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Elementals
In a time elementals never existed. They never did. It was just normal humans doing normal things. There was no kingdoms there was no battling for their lives. They all were just normal beings living on planet earth...that was until the first elemental was born. It held every single element in its body. Just like that crystals of different colors that held different powers were born too. As that child grew older it’s powers grew also and they could control them. But they got lonely being the only one like them...being the only person who was like this. So when they got old and were dying they released their powers onto everyone else. Now the world was filled with elementals with one specific power. The world was right again. Everyone was the same....then it happened...the world started reverting back. The crystals stayed but a normal child was born. When the child was discovered people thought nothing of it. So they let that child live, doing so that child reproduced and another normal was born. Soon there was just as many normals as there was elementals. A war broke out between the two of which elementals won. Normals were taken and thrown into prisons and camps being experimented on, while others hid and tried to live their lives using the crystals. Since the war there have been kingdoms.
Kingdoms were everywhere. Rebels started taking place saving non elementals is what they called normals. Eventually 20 of the rebel groups were taken down and thousands of rebels taken into prisons the only rebellions that remain are the top two and no one can find their leaders. So beyond the kingdoms beyond the powers normals existed way before elementals took over their world. Will there be another who will claim the powers again or will the world be able to get over being different and work together.
Crystal colors
Sun- orange
Fire-red
Moon-silver
Shadow-purple
Nature-pink
Flower- lavender
Time-grey
Darkness-black
Water-blue
Force- dark pink
Earth-green
Wind- light blue
Lighting-yellow
Light- white yellow orange
Ice- ice blue
Non-elementals- they are hard to find and most people think they are a myth but they are people without the ability to control the elements and so relay on the elemental crystals which can be turned into a bracelet or necklace anything they desire so they can use to control an element
Elemental Kingdoms
Lighting kingdom-In the lightning Kingdom lives the lightning elementals inside you have yellow crystals all around thunderstorms with lightning surrounding them they live more so near open landscape due to how much lightning burn down their trees.
Light kingdom-in the light kingdom you have sunshine and glowing orbs all around it’s a beautiful place with white yellowish orange crystals. Along that they leave close to the lightening kingdom due to both of them work together in a lot of things.
Earth kingdom- earth kingdom lives in a secluded area filled with tons of rocks. They have green crystals around them
Ice kingdom- they live up in the high mountains. Where it is freezing cold. They have ice blue crystals
Wind kingdom- wind kingdom lives in mountains too but In non-winter mountains. They live in a mountain where it’s very windy. Their crystals are light blue
Force kingdom- force kingdom lives in on a piece of land that floats in the sky. Their crystals are underneath them and are dark pink
Water kingdom- lives in the water their crystals help create a barrier so they can breathe. Their crystals are blue
Darkness kingdom- they live in the caves their crystals are black. They live in the darkness
Time kingdom- they live in a huge clock their crystals are grey they are around the clocks hands.
Flower kingdom- flower kingdom lives within the nature kingdom since both of them kinda involve with nature. Flower crystals are in the flowers of the flower kingdom. Their colors are lavender
Nature kingdom- their crystals are pink. The nature kingdom surrounds the flower kingdom. Also lives in the forest
Shadow kingdom- shadow kingdom lives in the shadows their crystals created a shadow barrier that hides them in shadows so the shadow kingdom is able to be accessed no matter which shadow you go into. Their crystal color is purple
Moon kingdom- the moon kingdom lives on the earth the crystals keep them alive but also they learned to actually breathe on the moon. Any elemental can visit them. Their crystals are silver
Sun kingdom-their crystals are orange, due to how hot the sun is and is too far from the earth the sun kingdom lives in the desert. Since it’s just like the sun and it’s always sunny when it doesn’t rain.
Fire kingdom- their crystals are red. They live near volcanos and watch as things burn. They won’t ever be hurt from the volcanos they control it
Non-elementals bases-rebellion/homes
Non elementals live everywhere. Doesn’t matter if they are in the elemental kingdoms they use the crystals to hide.
There is only two rebellions
The biggest one is made of 20 people and is named the little Defiants even though they aren’t a little group. They have a symbol of a Phoenix. They have the most attention but more of their members have been caught.
In the Fighters group is only four people. They have the symbol for strength on their bodies.
It’s more run by two people who’s names have been identified but no one can find them.
Elemental test/jobs
Every elemental is forced to take a test to make sure they are not an non elemental. These test are ordered by the grand council of elementals. They order every elemental kingdom to do these test and if an non elemental tried to pass as an elemental they are to be taken away.
Elementals can have any job.
The most dangerous ones are non elemental hunters, guards or scientists
Non-elemental Camps/prisons-
Most normals choose to go to prison then ever go to a camp.
The camps are places where normals are experimented on to try and see if they can change them to elementals. The test don’t always work causing normals to end up turning their bodies crystal like and shattering and dying..
The prisons normally are just regular prisons but occasionally prisoners from the prisons are taken to camps if they have been there for too long or the guards don’t care.
What elements do
Fire- able to control fire, and lava while also
The power to cause matter to burst into flames-Users can increase the kinetics of atoms and molecules causing them to ignite. This process creates heat and light that the user can use
the ability to sense the presence of heat/fire in one's vicinity. -User can sense the presence of heat/fire and possibly gain a detailed understanding of the heat/fire they are sensing, including the amount/size of elements they are sensing and whether it is hidden.
ability to absorb fire and utilize it in some way-Users can absorb fire, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as a power source, etc., either temporarily or permanently.
The ability to negate fire.-The user can negate fire and any fire-using attacks, ignoring their effects on the user and stopping their effects on creatures, objects, or places, such as stopping a building from burning down.
The power to solidify fire into a tangible form-User can solidify fire, with the level of solidity going from loose jello to metal-like hardness or beyond.
The power to manipulate heat-User can create, shape, and manipulate heat by increasing the kinetic energy of atoms and thus making things hotter, ranging from subjective feeling of heat to absolute hotness.
The ability to fly using fire.-Users of this ability can fly, glide and/or levitate through manipulation of fire. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The power to create tools, objects, weapons, armor, and appendages out of fire-Users can turn the fire into tools, objects, weapons, and other items, create semi-living constructs, and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
The ability to manipulate detonative force-The user can create, shape, and manipulate explosive, combustive, rupturing, detonative force energy.
Shadow- able to control shadows and become a shadow.
The power to manipulate shadows.-User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.
With the power to bring shadows to life-The user can transform their or other's shadows into living beings. As the rule of anything happening to the real body happens to the shadow, this ability may allow the user to manipulate the shadow and cause damage in reality by using it to attack. This means anything that happens to the shadow will be reflected in the true body; in short, a form of "reverse" shadow puppetry.
The power to become invisible while in shadows.-May be unable to become completely invisible.
May only be able to remain hidden for a limited amount of time.
Darkness is needed to remain hidden.
The power to absorb shadows/darkness and utilize them in some way-The user can absorb the shadows/darkness, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently. Users who absorb the shadows of others may be able to affect that target in various ways.
The power to erase darkness/shadows-The user can permanently eliminate darkness/shadows, erasing them from the environment to make the area more visible and erasing shadow/darkness-based weaponry and creatures.
