargo hold-resupply station
Dreadnaught - Crew 10-15(passengers-400,000/cargo hold-resupply station)
Railgun Station - Crew 4-10( passengers-20,000)
Annihilator - Crew 10-15(passengers-400,000/cargo hold-resupply station)

Fighter-
X-mm Eagle
C-12 Raptor
F-34 Hawk
X-34 Rex
V-nn walker
Corvette -
M-12 Seraph
11-33 Cobra
VSC Watch
Frigate -
SSC-Rattler
C-4 Serpent
VS-12 Light


Cruiser -
X-11 Anaconda
V-S2 Jager
M-28 Blackwatch
N-3 Void

Destroyer -
CT-5 Centaurus
X-VS Scorpion
Battleship -
M-13 Huntsmen
ADS-Black watch
R-SN Horizon(ACMI)
Carrier - Mothership- (Venus Collective)
VDS-Locus Star of Venus
HS5
Dreadnaught- Railgun Station-
Deus ex machina-ACMI Wuxia: Mk-6- CIE
Locus- MAEU
Annihilator: (Armada) Valkyries: (Armada)
GT-69-1 Cerberious Valkyrie V.2 Mobile City
H-57-1 Helios

Now, start yourself off, it will get fun, chose a planet thats NOT Earth to start in, for certain reasons it as to be a planet inside the solar system.
Dan Burrow (played anonymously)

((Is powers allowed?))
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((Powers as in Magic? Rare.
Is that what you meant?))
Dan Burrow (played anonymously)

((Just Teleportation))
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((Of course! What kinda of sci-fi game doesn't have teleportation? But the thing is its not portable, you can't carry a teleporter or something that would teleport you, you hqve to be at a location with a teleporter.))
Dan Burrow (played anonymously)

It's more of an implant that makes his body stay in on place, and not move in and out of the void.
Dan Burrow (played anonymously)

Also he got a scorching left metal hand.
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((Yep, thats fine with me))
Dan Burrow (played anonymously)

The implant or the hand?
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((Both, both are ok. However, I must point out AI's are rare. There is only 3 fully self thinking AI in this Universe.))
Dan Burrow (played anonymously)

((And I'm a cyborg that's gonna infiltrate the soviet base on pluto))
Dan Burrow (played anonymously)

((What does the Soviets have worth stealing?))
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((They are a nation that has industrial technologies, meaning the most profitable thing they've got is a COLOSSUS, which is a heavy vehicle the size of a 6 story building designed for mining asteroids. However, they do have testing facilities with valuable information. If you wanted to attack and Infiltrate someone, Id recommend the CIE, ACMI, or MAEU. The CIE is the "Chinese Imperial Expansion". They have expensive technologys, both civil and militaristic. Go ahead you can still Infiltrate the Soviets though. You can infiltrate anyone actually.))
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((You can chose, I'm gonna RP as the military from the faction you infiltrate.))
Dan Burrow (played anonymously)

((How much am I expected to write?))
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((As much as you want, I really don't care. I'm fine with short RP lines or paragraphs, but im gonna go with a little of both. So you chose how much you want to write.))
Dan Burrow (played anonymously)

((I will give enough to react to, also Dan is gonna level the field and infiltrate them drunk, plus, are we doing the Rp here or...?))
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((You start, so I know which nation to act as, try to include a location.))
Dan Burrow (played anonymously)

((How is combat done?))

Dust gathered ontop of a thick pipe overlooking a boiling pot a metal. It formed a man with metal shins and a burning left hand. "How much did I drink" Said the man and began counting his fingers, obviously under the effect of alcohol. "Two or three flask of vodka, two crates of beers, and whole gallon of tequilla. So after my calculations, I'm good to steal a giant spacefarmers tool from the space soviets" He stood on the pipe, swinging back and forth.
Captian Deen Watchman (played by Captain_Deen) Topic Starter

((20 Sided Dice Roller, if its above 10 then its a hit, most targets go down in one shot though. Unless its a robot or vechile, however, if my dice roller is above 15, then it hit you, your usual HP is around 50, each shot does 5-15.))

There was a man shouting into the PA system in russian on the base on the asteroid. Something about remembering to fasten down all cargo before transportation. All gaurds were at their posts as usual. However, their radar was currently down, so the base was on alert untill repair, meaning most security have to work overtime untill the radar systems are fixed. Nothing to report, everything seemed normal.

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