Flo'Liare
(Trade and travel capitol of The Phoenix State)
This city is the epicenter of trade and travel for The Phoenix State. All trade routes lead to here. Items are then dispersed in a mail like system if they go to any tribes. All immigration, deportation, and foreign travel papers are finalized here, granting or denying them further actions in The Phoenix State. In turn, this is also where passports and citizenship papers are finalized, turning Scout Union paperwork into identification in The Phoenix State.
You can expect a large presence of Scout Union soldiers. They are over all trades routes, protecting travelers, enforcing route laws, and judiciary orders issued from arrests. They seem to do well at maintaining peace, but every so often someone gets into a fight.
As for the people; they consist of elves, humans, dwarves, a few pseudo-humans, and a couple intelligent orcs, trolls, and goblins that left their people for a better life. A true melting pot due to it's tourism and trade. If you want to meet nice people, get nice stuff, and see beautiful architecture from hundreds of years ago. These people also eat all kinds of foods, having more options for a balanced diet.
Currently, The Phoenix State is restructuring the governing body due to the boom of business that has hit. The pre-existing governing body knows that they can enjoy the benefits of it by allowing the State to control Flo'Liare. The Phoenix State has militarized the area, making travelers and trade to feel safer, knowing they were less likely to be harmed. The current governing body has decided to retire, so the following positions are available:
Arch General
Arch Mage
State Representative
State Militants for Scout Union
(Trade and travel capitol of The Phoenix State)
This city is the epicenter of trade and travel for The Phoenix State. All trade routes lead to here. Items are then dispersed in a mail like system if they go to any tribes. All immigration, deportation, and foreign travel papers are finalized here, granting or denying them further actions in The Phoenix State. In turn, this is also where passports and citizenship papers are finalized, turning Scout Union paperwork into identification in The Phoenix State.
You can expect a large presence of Scout Union soldiers. They are over all trades routes, protecting travelers, enforcing route laws, and judiciary orders issued from arrests. They seem to do well at maintaining peace, but every so often someone gets into a fight.
As for the people; they consist of elves, humans, dwarves, a few pseudo-humans, and a couple intelligent orcs, trolls, and goblins that left their people for a better life. A true melting pot due to it's tourism and trade. If you want to meet nice people, get nice stuff, and see beautiful architecture from hundreds of years ago. These people also eat all kinds of foods, having more options for a balanced diet.
Currently, The Phoenix State is restructuring the governing body due to the boom of business that has hit. The pre-existing governing body knows that they can enjoy the benefits of it by allowing the State to control Flo'Liare. The Phoenix State has militarized the area, making travelers and trade to feel safer, knowing they were less likely to be harmed. The current governing body has decided to retire, so the following positions are available:
Arch General
Arch Mage
State Representative
State Militants for Scout Union
Can I apply my character to the role of "State Militant for Scout Union"? I feel that he would fit there the most seeing as he's usually outside doing odd works for others. (i e the nation)