The power to interact or induce an effect by interacting with a person's shadow.-The user can interact with shadows as if it were tangible. This allows them to mess with the shadow's caster. They might also be able to induce an effect by interacting with their shadow. They also might use their shadow to interact with the target's shadow and affect the person casting the shadow that way.
The ability to control the target’s movements via shadows.-The user takes control over the motor functions of others against their will as if they were a marionette via shadows, subjects are still conscious, but can’t resist the user's puppet control. This can be executed by infusing one’s shadow into the shadow of the target, physical contact, or simply having shadows touch.
The ability to inflict damage to the victim via shadows.-The user can inflict damage to the opponent through their shadow, which may kill the target and potentially destroy the body in the process.
The power to immobilize a person by pinning their shadow to the ground.-The user can pin a target to a single place by pinning their shadow to the ground. This prevents them from having mobility or escaping.
Light-controls light and produces light
The power to create a blanket of absolute light.-The user can create a field of absolute light that blinds the targets either temporarily or permanently and may also dull or even completely negate the other senses. They are potentially able to generate light so intense it can completely obliterate objects in its path without heat.
The ability to manipulate colors-User can create, shape and manipulate colors, attribute of things that results from the light they reflect, transmit, or emit in so far as this light causes a visual sensation that depends on its wavelengths. Note that while this ability alone doesn't grant any other abilities, colors have certain symbolic connections and if those connections exist in the given world, this ability allows controlling them.
The power to absorb light and utilize them in some way.-he user can absorb visible light or its partial wavelengths, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
The power to physically touch light-The user can bypass/negate the intangible/immaterial nature of light, and treat them as if they were solid objects without being physically harmed.
The power to generate photons of light-The user can generate light of various intensities
The power to negate light.-User can negate light and light-based attacks/powers.
The power to solidify light into a tangible form.-The user can manipulate photons to solidify the light, with the level of solidity going from loose jelly to metal-like hardness or beyond.
The ability to fly using light.-Users of this ability can fly, glide and/or levitate through manipulation of light. They can fly at numerous amounts of speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short boost of flight.
The ability to create/generate constructs from light.-Users can turn light into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
Force- is able to move things kinda like telekinesis but able to move things
The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.-User can create, shape and manipulate life-force, the fundamental force that allows life to appear/exist, grow and flourish throughout the universe. They can control their own personal life-force that dwells within them, allowing them to achieve untold power and great abilities considered to be beyond that of normal beings. Users use physical, spiritual, and mental powers to control their life force.
The power to manipulate the essence of Death, which is present in all mortals throughout the universe.-User can create, shape and manipulate the essence of Death, which is present in all mortals throughout the universe and is the opposite power of Life-Force Manipulation; whereas Life-Force is the essence which allows life to flourish, Death-Force is that which causes things to wither, rot, weaken, and eventually die. They can sense and manipulate the essence that allows Death, Destruction, and Decay to exist throughout the universe, allowing them to control decayed matter or to request assistance from the dead.
Lighting/electricity- able to control lighting and create it, can do other things with it
The ability to be electrically conductive.-The user can conduct electricity through their bodies, created or not, making them totally invulnerable to electricity, no matter the voltage. They can also discharge electricity through conductive media (metal, water, etc.).
The power of heat and melt things through electricity.-The user can generate electricity that generates heat as a side-effect which can be use to heat, burn, vaporize, melt, incinerate things.
The power to manipulate matter using electricity/electromagnetism.-The user can manipulate matter by using electricity/electromagnetism.
The power to fly using electricity.-Users of this ability can fly, glide and/or levitate through manipulation of electricity. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The power to manipulate electric fields-The user can create, shape and manipulate electric fields, the force that hold atoms together within objects, machines and/or a field that surrounds and dwell in a person/being. They can generate electrical fields and field waves of their own to form tangible force-fields and many other feats or negate existing electric fields, block attacks, and knock away opponents.Electric fields may exist as the bio-electric fields that form the aura of a person/being, flow through their nervous system and/or as an intrinsic field. If the user is strong enough they may be able to control the electric fields of all matter and being in the universe.
The power to absorb electricity and utilize it in some way.-Users can absorb electricity, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
The power to augment electricity.-The user can enhance electricity and electrical powers, amplifying current, amperes and voltage
The power to create tools, objects, weapons, armor, and even appendages out of electricity-The user can turn electricity into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. The user who has mastered this ability can use it for almost any situation, creating anything they need
The ability to sense the presence of electricity in one's vicinity-User can sense the presence of electricity and possibly gain detailed understanding about the electricity they are sensing, including the amount/size of electricity they are sensing and whether it is hidden.
The ability to generate electricity. -The user can generate electricity.
The power to possess a connection to limitless electrical energy.-The user can draw power from a specialized storage unit whether it is in one's body or power from an object or item and is able to channel that power to fuel their attacks. The user can call upon limitless electrical energy
The ability to cause ionization.-The user can ionize different types of atoms and molecules, which can be caused by simply heating up air/gas, electrical activity, or changes in the air's electric fields, etc. In other words, the user can create plasma that they can use as a ionized air channel/medium for to allow electric current to flow through, thereby creating electricity. They can tap into a variety of different energies, even cause certain ionization to produce positive electricity. They can also ionize different types of metal to create more efficient weapons.
The ability to negate electricity.-The user can negate electricity and any electricity-using attacks, ignoring their effects on the user and stopping their effects on creatures, objects or places, such as stopping electricity from functioning.
The ability to create and manipulate a clinging electric arc-The user can create a tether-like electric arc that clings to objects through magnetic or electrostatic attraction and can be used to hoist one's self to destinations, or pull objects towards the user.
Power to perceive electrical stimuli.-User can use electroreception to locate objects around them. This is important in places where the user cannot depend on vision: for example in caves, in murky water and at night. Predators who have this sense use electric fields to detect buried prey. This sense can be passive or active:
Passive: In passive electrolocation, the user senses the weak bioelectric fields generated by living beings and uses it to locate them. These electric fields are generated by everything living due to the activity of their nerves and muscles.
Active: In active electrolocation, the user senses their surrounding environment by generating electric fields and detecting distortions in these fields using electroreceptor organs. This allows them to detect non-living objects as well as living beings.
The ability to interface with natural electrical signals-User is able to interface with natural electrical signals found in nature that used by special animals and insects to communicate with these special animals or insects. The user is far more capable of communicating and may control these special animals and/or insects through electrical signals.
Moon- is able to use the moonlight from the moon to create things, gains their powers from it.User can create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on the planet, reflective surface, time-keeping, etc. and use its lunar energy.Given that it is the brightest object in the sky after the Sun, Moons prominence in the sky and its regular cycle of phases have, since ancient times, made the Moon an important cultural influence on language, calendars, art and mythology. The Moon's gravitational influence produces the ocean tides and the minute lengthening of the day. The Moon's current orbital distance, about thirty times the diameter of Earth, causes it to appear almost the same size in the sky as the Sun, allowing it to cover the Sun nearly precisely in total solar eclipses.The power to manipulate the dark/destructive aspects of the moon/moon energy.-User can create, shape and manipulate lunar energy/matter of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of the moon, which in turn ignores most of the limitations and weaknesses of its normal elemental variant. In essence, this is about solely controlling the negative powers of the moon.
