Skip to main content

Forums » Smalltalk » General Curiosity

So considering that RPR is filled with many people who RP in many different ways. I actually am quite curious as to how many people on here do sessions like D&D and other types of such. Just a general question and I'd be very interested to hear of the stories you've done.
Good question!

I'm not much of a tabletop (or even console) gamer. I like interaction with people, but dice and I have a love-hate relationship--which really puts a damper on a character who requires dice rolls to do anything. All my epic ideas tend to epically fail.

I've played D&D a few times in college--my introduction to it was then--and enjoyed it, but I definitely enjoy a more open-formatted roleplay such as we have here.

I process things better when I write about them, than when I verbalize them. (Which is why I ended up writing 3 pages for a character to figure him out.)

TLDR: What I do enjoy for both D&D and RPR is character creation and character interaction. That's why I play.
Sanne Moderator

I've never played D&D tabletop games before simply because I have no real life friends to do it with. I do however incorporate tidbits of D&D (mainly the dice rolls) into my games because it helps with pushing the story forward or resolving conflicts. It's also super useful to trigger random plot twists of course.

This applies to nearly all my roleplays, be it medieval fantasy magic roleplays, or sci-fi laser gun space ship RP. To me a combination of things usually works out nicely. :)

Edit: I do play (MMO)RPGs that are based on a D&D system with skill trees, leveled items etc. such as NeverWinter Nights I/II, Diablo II/III, Torchlight I/II etc. But you don't really get exposed to the mechanics of the dice besides leveling your character.
Kormazon Topic Starter

Oh my I see. Well I can understand where these points come from. Being a dungeon master for D&D before I made my own system I use. I can understand all these points. I was somewhat thinking of bring forward the system I created and putting it here on RPR to enjoy. Maybe bits and pieces of it enough for games to be made in a group for the community.

I mean I update it daily so it would be constantly changing. Also when I say created the system I mean up from the gground. I can say that it is probably a lot better then the normal D&D system. I wouldn't mind sharing it to a small group. But considering my plans with it in the future. I wouldn't want to much to be revealed ^~^
TheLily

OH! OH! OH! ME! ME! PICK ME!

Ahem, I mean, I do.

I've been playing D&D since 2006, and honestly, for the people I play with, I'm a late starter. I actually started with my husband and since then I've played D&D (3.5, 4, Ravenloft) D20 Modern (Future and Modern), Serenity RPG, World of Darkness (never played, only run) and BESM.

I also own books for WoD Vampire, Werewolf, Mage and Changeling; Little Fears; Fear Itself; Dresden Files (though, that's my husband's more than mine); Savage Worlds; Houses of the Blooded (actually more LARP setting); Kingdom Come (again more LARP); and I'm certain there are more, but I honestly can't think of them without looking at the shelf and it's in the other room.

My household is a very serious place for tabletop, D&D and otherwise. We play in a Pathfider games once a week (usually), but otherwise I sometimes write campaigns or chronicles for other people, especially for WOD.
Sanne Moderator

Kormazon wrote:
Oh my I see. Well I can understand where these points come from. Being a dungeon master for D&D before I made my own system I use. I can understand all these points. I was somewhat thinking of bring forward the system I created and putting it here on RPR to enjoy. Maybe bits and pieces of it enough for games to be made in a group for the community.

I mean I update it daily so it would be constantly changing. Also when I say created the system I mean up from the gground. I can say that it is probably a lot better then the normal D&D system. I wouldn't mind sharing it to a small group. But considering my plans with it in the future. I wouldn't want to much to be revealed ^~^

Starting your own group with your system sounds like an incredibly awesome plan! :D I probably won't join for a number of reasons (not for a lack of wanting to) but I wish you the best of luck. :)

A small tip for when you make a group/set up the system: gather members before putting it all together. Find some people/friends who you're certain of will join and be involved so that you have a small group to start with. Otherwise you will have a fully fleshed out system that's ready to go, but nobody joins because an empty group looks unappealing and intimidating. Established members are more likely to draw in their friends to join also!
Kormazon Topic Starter

Sounds like you have quite the collection there! I actually only played normal D&D for a year before developing my own system. I actually may publish it considering the feed back of those who are playing it enjoy it to such an extent. I also plan to use the creation I have to make an MMO in the far far future.

