These undead are already visibly damaged. Having slashes and even an arrow or two stuck n them with rotting physiques.
rolled 1d20 and got a natural 15. After the modifier of -2, got 13
Close combat
"Dog!" she cries desperately, wishing she would have named the mutt by now, "Help!"
rolled 1d20 and got a natural 8. After the modifier of -1, got 7
close combat to evade
Pentre and his group have now stumbled upon the barricade that blocked Rook's way once before. The ground still littered with arrows, caltrops, bear traps, and other hazards which might be lurking under the mud.
rolled 1d20 and got a natural 11. After the modifier of -2, got 9
Close combat
“She’s right,” Arun-Ja agreed, “we might as well move on; I doubt the sorceress would have left anything alive, much less unspoiled.”
Until now, the black and tan dog had hung back, growling at the undead creatures but nervous to jump into the fray. "Magnus!" she gave him a name on the spot, one that meant power and might. Then she made a sound like a bark... a call for aid from the animal. Which, if it worked, she'd be glad Pentre was not there to witness for surely she'd be labeled a witch as well.
rolled 1d20 and got a natural 20. After the modifier of +1, got 21
Strength to break away
rolled 1d20 and got a natural 7. After the modifier of +2, got 9
Animal Friend (for help from dog)
She backed away from the bodies, using her left hand to try to pry the zombie's fingers loose from her arm.
rolled 1d20 and got 9
ewww - get it off!!!!!!
Meanwhile, Pentre's group is still facing the problem of how they're going to get around the barricades and traps in the road.
"Let's not get that close to them next time, eh?" she tells the dog, who is cautiously pawing and sniffing at the arm.
Heart still pounding hard, she climbed back aboard Hobo and continued on toward the monastery, trying to not envision finding Leo as one of the undead. Though of course, the more she tried not to think about it, the more that image crept into her mind.
However, it's what lies in the foreground that matters the most. The garden, and the clearing leading towards the monastery is rife with signs of battle and bloodshed. Countless bodies of the undead fill the foregrounds, as well as a few monks, and numerous Auft Templars, guards of the monastery. Their tunics and armors inlaid with the sigils of Lady Auft, now dirtied by the sodden ground. Fired arrows, crossbow bolts, swords, polearms, and even a few ballista bolts lay, or are impaled into the ground before the monastery. It seems it's inhabitants put up one hell of a fight.
However, a spark of hope flies through the air, as faint voices can be heard coming from the doorway. What seems to be an armored man, sporting a great helm and coat of plates, peeks through the crack in the doors, aiming a loaded crossbow at Rook. "You! You undead?! State your business before I put a bolt in ya!" He yells angrily.
Given that Illumia insisted on being able to sense darkness perhaps it meant Aria was simply starting to feel hungry so he came close to the woman speaking in a lower voice
"When is the last time you ate? Are you... Getting hungry?" Quizzed Toyle swallowing hard as he asked, watching her carefully well aware of what and who she was
"Can you ensure us a safe passage to the monastery? Perhaps a shortcut or a workaround?" Quizzed the warrior keen to get there with minimal losses and delays
When the voice called out, her head snapped in that direction and she stopped Hobo so that she would not seem aggressive or a threat to the speaker.
"My name is Sarah Rook, outrider with the Blackmarsh Company, sir! I intend no harm!" she called back. "Vallan is destroyed... so I seek survivors."
Meanwhile... "Uh, erm no, but it's been a while. The last execution was about five days ago I think? Though that fight in the dungeon did take a lot out of me." Aria whispers back, trying not to let their companions hear.
Arun-Ja would find something interesting in his searches. While inspecting the barricades and what not on the road, he catches a glimpse out of the corner of his eye what seems to be a secluded pig trail leading through the wilderness. It cutting straight through the forest towards the monastery. It might be hard on the feet, but it should take less time to travel than the winding road!
rolled 1d20 and got 13
Please roll a deception check to try to overhear the two whispering literally not 20 feet away from you.
“We should still be cautious,” Illumia added, “we’ve no idea of knowing if this sorceress’ undead guard the path; tread lightly.”
Around the Foyer are various people sat on the floor or stools. Monks, priests, apprentices, templars, craftsmen, and some others. Some patching themselves up, others sobbing in the comfort of others, some simply sitting down keeping to themselves, and others staring off into nothingness akin to the thousand yard stare. The man from before sits down on an unoccupied stool and speaks again. "Tell us, and speak up. We must hear the news."
Around this time, Lord Toyle's and Pentre's party would exit the pig trail, coming out at around the left side of the battlefield which was previously a meadow or even a garden. They bodies still lie motionless, with the many weapons impaled into them still serving as mementos of a previous conflict.
She returned her gaze to the man that had addressed her, her own eyes troubled as she brought no good news to these people.
"Vallan is burned," she said. "I rode up to it this morning to find it still smoldering, the gates smashed, bodies in the streets. The witch's doing. There are some who survived. Lord Toyle and a few of his knights. Some commoners as well and... travelers."
She did not elaborate further on the lizard-like creature, Arun-Ja, still unsure what to make of him herself.
"Was the attack here just last night as well?" she asked, trying to put a timeline together in her head. Had the witch split her forces? Or simply attacked one and then moved to the other?
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