The power to manipulate the esoteric lunar forces.-The user can manipulate the esoteric side of the lunar forces. As a result, this element has magical properties that can be used in various, unexpected ways. In addition to this, wielders will be able to access the mystical abilities of the Moon that were only described in myths.
The power to be the embodiment of moon.-The user is the personification of the moon, granting them limitless or near-limitless control over it.
The power to perform moon-related magic.-User is able perform a legendary form of magic that allow the user to cast magical spells and feats through the moon.
The ability to manipulate lunar energy/substances made of psychic energy.-User can create, shape and manipulate psychic lunar energy/substances, allowing them to turn the tides of a person’s thought processes, quiet a target’s mind into a peaceful sleep or even create lunar effects on behavior.
The ability to manipulate the benefic aspects of the moon.-The user can create, shape and manipulate lunar energy/matter of beneficial nature; that which strengthens, enhances and causes anything/everything it comes across to flourish, representing the sustaining and preserving side of the moon, which in turn ignores most of the common limitations and weaknesses of its normal elemental variety. In essence, this is about solely controlling the pure positive powers of the moon.
Flower- they are able to create all different types of flowers and heal them
User can create, shape and manipulate flowers, they can cause flowers and parts of the flowers, including petals, stems and pollen, to grow and bloom, move/attack, mutate flowers by rearranging DNA structure, and revive withered or dead flowers.
The power to communicate with plant-life-The user can communicate with all forms of plant-life, including flowers, trees, fruits, vegetables, pollen, etc. either telepathically, by speaking verbally, or by touching it physically. Plants can tell the user of what happened or what is happening, like helping them track someone from a long distance away, etc. Some of the stronger users can even utilize such a talent to bond with & influence the actions of certain horticultural elements
The power to create constructs from various plants-User can change plants, flowers, trees, vines, etc., into tools, objects, weapons and other items, create semi-living constructs and/or create structures of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
The power to manipulate leaves.-User can create, shape and manipulate leaves, including fronds, conifer needles, leaves of flowering plants, sheath leaves found in most grasses, etc. They can cause leaves to grow, move/attack, mutate leaves by rearranging DNA structure, and revive withered or dead leaves.
The power to generate flowers.-The user can generate flowers, whether by drawing them from already existing plants, or by manifesting them anywhere they want
The ability to manipulate flower petals-User can create, shape and manipulate the flower petals, which operate to protect some parts of the flower and attract/repel specific pollinators. The user can cause petals to grow, move/attack, mutate the petals by rearranging DNA structure, and revive withered or dead petals.
The ability to manipulate fragrance.-The user can generate and manipulate the smell/fragrance in various ways, or use fragrance to cause hypnosis, to cause pain, love, insanity, etc.
The power to generate a variety of pheromones-The user can secrete powerful pheromones that have a variety of effects on others, all related to behavior.
The power to sense the overall well-being and conditions of plants.-The user can understand the overall well-being and conditions of plants, as well as fully interpret their emotions and communicate with them.
Power to augment, grow or bring plants back to life and even create them-User can increase the amount and health of plants, flowers and other produce, heal and otherwise nourish them and influence environment to reach and stay on the ideal range to help plant-life flourish. They can communicate with plants, accelerate their growth and even create them from nothing if needed
The power to influence the growth of plant life-The user can influence and accelerate the growth of plants causing flowers and other plants to bloom instantaneously, causing them to mature with supernatural speed, grow to unusual size, and produce in abundance. The user can cause plants to grow from seeds to mature plants in moments, cause them to flower and produce fruits, seeds, etc. outside season, cause a cut plant to grow roots and other similar feats.
The power to create/generate a variety of poisons.-User can generate, create, emit, or otherwise produce poison/poisonous substance and somehow inflict the victim. For the sake of clarity: poison, toxin, and venom are terms for any substance that injures the health or destroys life when absorbed into the system: poison is the general word, toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine in reference to disease-causing bacterial secretions, venom is especially used of the poisons secreted by certain animals, usually injected by bite or sting.
The power to manipulate and generate pollen.-User can create, shape and manipulate pollen, they can cause pollen grow/increase in size and amount, move/attack, or mutate pollen and thus also the plants they grow into by rearranging DNA structure.
The power to manipulate vines-Users can create, shape and manipulate vines, tendrils, stems or runners of the plant with a growth habit of trailing or climbing stems or runners, the specialized stems, leaves or petioles with a threadlike shape that is used by climbing plants for support, attachment and cellular invasion by parasitic plants, generally by twining around suitable hosts. The user can cause vines to grow, develop thorns, move/attack or even rise from the soil and "walk", mutate vines by rearranging DNA structure and revive withered or dead vines.
The ability to manipulate spores-The user is able to manipulate spores, the tiniest means of reproduction part of the life cycles of many bacteria, plants, algae, fungi and some protozoa. They can cause spores to grow/increase in size and amount, move/attack, mutate spores and thus also the plants they grow into by rearranging DNA structure
Time- able to control time
The user can manipulate time in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping time. The range of the affected area is proportional to the mastery of the user, with those at higher levels being able affect the entire space-time continuum. Since "time" exists and flows within "space", the two are interrelated, and by manipulating time, one is also distorting space proportionally. The effects of this relative distortion can vary, however. For example, controlling time of a mere object or person may not affect the space they reside in, whereas twisting the time-stream of an entire region of space can cause the area itself to warp. Additionally, due to time being so closely intertwined with our three-dimensional space, manipulating it might not affect another dimension, such as heaven or hell, in the same way it affects our own. The ability to increase the speed of time while still moving normally-The user can accelerate/speed up time for themselves or others up to practically light speed while still moving normally. The ability to slow down time and continue to move normally.-The user can slow time down to various degrees while being able to move normally, either slowing time for a certain target or affecting everything but the user. They can slow down opponents to avoid attacks and dampen movements.
The power to stop time while still being able to move around normally-User can stop time while being unaffected themselves, or may also allow others to be unaffected. If the user moves before this ability ceases, it would appear to everyone that the user teleported.
The power to loop time and trap anyone or anything into reiterating time stream-User can trap anyone or anything into a reiterating time stream where everything inside the loop is restarted precisely every so often, possibly even backwards. They may be able to force someone to relive the same minute, hour, day, week, month, year, etc. for as long as the user keeps them there. On some occasions people have been known to retain a small amount of memories or eventually escape weaker temporal loops.
The ability to rewind time.-The user can rewind time to a few seconds, minutes, hours, days and years into the past and alter it. This method of time travel rarely entails any paradoxes (such as the grandfather paradox) if the user rewinds themselves parallel to time. Can also use it to repair objects and fix something that happened
The power to control the age of organisms and non-living objects.-The user can accelerate or reverse the age of organisms and non-living objects. They may cause a person to instantly become geriatric or reverse back to an adolescent or age objects to dust
The power to discern events of the past-The user can discern the past and past events using various means, usually entering a trance while seeing and hearing a noted past event, whether it be concerning themselves or of an unfamiliar lineage in a past occurrence. Occasionally spontaneous.