Obviously I'm far from that unfortunately. But, I hope to bring it together in future. I have high hopes for it.
Kormazon Topic Starter

Sanne wrote:

Starting your own group with your system sounds like an incredibly awesome plan! :D I probably won't join for a number of reasons (not for a lack of wanting to) but I wish you the best of luck. :)

A small tip for when you make a group/set up the system: gather members before putting it all together. Find some people/friends who you're certain of will join and be involved so that you have a small group to start with. Otherwise you will have a fully fleshed out system that's ready to go, but nobody joins because an empty group looks unappealing and intimidating. Established members are more likely to draw in their friends to join also!

Well I must say that you bring up a very good point. Maybe I'll look around a bit before hand. But honestly it'd be tough because I wouldn't know when people would attend. It would be a very tough situation to bring together. I just have to think of how to fix this situation. I definitely would find it fun though. But, I definitely would be interested to spread this out more. I suppose I'll have to go about and search. I mean my notebooks of information wouldn't go anywhere.
TheLily

I really want to pick your brain about the system you wrote, as I've been working on two systems for a while, though one was just for converting Left 4 Dead to something that could be roleplayed, but it wasn't good and I don't really want to continue with my own zombie system at the moment (especially when Outbreak looks so good).

What sort of system is it? Is it fantasy? I mean, obviously if you're not up for talking about it quite yet, lemme know. I helped play test for Kingdom Come, though.
Sanne Moderator

Kormazon wrote:
Well I must say that you bring up a very good point. Maybe I'll look around a bit before hand. But honestly it'd be tough because I wouldn't know when people would attend. It would be a very tough situation to bring together. I just have to think of how to fix this situation. I definitely would find it fun though. But, I definitely would be interested to spread this out more. I suppose I'll have to go about and search. I mean my notebooks of information wouldn't go anywhere.

If you adjust the title of this topic to "Curious about players using D&D systems" you might attract more people's attention to the subject (a lot who play D&D might skip the topic because the title is pretty vague, and you'll miss out). Those who express interest in this topic can always be contacted and asked if they'd be willing to join. :) As long as you have a handful of people who get involved, you'll be set with a pretty firm base that is ready to expand!

You can ask when people have time, and schedule something in advance. Send out a reminder 1/2 days before the event, and there's not much that can go wrong.
Kim Site Admin

I play more Pathfinder than D&D these days, but it's the same idea. I find D&D to be more oriented toward combat type RPs, which is not my favorite cup of tea, but I've been in many other tabletop games where the focus was squarely on RPing characters with assistance from dice. Learning to play with dice properly has actually had a majorly positive impact on my freeform RP, I think, and actually made me impatient with many of the main pitfalls of freeform.

I CAN say that I would never personally join a game where the creator said the system would be changing daily. I find it hard enough to learn and master the rules, that the idea that I couldn't count on them remaining the same makes me immediately terrified that I'd either not understand them or they'd be a literal game of calvinball. I also tend to think that if it is that complicated, it's likely to be at the point of being too heavy to support RP and start becoming the point of the game itself... For me, that's more like a board game, which I enjoy but not on a forum. Forums seem to orient themselves toward story writing more than anything else, so I personally yearn for a simple system that just streamlines story.

I'm certain there are folks who really enjoy play-testing out there that would be okay with tweaking the game mechanics constantly, but it'll just be a smaller subset of the population.
Kormazon Topic Starter

TheLily wrote:
I really want to pick your brain about the system you wrote, as I've been working on two systems for a while, though one was just for converting Left 4 Dead to something that could be roleplayed, but it wasn't good and I don't really want to continue with my own zombie system at the moment (especially when Outbreak looks so good).

What sort of system is it? Is it fantasy? I mean, obviously if you're not up for talking about it quite yet, lemme know. I helped play test for Kingdom Come, though.

