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Forums » Looking for RP » Undertale:Multiverse Turnover (closed)

This Looking For RP topic is marked as closed, meaning it is no longer seeking new players.

Geno (played by dantefrancis)

2 years.

It has been 2 years since the monster been freed. Not that Geno minded. He got his happy ending as much as the others did. Hell, his left eye came back.

But he realized that there were...'Glitches' in the area. He theorized that the space-time continuum is slowly breaking it's self apart. But who knows When?

In this RP, you can be a Sans from an AU, Papyrus, or anyone really. If you want to stay Human, then I'll list the Soul
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Determination:1 Role Available
The rarest trait out of the 7 traits. Along with human history, it has been proven that only one of this kind can be found in each generation.

Bravery:4 roles Available
Bravery is the only trait that can be divided into physical and moral aspects.

Justice:4 roles available
A justice wizard can be easily identified in a group according to their personality. They’ll also usually show and manifest their traits at a very young age.

Interigity:6 role available
While Integrity seems to make up the majority of the population, it is the trait that is more likely to lose its magic and result in what is known as a “Grey Soul”.

Patience; 5 roles available
This trait’s magic is extremely flexible and unpredictable. While the other traits have a common theme upon their abilities, patience’s magic may manifest itself differently between different wizards can basically slow down the time of the people and objects around them for a short period of time

Kindness:2 roles available
In terms of quantity, kindness is the rarest trait out of all the traits (excluding determination of course). This was concluded merely because of the cruel nature that our species possesses. While all humans possess kindness, very few will decide to practice it and live by it with enough will power to make it their trait.

Perseverance:7 roles available
Perseverance is well known for being a stable and powerful kind of magic. It’s perfect to cut through any defenses in combat.
Magic 70%
Magic is fairly common. Players and NPCs important to the tale may have it. Mistborn.
Technology 50%
Modern
Combat 70%
More combat than not. The setting may be at war, and the characters will likely get involved whether or not they seek it out.
Romance 50%
Romance is desired but not required, and will balance evenly with other plot.

Details: Freeform, adjustable length posts, long-term RP partner preferred. Will be played with a large group of players.

Geno (played by dantefrancis) Topic Starter

Determination
N Weapons: If the user desires so, they can create a sword and shield made of Determination.
But it refused: If the user dies during battle, this ability will repair the shattered soul of the user right away and allow them to return to battle with max HP. To be able to do this the user needs to be over-determined. (And no, you cannot be overdetermined, on a day to day basis)


Bravery
Magic Blasts: This trait has the ability to spawn magic and throw it at their enemies as a blast.
Weapon of Bravery: People with a bravery soul are able to make a weapon made out of magic, but it takes a lot of practice to do something like this.
Statistics Amplification: If a Bravery soul is fighting next to other people that feel like being brave or feel self-confident, that bravery soul would get stronger as a result.


Justice
Ranged attacks: This soul has the ability to use magical range attacks to attack their enemy, or possibly use a ranged weapon instead.
Weapon of Justice: A person with a Justice soul has many different forms of range weapons that match the user "theme" such as bows or spark pellets.
Statistics Amplification: A justice soul gets stronger when people around them feel the same way in the situation that needs justice.
Armor of Yellow: It's an invisible barrier that surrounds the user's body.


Interigrity
Weapon of Integrity: An integrity wizard can summon their own weapon made out of their own magic, but it takes a lot of practice for the user to master it fully.
Statistics Amplification: An integrity wizard can get stronger when their partner share the same morals or the same feeling of integrity.


Interigrity
Weapon of Integrity: An integrity wizard can summon their own weapon made out of their own magic, but it takes a lot of practice for the user to master it fully.
Statistics Amplification: An integrity wizard can get stronger when their partner share the same morals or the same feeling of integrity.


Kindness
Shields of Kindness: A shield made out of magic, that can block almost anything (depending on the wizard's expertise).
Healing Magic: This magic can heal anyone who has been injured, or they can heal themselves.
Statistics Amplification: If a person shows some kindness near a kindness wizard (even if they have a different trait) it will help make that wizard become stronger.


Perserverance
Slow Healing: Perseverance wizards are known to cause damage that takes a long time to heal, even with the assistance of a kindness wizard.
Copy: Perseverance wizards can copy any magical attack that they saw, however, it has to be recent and they can only copy 3 attacks at a time.
Statistics Amplification: Perseverance wizard gets stronger when someone nearby shares the same feeling of being perseverance, the will to achieve.
Geno (played by dantefrancis) Topic Starter

Name:
Species:(Human or Monster)
Attack:(Goes for both,but maybe for some monsters, you can use two types of magical attacks.)
Universe:(Main or your own timeline)
Def:

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