The power to perceive future events before they happen-Users have the ability to foresee possible futures and observe what may happen. As knowledge of the future invariably causes that future to change, visions of the future are subject to frequent shifting. While not being able to select futures or travel through time, these visions may assist in possible courses of action.
The ability to move through time.-User can travel and send others to future/past. Some users may be limited to remaining on the same spatial spot of a differing timeline, others may be able to move to a different spatial position.
The ability to steal time from others-User is able to steal time from other beings or objects and gain variety of advantages from the process.
Earth- can move rocks, mountains, anything the belongs to the earth. Kinda like earth-benders from avatar the last air bender
The power to tunnel through matter-The user is capable of tunneling through solid matter, including fully solid ones and looser collections such as sand or snow. Depending of the matter, they may choose to leave a tunnel after them
The power to swim through the earth.-The user can swim through the earth/ground as if it was water.
The ability to create and cause powerful earthquakes-The user can create earthquakes at will.
The ability to sense the presence of earth and other "earthen" elements in one's vicinity-User can sense the presence of earth and other "earthen" elements and possibly gain detailed understanding about Earth they are sensing, including the amount/size of the earth they are sensing and whether it is hidden.
The power to create earthen matter-The user is able to generate earth, sand, stone, or any other minerals.
The power to condense earth-based substances into a tangible form.-User can solidify or give solid-like properties to all earth-based substances with the level of solidity going from loose jelly to metal-like hardness or beyond. Alternatively, the user can also harden eartn to make it denser and harder to break.
The power to fly by using earth-Users of this ability can fly, glide, and/or levitate through manipulation of earth, including lava, metals, stone, etc. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The ability to manipulate earth to increase their maneuverability -User controls the earth in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment.
The ability to turn the ground into liquid.-The user is able to liquefy and solidify any ground type (such as ice, rock, sand, lava, etc.). Advanced users can not only liquefy any type of ground, but turn it into something else (transform Earth into lava, etc.).
The power to manipulate the tectonic plates under the planet's crust-The user can shape and manipulate tectonics (the process that controls the structure and properties of the planet's crust and its evolution) and tectonic plates (the large-scale motion of large plates and the movements of smaller plates of the planet's lithosphere). They manipulate the processes of mountain building, the growth and behavior of the strong, old cores of continents (cratons), the ways in which the relatively rigid plates that constitute the planet's outer shell interact with each other and the earthquake and volcanic belts.
The power to create tools, objects, weapons, armor, and even appendages out of earth.-The user can turn earth into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
Ice- able to create ice and control it and create amazing things including snow (kinds like Elsa )
The power to manipulate cold-User can create, shape and manipulate cold by reducing the kinetic energy of atoms and thus making things colder, ranging from subjective feeling of cool to absolute zero.
The ability to reduce the kinetic energy of atoms, thereby lowering the temperature. -The user can reduce the kinetic energy of atoms meaning they effectively make things colder, ranging from slightly chilly levels to absolute zero.
The ability to manipulate extremely cold energy.-The user can create, shape, and manipulate extremely cold energy capable of freezing anything it comes into contact with. This energy can be composed of an extremely cold gas such as air, or magical energy.
The ability to freeze another's body to induce rigor mortis in an organism.-The user can freeze up any part of an entity's body where one can turn the tissues and flesh into solid ice making the victim shatter into pieces due to freeze drying, or cause a swelling making it hard to move for the victim.
The power to freeze absolutely anything.-The user can freeze anything, from tangible targets to intangible energy such as fire, or concepts such as time, even a person's mind. They can drop the temperature to absolute zero, which is impossible by natural means, causing quantum effects; due to freezing at such otherwise impossible levels, breakdowns at atomic levels and superconductivity occur.Cold Immunity provides no defense against this ability and thawing of ice is more difficult, if not impossible
The ability to manipulate ice to increase their maneuverability-User controls the ice in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment.
The power to fly by using ice-Users of this ability can fly, glide and/or levitate through manipulation of ice. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The power to create tools, objects, weapons, armor, and even appendages out of Ice. -The user can turn ice into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
The power to generate ice-Users can generate and project ice.
The ability to create avalanches-The user has the ability to create/generate avalanches (also called a snowslide or snowslip), which is a rapid flow of snow down a sloping surface. Avalanches are typically triggered in a starting zone from a mechanical failure in the snowpack (slab avalanche) when the forces on the snow exceed its strength but sometimes only with gradually widening (loose snow avalanche).After initiation, avalanches usually accelerate rapidly and grow in mass and volume as they entrain more snow. If the avalanche moves fast enough some of the snow may mix with the air forming a powder snow avalanche, which is a type of gravity current.
The power to negate ice.-The user can negate ice and any ice-using attacks, ignoring their effects.
The power to solidify ice into tangible form.-User can solidify or give solid-like properties to ice-based substances (snow, ice crystals, etc.) with the level of solidity going from loose jelly to metal-like hardness or beyond. Alternatively, the user can also harden ice to make it denser and harder to break.
Nature- able to control nature, speak to animals, make vines obey their command make trees
User is connected directly to the natural world and thus can communicate, influence, manipulate and control nature: all living beings and plants and natural phenomena, such as the weather and geology of the Earth, and the matter and energy of which all these things are composed. They can survive in any natural environment on earth.User can manipulate, tap into, blend and/or become elements of nature, including air, weather, lightning, earth, stone, metal, water, ice, light, darkness, clouds/mist, magma, fire etc.. They can control animals and plants and mimic their abilities and forms.Because user can communicate with nature, they become instantly familiar with their surroundings, the connection is so deep that the earth can respond to one's emotions and desires (blossoming with flowers and calming weather when happy, making skies stormy or cause earthquakes when angry, shifting the landscape to gain the advantage in a fight, etc.)The user can purify, heal and generally influence the health of nature, and considering the fact that they're helping the environment, plants and animals act favorably towards user. They have access to every living species of animal on Earth and can also draw strength from them and acquire their abilities. Nature obeys users every command and operate on a "hive mind", meaning users can control an entire army of animals.
The power to speak with nature-The user can communicate with nature either telepathically
Please PM me, if interested
' It says modern but it's a mixture of modern and future
Same with combat, this is after the war but there will still be fight between non-elementals and elementals.
Romance is not required it's all by choice,
This may be in group or one on one.
In a time elementals never existed. They never did. It was just normal humans doing normal things. There was no kingdoms there was no battling for their lives. They all were just normal beings living on planet earth...that was until the first elemental was born. It held every single element in its body. Just like that crystals of different colors that held different powers were born too. As that child grew older it’s powers grew also and they could control them. But they got lonely being the only one like them...being the only person who was like this. So when they got old and were dying they released their powers onto everyone else. Now the world was filled with elementals with one specific power. The world was right again. Everyone was the same....then it happened...the world started reverting back. The crystals stayed but a normal child was born. When the child was discovered people thought nothing of it. So they let that child live, doing so that child reproduced and another normal was born. Soon there was just as many normals as there was elementals. A war broke out between the two of which elementals won. Normals were taken and thrown into prisons and camps being experimented on, while others hid and tried to live their lives using the crystals. Since the war there have been kingdoms.
