So recently I've put out a post for a Guild RP. However, I did not put much thought into it at all.
I feel like I've done a half-arsed job, and it just doesn't satisfy my needs. However, I am hesitant to do a new-and-improved well-thought out one, if... no one is willing to join.
So I am here to ask:
If I posted a Guild RP, that was well thought out with quests and events, missions, monsters, etc, would anybody be interested in it?
A roleplay more than just a group chat: one with an official page/website, where characters would get updated to the system as they joined, a proper guild master, etc.
I feel like I've done a half-arsed job, and it just doesn't satisfy my needs. However, I am hesitant to do a new-and-improved well-thought out one, if... no one is willing to join.
So I am here to ask:
If I posted a Guild RP, that was well thought out with quests and events, missions, monsters, etc, would anybody be interested in it?
A roleplay more than just a group chat: one with an official page/website, where characters would get updated to the system as they joined, a proper guild master, etc.
I think the one you did is fine! But I have a question; shouldn't a guild master filter quests? For example, depending on skill level, it would be a different rank. I just had that idea now :p
I was completely on board with the first one (even though I didn't ask to join since I was experimenting with another character of mine at the time) but I was planning on joining soon. If you feel that a new and improved one will help you and your idea then I'm supporting it all the way!
I'd love a guild RP, especially if it has a system kind of similar to Monster Hunter World where you're not just going out to kill things to protect people, but you're actually being commissioned to do things like research into specific ecosystems and monsters. Research quests are hella fun.
I think ranked and filtered quests would also be a good idea. Separating the guild into teams and ranks with their own set of skills and whatnot would make it feel a bit more realistic.
I don't know anything about the original RP you put out though. Forgive me if I'm missing the main idea.
I think ranked and filtered quests would also be a good idea. Separating the guild into teams and ranks with their own set of skills and whatnot would make it feel a bit more realistic.
I don't know anything about the original RP you put out though. Forgive me if I'm missing the main idea.
NyxPara wrote:
I was completely on board with the first one (even though I didn't ask to join since I was experimenting with another character of mine at the time) but I was planning on joining soon. If you feel that a new and improved one will help you and your idea then I'm supporting it all the way!
MinetteDuMal wrote:
I'd love a guild RP, especially if it has a system kind of similar to Monster Hunter World where you're not just going out to kill things to protect people, but you're actually being commissioned to do things like research into specific ecosystems and monsters. Research quests are hella fun.
I think ranked and filtered quests would also be a good idea. Separating the guild into teams and ranks with their own set of skills and whatnot would make it feel a bit more realistic.
I don't know anything about the original RP you put out though. Forgive me if I'm missing the main idea.
I think ranked and filtered quests would also be a good idea. Separating the guild into teams and ranks with their own set of skills and whatnot would make it feel a bit more realistic.
I don't know anything about the original RP you put out though. Forgive me if I'm missing the main idea.
Awesome, at least it's a completely horrible idea. I'm starting to plan the new one, but it may take up to a month to complete ^^'
NyxPara wrote:
*Support support*
Wonderful!
Wonderful!
This profile is a vague, sneak peak at whats to come from this. Keep in mind this is barely complete and changes will probably be made frequently.
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