Round 4 - throw 2
rolled 1d4 and got a natural 2.
Round 4 - throw 3
rolled 1d4 and got a natural 2.
Round 4 - throw 4
rolled 1d4 and got a natural 2.
Round 4 - throw 5
rolled 1d4 and got a natural 1.
Round 5 - throw 1
rolled 1d4 and got a natural 4.
Round 5 - throw 2
rolled 1d4 and got a natural 1.
Round 6 - throw 1
rolled 1d4 and got a natural 2.
Round 6 - throw 2
rolled 1d4 and got a natural 2.
Round 6 - throw 3
rolled 1d4 and got a natural 3.
Round 6 - throw 4
rolled 1d4 and got a natural 2.
Round 6 - throw 5
rolled 1d4 and got a natural 4.
Round 6 - throw 6
rolled 1d4 and got a natural 4.
Round 6 - throw 7
rolled 1d4 and got a natural 4.
Round 6 - throw 8
rolled 1d4 and got a natural 4.
Round 6 - throw 9
rolled 1d2 and got a natural 2.
Round 6 - throw 10
rolled 1d2 and got a natural 2.
Juls wrote:
Anyone up for rolling the dice and winning some easy prizes?
How to play?
Roll 1d4 with your player account. If it comes up as anything except a 1, you win (Level 1)! Then, you need to decide…claim your prize OR press your luck and roll again for a chance to bump up to the next prize level. Again, if it comes up as anything except a 1, you’ve succeeded! But if a 1 comes up, you’ve forfeited ALL prizes for this round and get nothing.
Now it gets harder! If you choose to continue to press your luck roll 1d2!!
If you decide you’re content with your current prize, please quote me and, if a choice is applicable, let me know!
May play every 6 hours. A single turn may very well span multiple posts/rolls. The turn ends either when you roll a 1 OR when you claim a prize. If you decide to claim a level 3 prize, for example, you're still welcome to play again in 6 hours and try for the oil!
Game continues until one of these happen:
Whohoooo!
How to play?
Roll 1d4 with your player account. If it comes up as anything except a 1, you win (Level 1)! Then, you need to decide…claim your prize OR press your luck and roll again for a chance to bump up to the next prize level. Again, if it comes up as anything except a 1, you’ve succeeded! But if a 1 comes up, you’ve forfeited ALL prizes for this round and get nothing.
- Level 1 - Party Hat
- Level 2 - Super Slug
- Level 3 - Melee Weapon (Wicked Battle Axe, Noble Rapier, Energy Sword, Alien Honor Blade - requests honored if feasible)
- Level 4 - Gun (Flintlock pistol or Ray Gun - requests honored if feasible)
- Level 5 - Bake Sale good (my choice)
- Level 6 - Autumn Leaf
- Level 7 - Enhanced Energy Sword (red, green, purple)
- Level 8 - Rose (my choice of color)
Now it gets harder! If you choose to continue to press your luck roll 1d2!!
- Level 9 -
Walrus (only 1 available) ORa Rare Explosive Device (canon, rocket launcher, grenade) - Level 10 - Oil of Epicness
If you decide you’re content with your current prize, please quote me and, if a choice is applicable, let me know!
May play every 6 hours. A single turn may very well span multiple posts/rolls. The turn ends either when you roll a 1 OR when you claim a prize. If you decide to claim a level 3 prize, for example, you're still welcome to play again in 6 hours and try for the oil!
Game continues until one of these happen:
- someone wins the Oil of Epicness
- I run out of the lower level prize items
- August 12, 2020
Whohoooo!
Winners:
- Tusitala2017 - Level 9
Yahoo!
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