Kingdoms were everywhere. Rebels started taking place saving non elementals is what they called normals. Eventually 20 of the rebel groups were taken down and thousands of rebels taken into prisons the only rebellions that remain are the top two and no one can find their leaders. So beyond the kingdoms beyond the powers normals existed way before elementals took over their world. Will there be another who will claim the powers again or will the world be able to get over being different and work together.
Crystal colors
Sun- orange
Fire-red
Moon-silver
Shadow-purple
Nature-pink
Flower- lavender
Time-grey
Darkness-black
Water-blue
Force- dark pink
Earth-green
Wind- light blue
Lighting-yellow
Light- white yellow orange
Ice- ice blue
Non-elementals- they are hard to find and most people think they are a myth but they are people without the ability to control the elements and so relay on the elemental crystals which can be turned into a bracelet or necklace anything they desire so they can use to control an element
Elemental Kingdoms
Lighting kingdom-In the lightning Kingdom lives the lightning elementals inside you have yellow crystals all around thunderstorms with lightning surrounding them they live more so near open landscape due to how much lightning burn down their trees.
Light kingdom-in the light kingdom you have sunshine and glowing orbs all around it’s a beautiful place with white yellowish orange crystals. Along that they leave close to the lightening kingdom due to both of them work together in a lot of things.
Earth kingdom- earth kingdom lives in a secluded area filled with tons of rocks. They have green crystals around them
Ice kingdom- they live up in the high mountains. Where it is freezing cold. They have ice blue crystals
Wind kingdom- wind kingdom lives in mountains too but In non-winter mountains. They live in a mountain where it’s very windy. Their crystals are light blue
Force kingdom- force kingdom lives in on a piece of land that floats in the sky. Their crystals are underneath them and are dark pink
Water kingdom- lives in the water their crystals help create a barrier so they can breathe. Their crystals are blue
Darkness kingdom- they live in the caves their crystals are black. They live in the darkness
Time kingdom- they live in a huge clock their crystals are grey they are around the clocks hands.
Flower kingdom- flower kingdom lives within the nature kingdom since both of them kinda involve with nature. Flower crystals are in the flowers of the flower kingdom. Their colors are lavender
Nature kingdom- their crystals are pink. The nature kingdom surrounds the flower kingdom. Also lives in the forest
Shadow kingdom- shadow kingdom lives in the shadows their crystals created a shadow barrier that hides them in shadows so the shadow kingdom is able to be accessed no matter which shadow you go into. Their crystal color is purple
Moon kingdom- the moon kingdom lives on the earth the crystals keep them alive but also they learned to actually breathe on the moon. Any elemental can visit them. Their crystals are silver
Sun kingdom-their crystals are orange, due to how hot the sun is and is too far from the earth the sun kingdom lives in the desert. Since it’s just like the sun and it’s always sunny when it doesn’t rain.
Fire kingdom- their crystals are red. They live near volcanos and watch as things burn. They won’t ever be hurt from the volcanos they control it
Non-elementals bases-rebellion/homes
Non elementals live everywhere. Doesn’t matter if they are in the elemental kingdoms they use the crystals to hide.
There is only two rebellions
The biggest one is made of 20 people and is named the little Defiants even though they aren’t a little group. They have a symbol of a Phoenix. They have the most attention but more of their members have been caught.
In the Fighters group is only four people. They have the symbol for strength on their bodies.
It’s more run by two people who’s names have been identified but no one can find them.
Elemental test/jobs
Every elemental is forced to take a test to make sure they are not an non elemental. These test are ordered by the grand council of elementals. They order every elemental kingdom to do these test and if an non elemental tried to pass as an elemental they are to be taken away.
Elementals can have any job.
The most dangerous ones are non elemental hunters, guards or scientists
Non-elemental Camps/prisons-
Most normals choose to go to prison then ever go to a camp.
The camps are places where normals are experimented on to try and see if they can change them to elementals. The test don’t always work causing normals to end up turning their bodies crystal like and shattering and dying..
The prisons normally are just regular prisons but occasionally prisoners from the prisons are taken to camps if they have been there for too long or the guards don’t care.
What elements do
Fire- able to control fire, and lava while also
The power to cause matter to burst into flames-Users can increase the kinetics of atoms and molecules causing them to ignite. This process creates heat and light that the user can use
the ability to sense the presence of heat/fire in one's vicinity. -User can sense the presence of heat/fire and possibly gain a detailed understanding of the heat/fire they are sensing, including the amount/size of elements they are sensing and whether it is hidden.
ability to absorb fire and utilize it in some way-Users can absorb fire, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as a power source, etc., either temporarily or permanently.
The ability to negate fire.-The user can negate fire and any fire-using attacks, ignoring their effects on the user and stopping their effects on creatures, objects, or places, such as stopping a building from burning down.
The power to solidify fire into a tangible form-User can solidify fire, with the level of solidity going from loose jello to metal-like hardness or beyond.
The power to manipulate heat-User can create, shape, and manipulate heat by increasing the kinetic energy of atoms and thus making things hotter, ranging from subjective feeling of heat to absolute hotness.
The ability to fly using fire.-Users of this ability can fly, glide and/or levitate through manipulation of fire. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The power to create tools, objects, weapons, armor, and appendages out of fire-Users can turn the fire into tools, objects, weapons, and other items, create semi-living constructs, and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
The ability to manipulate detonative force-The user can create, shape, and manipulate explosive, combustive, rupturing, detonative force energy.
Shadow- able to control shadows and become a shadow.
The power to manipulate shadows.-User can create, shape and manipulate darkness and shadows. By itself, darkness is mostly used to cloud everything into total darkness, but by accessing a dimension of dark energy it can be channeled to a variety of effects, both as an absence of light and a solid substance: one can also control and manipulate the beings that exist there, create and dispel shields and areas of total darkness, create constructs and weapons, teleport one's self through massive distances via shadows, etc.
With the power to bring shadows to life-The user can transform their or other's shadows into living beings. As the rule of anything happening to the real body happens to the shadow, this ability may allow the user to manipulate the shadow and cause damage in reality by using it to attack. This means anything that happens to the shadow will be reflected in the true body; in short, a form of "reverse" shadow puppetry.
The power to become invisible while in shadows.-May be unable to become completely invisible.
May only be able to remain hidden for a limited amount of time.
Darkness is needed to remain hidden.
The power to absorb shadows/darkness and utilize them in some way-The user can absorb the shadows/darkness, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently. Users who absorb the shadows of others may be able to affect that target in various ways.
The power to erase darkness/shadows-The user can permanently eliminate darkness/shadows, erasing them from the environment to make the area more visible and erasing shadow/darkness-based weaponry and creatures.
The power to interact or induce an effect by interacting with a person's shadow.-The user can interact with shadows as if it were tangible. This allows them to mess with the shadow's caster. They might also be able to induce an effect by interacting with their shadow. They also might use their shadow to interact with the target's shadow and affect the person casting the shadow that way.
The ability to control the target’s movements via shadows.-The user takes control over the motor functions of others against their will as if they were a marionette via shadows, subjects are still conscious, but can’t resist the user's puppet control. This can be executed by infusing one’s shadow into the shadow of the target, physical contact, or simply having shadows touch.
