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Gravity isn't a particle. It's the force created by the curvature of space/time. I think you're mixing it up with gravitons, which I believe are related, but a little different.

Futher, you don't need gravity, rather an absence of it, so the anti-matter doesn't touch the sides of the container and annihilate. I was suggestion using artificial gravity generators to create a buble of zero-gravity within the containment field, so that the speeds of the missile wouldn't cause simulated gravity.
HRA

Unfortunately, I think you'd have sort of two different universes, though. But yeah, that would work... If you could stabilize the antimatter, which would be... Interestingly hard...

We'd have to research gravity, though, because I think Gravitons is the reason why gravity works so well. But to create the artificial gravity, we'd have to place it all around the antimatter, which once again, brings us to the first problem... How to keep it there, and how to manufacture it...

Terel... I think we are developing the worlds first antimatter generator... On an RP website.
Well, anti-matter itself isn't inherently unstable, it's the same as regular matter just with an opposite charge. The only real problem is preventing pre-mature annihllation, allowing fr a controlled introduction of 'normal' matter, thereby alwing for an AM/M generator.

Plus, the anti-matter, if I'm not mistaken, would only annhilate in the presence of its counterpart matter. I.e, there would have to be anti-electrons and electrons both in the same space for them to annihlate... so, erhaps by screening the anti-matter to ensure that it is free of certain anti-particles it might work... hmmm... of course, that brings up the problem of how to remove these anti-particles fom the others, to create a kind of 'refined' anti-matter.
Ahah! I knew it! You can contain anti-matter!

I was originally going to say that you would have to suspend the antimatter in a magnetic field in order to contain it, but I couldn't remember why I thought that, so I said something different.

In actual fact, you can apparently contain charged antimatter particles in a combined electric-magnetic field called a Penning Trap, similarly suspending it in vacuum and cooling them with something called 'off-resonant laser radiation' also works.

The main problem is, of course, economics, but if we have a species already capable of interstellar travel, then the energy costs of creating and preserving antimatter would be relatively nominal, since we'll have already tapped some pretty powerful energy sources.
HRA

So, what's the rarest antimatter that you know of? Because we'd have to find a way to separate it...

I know! Antimatter comes out when you collide things! So we collide a few objects in a particle accelerator, or mimic it, and collect it there via a sort of tractor beam! EXACTLY!

Antimatter bombs can use TRACTOR BEAMS! We use that to stabilize the antimatter, then when it is time, we shut off the beam, and voila! Explosion!

But your idea works, too.
The only real obstacle is production of anti-matter in sufficient quanitities, but I suppose if you develop a highly efficient, inexpensive paticle accelerator and combined it with natural AM harvesting from the Van Allen belt and similar belts around gas giants...

Of course it's incredibly difficult to make a particle accelerator that cheap and efficient... but I guess we can handwave that because... well, we're travelling betwen stars pretty casualy and my guys have had particle accelerators for... 20,000 years? Maybe 19,000, compared to Humanity's... 50 years at present?
Alonzo Topic Starter

My ships have M/AM Plants with a Magnetic Confinement Bottle, with water as the catalyst. So making an M/AM bomb is with in my tech base I think, itll just be huge.

Or am I missing something....?
Just that you'd have to have a very efficient particle accelerator on-board to produce the anti-matter economically, your AM/M Plants will probably be relatively new tech in the 2090s, very expensive too I'd imagine.
Alonzo Topic Starter

Fair enough. They are costly, not fully efficient and still are relatively new. This is why there are conversion reactors, and why they are simply plants and not used for anything else. Fusion power has been chosen as the most viable economically and in regards to most military hardware still for engines, weapons, and backup power.
So... why is Tia'en-Liala trying to hack my systems? That's going to irritate Euthyra and Aelya.

Also, the combination name is kinda hilarious. Tia'Ren is the Queen of the Heavens, Protector of the Royal House, Goddess of Stars and the thid Judge of the Dead... she's the most important Goddess and second most important Deity in their religion and the second most important female in their mythology...

I'm not sure if it's blasphemous or not.
Alonzo Topic Starter

Ask her, shes not being particularly clandestine about it.

Oop, I just needed a way to differentiate the two copies sent, so one is Sabre-Liala, the other Tia'Ren-Liala.

That'd, make for great table talk, well considering her life thus far xP
HRA

War RPs are always full of coincidence. Coincidence? I think not. XD
Alonzo Topic Starter

Not necessarily.

And we're heading toward you HRA, not another system...I think xD
Alonzo Topic Starter

So now more boom and stuff >.>
HRA

No, really? XD
Meanwhile, the Terealins are gearing up to glass every planet with a HRA presence... they technically have the capacity to blow up a star, but as you can imagine, it's the kind of weapon you use as a very last resort.

I think they blew up three stars during the last Great War, once by accident when one of their starships was sent hurling into the star's core through the Aether by a Gillorian experimental weapon that was atmoised during the ensuing explosion, along with a couple of million innocents.
HRA

Well, as you would imagine, the CA won't be happy. Because these HRA men are with COLONISTS. In other words, you'd be grassing CA civvies...

Hopefully, the shields will hold out for a bit. But in the meantime, enjoy some Mustard Gas.
They're very good at pinpoint bombardment. A properly calibrated and aimed Terelain Seige Cannon can take out a single building in a row of them. Tht said, it takes time for the calculations to be made that accurate, and they'll be avoiding CA civilian populations, aiming for the remote outposts the HRA set up.
HRA

If they can stay out of the range of AA, and in the range of Siege Guns, then go ahead. I see no reason why not to. But you might not want to subject your troops to painful deaths. Like, for instance, Mustard Gas, and if that doesn't kill them, dormant Ebola Robbins.

Of course, I'd have to screw your ship up pretty badly first. An EMP shell from a rail gun powered by the Direct Energy generator, and you'll have fun, no?

Meh. I'll deal with whatever you throw at me. After all, it is just a game, no?
Alonzo Topic Starter

Colonists will die.

That is all I will say on that matter ;)

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