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VERSION 1.1.2: Update List
  • Added in houses for Steffano, Macdonald, Letitia, Tomcat, and Lenchantin.
  • DS'd in General Store in Fort Cheyenne.
  • DS'd in SW Neutral Camp.
  • Any inaccessible doors have a pole in front of them now.
  • Weather & Day Transitions have been temporarily removed; to be re-added in V.1.2
  • Minor walking glitches and bugs repaired.
  • Region discrepancies repaired.
VERSION 1.1.3: Update List
  • Text input box and font color changed.
  • Updated some private home emits.
  • Minor glitches fixed.



VERSION 1.2 Hitlist: Upcoming Update
  • Full incorporation of the FC summoning bot.
  • Addition of a series of commands and cleanup of existing command call-up.
  • Repatching, weaving and incorporation of (2) new desert landscapes and a taste of the Purist regions.
  • Overall patch condensing (for a future update. Eeee!)
  • Fleshing for Crux - the Neutralist bar and gossip hub.
  • New smilies/Furcadia emotes to replace the defaults in dream!
  • Ever-continuing glitch cleanup.
We're gearing up for Version 2 of the dream. This version will feature a more continuous map (fewer transitions between areas/regions) and a significant spreading out of the regions we currently have in place. It is a massive overhaul, and requires a great many man-hours and will need lots of testing. Because we want to bring this version to you without some of the hiccups we've found with regions in V. 1, we'll be delaying our big additions to the current V.1 map. This means that V. 2 will be slated for more like the end of the holiday season rather than after the official launch. It also means our Betas will have the opportunity to get familiar with that map before we open it up to the public.

Below are a few of our updates for V. 1.2, and some of the things that will be pushed back in favor of pushing forward the massive overhaul dates! We'll soon post the changes that will be coming to V. 2 (aside from the map layout). Stay tuned!

VERSION 1.2: Update List
  • Addition of basic day/night transitions
  • Addition of varied Weather effects
  • Updating of lighting throughout dream to produce depth and effects (flickering, glowing, ect)

    (Previous Hitlist)
  • Full incorporation of the FC summoning bot. - Done - Lou
  • Addition of a series of commands and cleanup of existing command call-up. - In Progress - Shawn // Steff
  • Repatching, weaving and incorporation of (2) new desert landscapes and a taste of the Purist regions. - Held for V. 2 - Shawn
  • Overall patch condensing (for a future update. Eeee!) - Held for V. 2 - Shawn
  • Fleshing for Crux - the Neutralist bar and gossip hub. - Held for V. 2 - Shawn
  • New smilies/Furcadia emotes to replace the defaults in dream! - Done - Shawn (Courtesy of Truth)
  • Ever-continuing glitch cleanup. - Forever in Progress - The Whole Squad
For 9/28 Upload --

VERSION 1.2.1: Update List
  • Much mappage moved around to repair glitches and allow for expansion. So wow, much expanse.
  • Neutral path toward the South (Purist territory) expanded, new farm up for grabs.
  • Fort Cheyenne combined into one continuous region; still pending overhaul for V.2 of the dream.
  • Purist/Neutral camp zone expanded.
  • Fort Cheyenne recreation room added.
  • Fort Cheynne Bunk room added.
  • Bunk Room loft added.
  • Idle pit added.
  • Ongoing bug squishing.
VERSION 1.3: Update List
  • Completed some pending houses/updated some transition text.
  • Repaired a few leaky roofs that allowed rain to happen indoors.
  • Incorporated Crux into the main patch - though its access point (The Crossroads) isn't there yet, so one cannot simply visit. This is the first in a series of 3 massive region additions.


Coming Up:
  • A few free-to-use local species
  • The Crossroad's patching in and integration (will become the main connecting hub to the various parts of the Basin)
  • Continuing to hunt and squash bugs one update at a time!

Moderators: Lennon (played by Keke) Zemorah (played anonymously) Letitia (played by Keke) Jebidiah (played anonymously)