The ability to inflict damage to the victim via shadows.-The user can inflict damage to the opponent through their shadow, which may kill the target and potentially destroy the body in the process.
The power to immobilize a person by pinning their shadow to the ground.-The user can pin a target to a single place by pinning their shadow to the ground. This prevents them from having mobility or escaping.
Light-controls light and produces light
The power to create a blanket of absolute light.-The user can create a field of absolute light that blinds the targets either temporarily or permanently and may also dull or even completely negate the other senses. They are potentially able to generate light so intense it can completely obliterate objects in its path without heat.
The ability to manipulate colors-User can create, shape and manipulate colors, attribute of things that results from the light they reflect, transmit, or emit in so far as this light causes a visual sensation that depends on its wavelengths. Note that while this ability alone doesn't grant any other abilities, colors have certain symbolic connections and if those connections exist in the given world, this ability allows controlling them.
The power to absorb light and utilize them in some way.-he user can absorb visible light or its partial wavelengths, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
The power to physically touch light-The user can bypass/negate the intangible/immaterial nature of light, and treat them as if they were solid objects without being physically harmed.
The power to generate photons of light-The user can generate light of various intensities
The power to negate light.-User can negate light and light-based attacks/powers.
The power to solidify light into a tangible form.-The user can manipulate photons to solidify the light, with the level of solidity going from loose jelly to metal-like hardness or beyond.
The ability to fly using light.-Users of this ability can fly, glide and/or levitate through manipulation of light. They can fly at numerous amounts of speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short boost of flight.
The ability to create/generate constructs from light.-Users can turn light into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
Force- is able to move things kinda like telekinesis but able to move things
The ability to manipulate the essence of Life, which is present in all living beings throughout the universe.-User can create, shape and manipulate life-force, the fundamental force that allows life to appear/exist, grow and flourish throughout the universe. They can control their own personal life-force that dwells within them, allowing them to achieve untold power and great abilities considered to be beyond that of normal beings. Users use physical, spiritual, and mental powers to control their life force.
The power to manipulate the essence of Death, which is present in all mortals throughout the universe.-User can create, shape and manipulate the essence of Death, which is present in all mortals throughout the universe and is the opposite power of Life-Force Manipulation; whereas Life-Force is the essence which allows life to flourish, Death-Force is that which causes things to wither, rot, weaken, and eventually die. They can sense and manipulate the essence that allows Death, Destruction, and Decay to exist throughout the universe, allowing them to control decayed matter or to request assistance from the dead.
Lighting/electricity- able to control lighting and create it, can do other things with it
The ability to be electrically conductive.-The user can conduct electricity through their bodies, created or not, making them totally invulnerable to electricity, no matter the voltage. They can also discharge electricity through conductive media (metal, water, etc.).
The power of heat and melt things through electricity.-The user can generate electricity that generates heat as a side-effect which can be use to heat, burn, vaporize, melt, incinerate things.
The power to manipulate matter using electricity/electromagnetism.-The user can manipulate matter by using electricity/electromagnetism.
The power to fly using electricity.-Users of this ability can fly, glide and/or levitate through manipulation of electricity. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The power to manipulate electric fields-The user can create, shape and manipulate electric fields, the force that hold atoms together within objects, machines and/or a field that surrounds and dwell in a person/being. They can generate electrical fields and field waves of their own to form tangible force-fields and many other feats or negate existing electric fields, block attacks, and knock away opponents.Electric fields may exist as the bio-electric fields that form the aura of a person/being, flow through their nervous system and/or as an intrinsic field. If the user is strong enough they may be able to control the electric fields of all matter and being in the universe.
The power to absorb electricity and utilize it in some way.-Users can absorb electricity, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.
The power to augment electricity.-The user can enhance electricity and electrical powers, amplifying current, amperes and voltage
The power to create tools, objects, weapons, armor, and even appendages out of electricity-The user can turn electricity into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. The user who has mastered this ability can use it for almost any situation, creating anything they need
The ability to sense the presence of electricity in one's vicinity-User can sense the presence of electricity and possibly gain detailed understanding about the electricity they are sensing, including the amount/size of electricity they are sensing and whether it is hidden.
The ability to generate electricity. -The user can generate electricity.
The power to possess a connection to limitless electrical energy.-The user can draw power from a specialized storage unit whether it is in one's body or power from an object or item and is able to channel that power to fuel their attacks. The user can call upon limitless electrical energy
The ability to cause ionization.-The user can ionize different types of atoms and molecules, which can be caused by simply heating up air/gas, electrical activity, or changes in the air's electric fields, etc. In other words, the user can create plasma that they can use as a ionized air channel/medium for to allow electric current to flow through, thereby creating electricity. They can tap into a variety of different energies, even cause certain ionization to produce positive electricity. They can also ionize different types of metal to create more efficient weapons.
The ability to negate electricity.-The user can negate electricity and any electricity-using attacks, ignoring their effects on the user and stopping their effects on creatures, objects or places, such as stopping electricity from functioning.
The ability to create and manipulate a clinging electric arc-The user can create a tether-like electric arc that clings to objects through magnetic or electrostatic attraction and can be used to hoist one's self to destinations, or pull objects towards the user.
Power to perceive electrical stimuli.-User can use electroreception to locate objects around them. This is important in places where the user cannot depend on vision: for example in caves, in murky water and at night. Predators who have this sense use electric fields to detect buried prey. This sense can be passive or active:
Passive: In passive electrolocation, the user senses the weak bioelectric fields generated by living beings and uses it to locate them. These electric fields are generated by everything living due to the activity of their nerves and muscles.
Active: In active electrolocation, the user senses their surrounding environment by generating electric fields and detecting distortions in these fields using electroreceptor organs. This allows them to detect non-living objects as well as living beings.
The ability to interface with natural electrical signals-User is able to interface with natural electrical signals found in nature that used by special animals and insects to communicate with these special animals or insects. The user is far more capable of communicating and may control these special animals and/or insects through electrical signals.
Moon- is able to use the moonlight from the moon to create things, gains their powers from it.User can create, shape and manipulate all aspects of a moon/moons, including its gravity and the effects it has on the planet, reflective surface, time-keeping, etc. and use its lunar energy.Given that it is the brightest object in the sky after the Sun, Moons prominence in the sky and its regular cycle of phases have, since ancient times, made the Moon an important cultural influence on language, calendars, art and mythology. The Moon's gravitational influence produces the ocean tides and the minute lengthening of the day. The Moon's current orbital distance, about thirty times the diameter of Earth, causes it to appear almost the same size in the sky as the Sun, allowing it to cover the Sun nearly precisely in total solar eclipses.The power to manipulate the dark/destructive aspects of the moon/moon energy.-User can create, shape and manipulate lunar energy/matter of a darker, detrimental nature; that which damages, destroys, and consumes anything/everything they come across, representing the hazardous destructive side of the moon, which in turn ignores most of the limitations and weaknesses of its normal elemental variant. In essence, this is about solely controlling the negative powers of the moon.
