Tardis smiled. "So, what exactly about our past would you like to know?"
(( BTW- You might want to check your profile! ))
(( BTW- You might want to check your profile! ))
((Oh, thank you. I will do the same when provided the opportunity.))
"Everything that you know, or you can just let us probe your mind for that information." They answered.
"Everything that you know, or you can just let us probe your mind for that information." They answered.
The crew proved the information stored in the mind of Tardis, coming to understand the history of the time lords so far.
"Those are very impressive accomplishments. I believe we have very similar goals as a species." They said.
"Those are very impressive accomplishments. I believe we have very similar goals as a species." They said.
Tardis's brain tingled a little. "Really?" She thought, smiling.
"Yes, great technological development and understanding of the universe." Captain Tyvx responded. Looking up to see the city of Arcadia, admittedly impressed.
Tardis nodded. She then smiled. "What do you think of Arcadia?"
"It's a lovely city. Very admirable architecture." They responded.
Tardis purred. "Thank you!"
"Do your people have a representative in a position of authority?" They asked, starting to float into the city.
Tardis nodded. "Want to guess who?" She smiled goofily.
"It's you, isn't it?" They asked after trying to assess the situation.
Tardis laughed joyously. "Yes!"
Captain Tyvx regarded the Time Lord's in an interested manner considering their leader could wander around away from the capital.
"Councillor Ulyre would be very interested in speaking with you." They mentioned.
"Councillor Ulyre would be very interested in speaking with you." They mentioned.
"Ulyre? Okay... I'd be pleased to meet them!" Tardis smiled.
Empire Name: Empire of Senga
Planets(Territory):
Earth (capital and government hq, educational institutes)
Mars (military training and bases)
Jupiter (agricultural settlement, mining and other natural resources, trading hub)
Saturn (research and development)
Pluto (auxiliary military outpost, mostly undeveloped)
Fleet:
The Old Testament (flagship, so named as a nod to the Jewish origins of Isaiah's name)
2 Dreadnoughts (Massive gunship with reinforced hull, enhanced shielding efficacy and devastating artillery fire)
8 Fighter-class starships (Assault ships with heavy armour, basic shielding and high firepower)
12 Scout-class starships (enhanced cloaking systems and scanners)
20 Heli-class starships (designed to carry troops into battle, some modified for rapid deployment)
30 Attack spacewolves (single-pilot gunships for elite flyers, built for speed, maneuverability and firepower)
18 Constitution-class starships (medical ships to provide on-site treatment to wounded, armed for basic defences but usually escorted by heli-class ships and spacewolves)
24 Research vessels (mobile labs for all things science)
3 Terra-forming vessels (currently in use for Neptune, Venus and Ouranos)
150 space shuttles (public interplanetary transport)
30 private starships (usually owned by large firms and used to make business deals)
40 Cargo ships (exactly what their names indicate)
20 Tankers (fuel tankers, not starship battle tanks)
Empire Strengths:
Strong, highly-trained military (emphasis on officer corps, artillery, infantry and armour)
Well-educated population
Research and Development
Trade relations & Business
Empire Weaknesses:
Reliance on technology (Isaiah does not permit humans to go through the same physiological enhancements as him and so the masses use technology such as powersuits and nanites to compensate in combat or hostile environments)
Energy crisis (solar energy still not used for 100% energy supply, industrialists keep using fossil fuels and nuclear energy from terra-formed planets)
Mistrust of government (working class suspicious of Isaiah's longevity and believe the government to be behind a conspiracy to keep the population weak and protect the status quo, they are not entirely wrong)
Enforced manpower distribution (prisoners are forced to work the fields and mines)
Police state (there are many prisoners)
Preferred direction of progression:
Military --> Warhammer 40k (Space Marines/Imperial Guard/T'au/Orks/Necrons)
Science and exploration --> Star trek (Starfleet/Vulcans)
Diplomacy --> Star trek (Starfleet)
Business and trade --> Star trek (Ferengi)
Planets(Territory):
Earth (capital and government hq, educational institutes)
Mars (military training and bases)
Jupiter (agricultural settlement, mining and other natural resources, trading hub)
Saturn (research and development)
Pluto (auxiliary military outpost, mostly undeveloped)
Fleet:
The Old Testament (flagship, so named as a nod to the Jewish origins of Isaiah's name)
2 Dreadnoughts (Massive gunship with reinforced hull, enhanced shielding efficacy and devastating artillery fire)
8 Fighter-class starships (Assault ships with heavy armour, basic shielding and high firepower)
12 Scout-class starships (enhanced cloaking systems and scanners)
20 Heli-class starships (designed to carry troops into battle, some modified for rapid deployment)
30 Attack spacewolves (single-pilot gunships for elite flyers, built for speed, maneuverability and firepower)
18 Constitution-class starships (medical ships to provide on-site treatment to wounded, armed for basic defences but usually escorted by heli-class ships and spacewolves)
24 Research vessels (mobile labs for all things science)
3 Terra-forming vessels (currently in use for Neptune, Venus and Ouranos)
150 space shuttles (public interplanetary transport)
30 private starships (usually owned by large firms and used to make business deals)
40 Cargo ships (exactly what their names indicate)
20 Tankers (fuel tankers, not starship battle tanks)
Empire Strengths:
Strong, highly-trained military (emphasis on officer corps, artillery, infantry and armour)
Well-educated population
Research and Development
Trade relations & Business
Empire Weaknesses:
Reliance on technology (Isaiah does not permit humans to go through the same physiological enhancements as him and so the masses use technology such as powersuits and nanites to compensate in combat or hostile environments)
Energy crisis (solar energy still not used for 100% energy supply, industrialists keep using fossil fuels and nuclear energy from terra-formed planets)
Mistrust of government (working class suspicious of Isaiah's longevity and believe the government to be behind a conspiracy to keep the population weak and protect the status quo, they are not entirely wrong)
Enforced manpower distribution (prisoners are forced to work the fields and mines)
Police state (there are many prisoners)
Preferred direction of progression:
Military --> Warhammer 40k (Space Marines/Imperial Guard/T'au/Orks/Necrons)
Science and exploration --> Star trek (Starfleet/Vulcans)
Diplomacy --> Star trek (Starfleet)
Business and trade --> Star trek (Ferengi)
Empire Name: Galactic Spartan Empire
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Lord Kronz wrote:
Empire Name: Galactic Spartan Empire
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Isaiah Lim wrote:
Lord Kronz wrote:
Empire Name: Galactic Spartan Empire
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Isaiah Lim wrote:
Empire Name: Empire of Senga
Planets(Territory):
Earth (capital and government hq, educational institutes)
Mars (military training and bases)
Jupiter (agricultural settlement, mining and other natural resources, trading hub)
Saturn (research and development)
Pluto (auxiliary military outpost, mostly undeveloped)
Fleet:
The Old Testament (flagship, so named as a nod to the Jewish origins of Isaiah's name)
2 Dreadnoughts (Massive gunship with reinforced hull, enhanced shielding efficacy and devastating artillery fire)
8 Fighter-class starships (Assault ships with heavy armour, basic shielding and high firepower)
12 Scout-class starships (enhanced cloaking systems and scanners)
20 Heli-class starships (designed to carry troops into battle, some modified for rapid deployment)
30 Attack spacewolves (single-pilot gunships for elite flyers, built for speed, maneuverability and firepower)
18 Constitution-class starships (medical ships to provide on-site treatment to wounded, armed for basic defences but usually escorted by heli-class ships and spacewolves)
24 Research vessels (mobile labs for all things science)
3 Terra-forming vessels (currently in use for Neptune, Venus and Ouranos)
150 space shuttles (public interplanetary transport)
30 private starships (usually owned by large firms and used to make business deals)
40 Cargo ships (exactly what their names indicate)
20 Tankers (fuel tankers, not starship battle tanks)
Empire Strengths:
Strong, highly-trained military (emphasis on officer corps, artillery, infantry and armour)
Well-educated population
Research and Development
Trade relations & Business
Empire Weaknesses:
Reliance on technology (Isaiah does not permit humans to go through the same physiological enhancements as him and so the masses use technology such as powersuits and nanites to compensate in combat or hostile environments)
Energy crisis (solar energy still not used for 100% energy supply, industrialists keep using fossil fuels and nuclear energy from terra-formed planets)
