Hello Folks,
In recent time(the past few hours), I've taken an interest in the idea of utilizing dice rolls to develop a setting and setup. I'm fairly new to dice based structuring(no tabletop experience), and wouldn't mind some tips or pointers. I'm basing my thoughts on an idea I saw some time in the past of using dice to generate biomes in a setting. Now, I don't recall the details of it, like what rules there were for adjacent biomes or population elements in each sector.
So far, I'm thinking of using different dice to determine different values.
In recent time(the past few hours), I've taken an interest in the idea of utilizing dice rolls to develop a setting and setup. I'm fairly new to dice based structuring(no tabletop experience), and wouldn't mind some tips or pointers. I'm basing my thoughts on an idea I saw some time in the past of using dice to generate biomes in a setting. Now, I don't recall the details of it, like what rules there were for adjacent biomes or population elements in each sector.
So far, I'm thinking of using different dice to determine different values.
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