The power to manipulate the esoteric lunar forces.-The user can manipulate the esoteric side of the lunar forces. As a result, this element has magical properties that can be used in various, unexpected ways. In addition to this, wielders will be able to access the mystical abilities of the Moon that were only described in myths.
The power to be the embodiment of moon.-The user is the personification of the moon, granting them limitless or near-limitless control over it.
The power to perform moon-related magic.-User is able perform a legendary form of magic that allow the user to cast magical spells and feats through the moon.
The ability to manipulate lunar energy/substances made of psychic energy.-User can create, shape and manipulate psychic lunar energy/substances, allowing them to turn the tides of a person’s thought processes, quiet a target’s mind into a peaceful sleep or even create lunar effects on behavior.
The ability to manipulate the benefic aspects of the moon.-The user can create, shape and manipulate lunar energy/matter of beneficial nature; that which strengthens, enhances and causes anything/everything it comes across to flourish, representing the sustaining and preserving side of the moon, which in turn ignores most of the common limitations and weaknesses of its normal elemental variety. In essence, this is about solely controlling the pure positive powers of the moon.
Flower- they are able to create all different types of flowers and heal them
User can create, shape and manipulate flowers, they can cause flowers and parts of the flowers, including petals, stems and pollen, to grow and bloom, move/attack, mutate flowers by rearranging DNA structure, and revive withered or dead flowers.
The power to communicate with plant-life-The user can communicate with all forms of plant-life, including flowers, trees, fruits, vegetables, pollen, etc. either telepathically, by speaking verbally, or by touching it physically. Plants can tell the user of what happened or what is happening, like helping them track someone from a long distance away, etc. Some of the stronger users can even utilize such a talent to bond with & influence the actions of certain horticultural elements
The power to create constructs from various plants-User can change plants, flowers, trees, vines, etc., into tools, objects, weapons and other items, create semi-living constructs and/or create structures of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
The power to manipulate leaves.-User can create, shape and manipulate leaves, including fronds, conifer needles, leaves of flowering plants, sheath leaves found in most grasses, etc. They can cause leaves to grow, move/attack, mutate leaves by rearranging DNA structure, and revive withered or dead leaves.
The power to generate flowers.-The user can generate flowers, whether by drawing them from already existing plants, or by manifesting them anywhere they want
The ability to manipulate flower petals-User can create, shape and manipulate the flower petals, which operate to protect some parts of the flower and attract/repel specific pollinators. The user can cause petals to grow, move/attack, mutate the petals by rearranging DNA structure, and revive withered or dead petals.
The ability to manipulate fragrance.-The user can generate and manipulate the smell/fragrance in various ways, or use fragrance to cause hypnosis, to cause pain, love, insanity, etc.
The power to generate a variety of pheromones-The user can secrete powerful pheromones that have a variety of effects on others, all related to behavior.
The power to sense the overall well-being and conditions of plants.-The user can understand the overall well-being and conditions of plants, as well as fully interpret their emotions and communicate with them.
Power to augment, grow or bring plants back to life and even create them-User can increase the amount and health of plants, flowers and other produce, heal and otherwise nourish them and influence environment to reach and stay on the ideal range to help plant-life flourish. They can communicate with plants, accelerate their growth and even create them from nothing if needed
The power to influence the growth of plant life-The user can influence and accelerate the growth of plants causing flowers and other plants to bloom instantaneously, causing them to mature with supernatural speed, grow to unusual size, and produce in abundance. The user can cause plants to grow from seeds to mature plants in moments, cause them to flower and produce fruits, seeds, etc. outside season, cause a cut plant to grow roots and other similar feats.
The power to create/generate a variety of poisons.-User can generate, create, emit, or otherwise produce poison/poisonous substance and somehow inflict the victim. For the sake of clarity: poison, toxin, and venom are terms for any substance that injures the health or destroys life when absorbed into the system: poison is the general word, toxin is a poison produced by an organism (plant, fungus, animal); it is especially used in medicine in reference to disease-causing bacterial secretions, venom is especially used of the poisons secreted by certain animals, usually injected by bite or sting.
The power to manipulate and generate pollen.-User can create, shape and manipulate pollen, they can cause pollen grow/increase in size and amount, move/attack, or mutate pollen and thus also the plants they grow into by rearranging DNA structure.
The power to manipulate vines-Users can create, shape and manipulate vines, tendrils, stems or runners of the plant with a growth habit of trailing or climbing stems or runners, the specialized stems, leaves or petioles with a threadlike shape that is used by climbing plants for support, attachment and cellular invasion by parasitic plants, generally by twining around suitable hosts. The user can cause vines to grow, develop thorns, move/attack or even rise from the soil and "walk", mutate vines by rearranging DNA structure and revive withered or dead vines.
The ability to manipulate spores-The user is able to manipulate spores, the tiniest means of reproduction part of the life cycles of many bacteria, plants, algae, fungi and some protozoa. They can cause spores to grow/increase in size and amount, move/attack, mutate spores and thus also the plants they grow into by rearranging DNA structure
Time- able to control time
The user can manipulate time in the general area or for a specific target in various ways, with the most basic of acts revolving around accelerating, slowing, stopping, and even rewinding or looping time. The range of the affected area is proportional to the mastery of the user, with those at higher levels being able affect the entire space-time continuum. Since "time" exists and flows within "space", the two are interrelated, and by manipulating time, one is also distorting space proportionally. The effects of this relative distortion can vary, however. For example, controlling time of a mere object or person may not affect the space they reside in, whereas twisting the time-stream of an entire region of space can cause the area itself to warp. Additionally, due to time being so closely intertwined with our three-dimensional space, manipulating it might not affect another dimension, such as heaven or hell, in the same way it affects our own. The ability to increase the speed of time while still moving normally-The user can accelerate/speed up time for themselves or others up to practically light speed while still moving normally. The ability to slow down time and continue to move normally.-The user can slow time down to various degrees while being able to move normally, either slowing time for a certain target or affecting everything but the user. They can slow down opponents to avoid attacks and dampen movements.
The power to stop time while still being able to move around normally-User can stop time while being unaffected themselves, or may also allow others to be unaffected. If the user moves before this ability ceases, it would appear to everyone that the user teleported.
The power to loop time and trap anyone or anything into reiterating time stream-User can trap anyone or anything into a reiterating time stream where everything inside the loop is restarted precisely every so often, possibly even backwards. They may be able to force someone to relive the same minute, hour, day, week, month, year, etc. for as long as the user keeps them there. On some occasions people have been known to retain a small amount of memories or eventually escape weaker temporal loops.
The ability to rewind time.-The user can rewind time to a few seconds, minutes, hours, days and years into the past and alter it. This method of time travel rarely entails any paradoxes (such as the grandfather paradox) if the user rewinds themselves parallel to time. Can also use it to repair objects and fix something that happened
The power to control the age of organisms and non-living objects.-The user can accelerate or reverse the age of organisms and non-living objects. They may cause a person to instantly become geriatric or reverse back to an adolescent or age objects to dust
The power to discern events of the past-The user can discern the past and past events using various means, usually entering a trance while seeing and hearing a noted past event, whether it be concerning themselves or of an unfamiliar lineage in a past occurrence. Occasionally spontaneous.