If you really want me to give you a full in depth version of the system from the bare bones to the current set up send me a Pm and I'll give you it all in depth.
Kormazon Topic Starter

Sanne wrote:

If you adjust the title of this topic to "Curious about players using D&D systems" you might attract more people's attention to the subject (a lot who play D&D might skip the topic because the title is pretty vague, and you'll miss out). Those who express interest in this topic can always be contacted and asked if they'd be willing to join. :) As long as you have a handful of people who get involved, you'll be set with a pretty firm base that is ready to expand!

You can ask when people have time, and schedule something in advance. Send out a reminder 1/2 days before the event, and there's not much that can go wrong.

I suppose I can make a separate title for that within the RP discussion when I feel like I'm far enough along to make a group for it. I like the idea though Sanne definitely a useful one. Thanks for that. But, I also understand what you mean by the vague title I was just hoping to make this a basic question at first. But if I were to go more in depth I would definitely be making a post as such.
Kormazon Topic Starter

Kim wrote:
I play more Pathfinder than D&D these days, but it's the same idea. I find D&D to be more oriented toward combat type RPs, which is not my favorite cup of tea, but I've been in many other tabletop games where the focus was squarely on RPing characters with assistance from dice. Learning to play with dice properly has actually had a majorly positive impact on my freeform RP, I think, and actually made me impatient with many of the main pitfalls of freeform.

I CAN say that I would never personally join a game where the creator said the system would be changing daily. I find it hard enough to learn and master the rules, that the idea that I couldn't count on them remaining the same makes me immediately terrified that I'd either not understand them or they'd be a literal game of calvinball. I also tend to think that if it is that complicated, it's likely to be at the point of being too heavy to support RP and start becoming the point of the game itself... For me, that's more like a board game, which I enjoy but not on a forum. Forums seem to orient themselves toward story writing more than anything else, so I personally yearn for a simple system that just streamlines story.

I'm certain there are folks who really enjoy play-testing out there that would be okay with tweaking the game mechanics constantly, but it'll just be a smaller subset of the population.


I can totally understand what you mean Kim. But with the current set up its sorta like a beta. I'm using personal feedback to shape and form it. So everything makes a difference. If we slowly fix the mechanics and such then it balances out. Considering I make up a lot of stuff daily for it. It all needs to rebalanced and set up. I would enjoy everything it works itself out real quickly. It tends to work very easily but the tough part is the function of balancing everything out.

It definitely is fun though to make it all but I have to balance out enemies and other things as well. Considering new additions and all
Ilmarinen Moderator

I've been playing D&D for years. I've played 3.5, 4, Ravenloft, and 4.Ben, a version of 4 that has some major houseruling done by our DM (aptly named Ben). In college I also played a bunch of different GURPS settings, including the ſ-files, which was paranormal investigation in 1700s colonial America. (I also helped run ſ-files once or twice!) I DMed a couple different campaigns years ago, and nowadays I'm just in one campaign that started in 2009. Oh, the character building!

I find D&D a very different style of RP than freeform written RP. Both are fun in different ways, for me.
Kormazon Topic Starter

Heimdall wrote:
I've been playing D&D for years. I've played 3.5, 4, Ravenloft, and 4.Ben, a version of 4 that has some major houseruling done by our DM (aptly named Ben). In college I also played a bunch of different GURPS settings, including the ſ-files, which was paranormal investigation in 1700s colonial America. (I also helped run ſ-files once or twice!) I DMed a couple different campaigns years ago, and nowadays I'm just in one campaign that started in 2009. Oh, the character building!

I find D&D a very different style of RP than freeform written RP. Both are fun in different ways, for me.

I like the stuff that's based more in past times but, I also like long term stories for the high end character Development that occurs. It definitely Spices gameplay up for sure.

That's definitely a long game haha. Yeah the stuff I've been working on had begun as a new system for D&D that I actually used. But, Recent days I've taken everything I had worked on thus far and have altered it in its entirety and I'm turning it into a system that I can hopefully Balance out and use as a baseline for an MMO. Least thats the plan anyway Customization is extremely lengthy and very large. The possibilities for things is still growing to this day.

You are on: Forums » Smalltalk » General Curiosity

Moderators: Mina, Keke, Cass, Claine, Sanne, Dragonfire, Ilmarinen, Darth_Angelus