and i'd love some advice? I don't have many dnd friends, and the ones I do, I can't ask because the campaign is for them.
Is this the right board to post this? idk
please help me lol
Is this the right board to post this? idk
please help me lol
what level ya starting on, are you playing one of the premise campaigns or a homebrew one? what kind of adventure do you want them to go on. what are your characters?
I know that's a lot of questions, but I can't help you a lot without some info. I do know how to run a end style campaign, sort of. I can make a campaign and have it be ready for players, but then I get nervous and deviate from any plans I had to begin with. so I can help you on the planning part of it but after that I'm worthless.
I know that's a lot of questions, but I can't help you a lot without some info. I do know how to run a end style campaign, sort of. I can make a campaign and have it be ready for players, but then I get nervous and deviate from any plans I had to begin with. so I can help you on the planning part of it but after that I'm worthless.
Tugboattom wrote:
what level ya starting on, are you playing one of the premise campaigns or a homebrew one? what kind of adventure do you want them to go on. what are your characters?
I know that's a lot of questions, but I can't help you a lot without some info. I do know how to run a end style campaign, sort of. I can make a campaign and have it be ready for players, but then I get nervous and deviate from any plans I had to begin with. so I can help you on the planning part of it but after that I'm worthless.
I know that's a lot of questions, but I can't help you a lot without some info. I do know how to run a end style campaign, sort of. I can make a campaign and have it be ready for players, but then I get nervous and deviate from any plans I had to begin with. so I can help you on the planning part of it but after that I'm worthless.
It'll be level 6 or around then. It's a homebrew campaign that i'm writing from scratch, and it's an escort mission of sorts?
sorry for taking so long to get back to you
If it's a fantasy universe, I think it shouldn't be *too* difficult, because information for those isn't too hard to come by. But I've heard that creating your own campaign is a little tedious, so you'll probably have to be a little patient. I was actually reading about homemade modules the other day- story modules, that is- so here are a couple of those links. Having multiple premade elements shouldn't hurt, I think, as long as they don't contradict each other.
https://geekandsundry.com/how-to-write-the-best-dd-adventures-ever/
https://www.meeplemountain.com/articles/hook-plotline-and-sinker-building-your-own-dnd-campaign/
I think there was another article that I was reading, but I'm not sure where it was. I'll try to find it later, I suppose.
The main advice that seems to be offered is to keep an open mind, expect things to go wrong at some point, and try not to railroad. Don't let things get you too down!
And if you need any specific advice there are heaps of experienced old DnD Grandfather types who can regale you with stories, probably, so look forward to enjoying that. As it is, just stay coolheaded and creative, and have a good time!
Oh, also, a person who used to play a LOt of DnD has told me that you have to try and balance "roll" playing and "role" playing, if you want to really have fun. So. There's that nugget?
Later!
https://geekandsundry.com/how-to-write-the-best-dd-adventures-ever/
https://www.meeplemountain.com/articles/hook-plotline-and-sinker-building-your-own-dnd-campaign/
I think there was another article that I was reading, but I'm not sure where it was. I'll try to find it later, I suppose.
The main advice that seems to be offered is to keep an open mind, expect things to go wrong at some point, and try not to railroad. Don't let things get you too down!
And if you need any specific advice there are heaps of experienced old DnD Grandfather types who can regale you with stories, probably, so look forward to enjoying that. As it is, just stay coolheaded and creative, and have a good time!
Oh, also, a person who used to play a LOt of DnD has told me that you have to try and balance "roll" playing and "role" playing, if you want to really have fun. So. There's that nugget?
Later!
I have to agree with everything he said ( sorry for being late, I forgot to subscribe last time). The only other thing I have to offer ( and maybe this is just me, I dm for a bunch of people older and more experienced than me. We take turns.) is don't get nervous. When I get nervous I do one of two things 1) I instantly start trying to railroad. 2) I completely forget my plot, everything goes up in the air and there is no sense of order. both are Really bad. Another thing I sometimes do is laugh too much. Sure, that one meme ( although I discourage those too, more on that in a moment) is kinda funny. But if you're running a serious campaign, then you want everyone to feel serious. You don't want it to feel like a trip to the mall, it's suppose to be adventurous and fun, bit not funny.
Ok onto my meme rant. so, first off it completely ruins emmersion. It also makes people laugh ( see above) and it shows that you were looking up memes instead of laying attention to the other players. Now maybe this is because I play with real people, at a table. So I like to look at their faces to make sure their with me, and I actually use a bin for a phone jail. If you are a player ( dm needs his books, which are on his phone. as well as his dice roller for those times your rolling secretly.) and you bring your phone, the phone gets put in the bin until we're done.
sorry about the rant, but there ya go. Totally agree with everything Shiny said.
Ok onto my meme rant. so, first off it completely ruins emmersion. It also makes people laugh ( see above) and it shows that you were looking up memes instead of laying attention to the other players. Now maybe this is because I play with real people, at a table. So I like to look at their faces to make sure their with me, and I actually use a bin for a phone jail. If you are a player ( dm needs his books, which are on his phone. as well as his dice roller for those times your rolling secretly.) and you bring your phone, the phone gets put in the bin until we're done.
sorry about the rant, but there ya go. Totally agree with everything Shiny said.
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