The power to perceive future events before they happen-Users have the ability to foresee possible futures and observe what may happen. As knowledge of the future invariably causes that future to change, visions of the future are subject to frequent shifting. While not being able to select futures or travel through time, these visions may assist in possible courses of action.
The ability to move through time.-User can travel and send others to future/past. Some users may be limited to remaining on the same spatial spot of a differing timeline, others may be able to move to a different spatial position.
The ability to steal time from others-User is able to steal time from other beings or objects and gain variety of advantages from the process.
Earth- can move rocks, mountains, anything the belongs to the earth. Kinda like earth-benders from avatar the last air bender
The power to tunnel through matter-The user is capable of tunneling through solid matter, including fully solid ones and looser collections such as sand or snow. Depending of the matter, they may choose to leave a tunnel after them
The power to swim through the earth.-The user can swim through the earth/ground as if it was water.
The ability to create and cause powerful earthquakes-The user can create earthquakes at will.
The ability to sense the presence of earth and other "earthen" elements in one's vicinity-User can sense the presence of earth and other "earthen" elements and possibly gain detailed understanding about Earth they are sensing, including the amount/size of the earth they are sensing and whether it is hidden.
The power to create earthen matter-The user is able to generate earth, sand, stone, or any other minerals.
The power to condense earth-based substances into a tangible form.-User can solidify or give solid-like properties to all earth-based substances with the level of solidity going from loose jelly to metal-like hardness or beyond. Alternatively, the user can also harden eartn to make it denser and harder to break.
The power to fly by using earth-Users of this ability can fly, glide, and/or levitate through manipulation of earth, including lava, metals, stone, etc. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The ability to manipulate earth to increase their maneuverability -User controls the earth in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment.
The ability to turn the ground into liquid.-The user is able to liquefy and solidify any ground type (such as ice, rock, sand, lava, etc.). Advanced users can not only liquefy any type of ground, but turn it into something else (transform Earth into lava, etc.).
The power to manipulate the tectonic plates under the planet's crust-The user can shape and manipulate tectonics (the process that controls the structure and properties of the planet's crust and its evolution) and tectonic plates (the large-scale motion of large plates and the movements of smaller plates of the planet's lithosphere). They manipulate the processes of mountain building, the growth and behavior of the strong, old cores of continents (cratons), the ways in which the relatively rigid plates that constitute the planet's outer shell interact with each other and the earthquake and volcanic belts.
The power to create tools, objects, weapons, armor, and even appendages out of earth.-The user can turn earth into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
Ice- able to create ice and control it and create amazing things including snow (kinds like Elsa )
The power to manipulate cold-User can create, shape and manipulate cold by reducing the kinetic energy of atoms and thus making things colder, ranging from subjective feeling of cool to absolute zero.
The ability to reduce the kinetic energy of atoms, thereby lowering the temperature. -The user can reduce the kinetic energy of atoms meaning they effectively make things colder, ranging from slightly chilly levels to absolute zero.
The ability to manipulate extremely cold energy.-The user can create, shape, and manipulate extremely cold energy capable of freezing anything it comes into contact with. This energy can be composed of an extremely cold gas such as air, or magical energy.
The ability to freeze another's body to induce rigor mortis in an organism.-The user can freeze up any part of an entity's body where one can turn the tissues and flesh into solid ice making the victim shatter into pieces due to freeze drying, or cause a swelling making it hard to move for the victim.
The power to freeze absolutely anything.-The user can freeze anything, from tangible targets to intangible energy such as fire, or concepts such as time, even a person's mind. They can drop the temperature to absolute zero, which is impossible by natural means, causing quantum effects; due to freezing at such otherwise impossible levels, breakdowns at atomic levels and superconductivity occur.Cold Immunity provides no defense against this ability and thawing of ice is more difficult, if not impossible
The ability to manipulate ice to increase their maneuverability-User controls the ice in a way that increases their ability to move and/or maneuver either by granting them abilities they otherwise lack or allowing them to ignore normally needed equipment.
The power to fly by using ice-Users of this ability can fly, glide and/or levitate through manipulation of ice. They can fly at varying speeds, levitate, or propel themselves without taking flight, including enhanced jumping by a short burst of flight.
The power to create tools, objects, weapons, armor, and even appendages out of Ice. -The user can turn ice into tools, objects, weapons and other items, create semi-living constructs and/or create structures/buildings of varying permanence. Users who have mastered this ability can use it for almost any situation, creating anything they need.
The power to generate ice-Users can generate and project ice.
The ability to create avalanches-The user has the ability to create/generate avalanches (also called a snowslide or snowslip), which is a rapid flow of snow down a sloping surface. Avalanches are typically triggered in a starting zone from a mechanical failure in the snowpack (slab avalanche) when the forces on the snow exceed its strength but sometimes only with gradually widening (loose snow avalanche).After initiation, avalanches usually accelerate rapidly and grow in mass and volume as they entrain more snow. If the avalanche moves fast enough some of the snow may mix with the air forming a powder snow avalanche, which is a type of gravity current.
The power to negate ice.-The user can negate ice and any ice-using attacks, ignoring their effects.
The power to solidify ice into tangible form.-User can solidify or give solid-like properties to ice-based substances (snow, ice crystals, etc.) with the level of solidity going from loose jelly to metal-like hardness or beyond. Alternatively, the user can also harden ice to make it denser and harder to break.
Nature- able to control nature, speak to animals, make vines obey their command make trees
User is connected directly to the natural world and thus can communicate, influence, manipulate and control nature: all living beings and plants and natural phenomena, such as the weather and geology of the Earth, and the matter and energy of which all these things are composed. They can survive in any natural environment on earth.User can manipulate, tap into, blend and/or become elements of nature, including air, weather, lightning, earth, stone, metal, water, ice, light, darkness, clouds/mist, magma, fire etc.. They can control animals and plants and mimic their abilities and forms.Because user can communicate with nature, they become instantly familiar with their surroundings, the connection is so deep that the earth can respond to one's emotions and desires (blossoming with flowers and calming weather when happy, making skies stormy or cause earthquakes when angry, shifting the landscape to gain the advantage in a fight, etc.)The user can purify, heal and generally influence the health of nature, and considering the fact that they're helping the environment, plants and animals act favorably towards user. They have access to every living species of animal on Earth and can also draw strength from them and acquire their abilities. Nature obeys users every command and operate on a "hive mind", meaning users can control an entire army of animals.
The power to speak with nature-The user can communicate with nature either telepathically
Please PM me, if interested
' It says modern but it's a mixture of modern and future
Same with combat, this is after the war but there will still be fight between non-elementals and elementals.
Romance is not required it's all by choice,
This may be in group or one on one.
Mundane? What's that? Magic permeates every part of the setting. Almost everyone has access to strong magic.
Modern
More combat than not. The setting may be at war, and the characters will likely get involved whether or not they seek it out.
Romance is expected but not required, and will be accompanied by other plot.
Details: Freeform, adjustable length posts, long-term RP partner preferred.
II
Moon crystal
Quezzte wrote:
Moon crystal
Pm please
My choice: Moon Crystal. PM me if this Roleplay starts, or if there is any problem with my choice. ☺️
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