Mistrust of government (working class suspicious of Isaiah's longevity and believe the government to be behind a conspiracy to keep the population weak and protect the status quo, they are not entirely wrong)
Enforced manpower distribution (prisoners are forced to work the fields and mines)
Police state (there are many prisoners)
Preferred direction of progression:
Military --> Warhammer 40k (Space Marines/Imperial Guard/T'au/Orks/Necrons)
Science and exploration --> Star trek (Starfleet/Vulcans)
Diplomacy --> Star trek (Starfleet)
Business and trade --> Star trek (Ferengi)
Planets(Territory):
Earth (capital and government hq, educational institutes)
Mars (military training and bases)
Jupiter (agricultural settlement, mining and other natural resources, trading hub)
Saturn (research and development)
Pluto (auxiliary military outpost, mostly undeveloped)
Fleet:
The Old Testament (flagship, so named as a nod to the Jewish origins of Isaiah's name)
2 Dreadnoughts (Massive gunship with reinforced hull, enhanced shielding efficacy and devastating artillery fire)
8 Fighter-class starships (Assault ships with heavy armour, basic shielding and high firepower)
12 Scout-class starships (enhanced cloaking systems and scanners)
20 Heli-class starships (designed to carry troops into battle, some modified for rapid deployment)
30 Attack spacewolves (single-pilot gunships for elite flyers, built for speed, maneuverability and firepower)
18 Constitution-class starships (medical ships to provide on-site treatment to wounded, armed for basic defences but usually escorted by heli-class ships and spacewolves)
24 Research vessels (mobile labs for all things science)
3 Terra-forming vessels (currently in use for Neptune, Venus and Ouranos)
150 space shuttles (public interplanetary transport)
30 private starships (usually owned by large firms and used to make business deals)
40 Cargo ships (exactly what their names indicate)
20 Tankers (fuel tankers, not starship battle tanks)
Empire Strengths:
Strong, highly-trained military (emphasis on officer corps, artillery, infantry and armour)
Well-educated population
Research and Development
Trade relations & Business
Empire Weaknesses:
Reliance on technology (Isaiah does not permit humans to go through the same physiological enhancements as him and so the masses use technology such as powersuits and nanites to compensate in combat or hostile environments)
Energy crisis (solar energy still not used for 100% energy supply, industrialists keep using fossil fuels and nuclear energy from terra-formed planets)
Mistrust of government (working class suspicious of Isaiah's longevity and believe the government to be behind a conspiracy to keep the population weak and protect the status quo, they are not entirely wrong)
Enforced manpower distribution (prisoners are forced to work the fields and mines)
Police state (there are many prisoners)
Preferred direction of progression:
Military --> Warhammer 40k (Space Marines/Imperial Guard/T'au/Orks/Necrons)
Science and exploration --> Star trek (Starfleet/Vulcans)
Diplomacy --> Star trek (Starfleet)
Business and trade --> Star trek (Ferengi)
Isaiah Lim wrote:
Lord Kronz wrote:
Empire Name: Galactic Spartan Empire
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
Planets(Territory): 5 Farming Planets, 4 Factory Planets, 3 Military Planets, 7 Inhabited Planets, 6 systems
Fleet:
1 x Dreadnought 3 (Flagship)
3 x Dreadnought 2's
6 x Dreadnought 1's
12 x Heavy Cruisers
12 x Light Cruisers
16 x Corvettes
4 x Research Ships
24 x Transportation Ships
Empire Strengths:
-Military State
The Galactic Spartan Empire is a monarchy that is focused solely on warfare. The vast majority of GSE ships are dedicated to expanding GSE Territory. Each core planet within GSE Space is equipped with a planet-wide shield that can only be entered by a heavily armed and guarded space station equipped with a myriad of defensive turbolasers and laser cannons. Furthermore, the edges of GSE Space are lined with heavily armed and armored defense stations as well as massive shipyards constantly churning out warships.
-Tactical Knowledge
The GSE had to claw its way to power, and as a result the GSE Commanders are some of the brightest tacticians in the galaxy.
Empire Weaknesses:
-Limited Space-faring Navy
Currently the GSE only has enough ships for a single task force.
-No Diplomats
Sending diplomatic envoys to the GSE will only result in the envoy becoming a hostage of the GSE and maybe even in the envoy's execution. The GSE doesn't know the meaning of the word diplomacy.
-Lack of Food
The GSE can barely produce enough food to feed its populace and is starting to switch to using droids for certain tasks.
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