Group Toolbar Menu

Forums » Races » Humans

HUMANS
The Enduring
The Tenacious


While they were not among the first races to arrive, humanity has been on Hy-Brazir a long time now and in numbers to easily dominate culture within the east. They have a sweeping empire and several smaller nations, kings and queens ruling from their respective cities with beliefs that outright shun magic. This is not to say that humans are incapable of magic, however - many are in fact born with it regardless and some populations those who embrace it exist alongside the fae in the west. In the eastern kingdom of Naldrima where humans make up the majority the population however, they consider magic a corruption to be purged.

Racial Details
Classification: humanoid
Subraces: tba
Homeworld: unknown (likely many)
Lifespan: 80-100 years
Magic: yes, if rare
Diet: omnivorous
Size:
Average Height:
Average Weight:
Skin Tones:
Eye Tones:
Hair Tones:
Distinctions:

( They're standard humans all around, with a range of tones to some degree beginning to reflect the regions they live in - primarily temperate, but plenty within the tropics, deserts, and tundra as well. )

Social Overview

Population: very large
Living Style: communal
Nations: The Empire of Naldrima (Capital: Port Kalamis)
Languages: many
Subcultures: many
Notable Members:
Known For: expansionist ideals, great numbers, great ambition
Produce:lumber, silver, meat, fur, vegetables, grains, sap

If one follows the light of the rising sun to the furthest point of land to the east, at the end of a mighty headland known as Cape - one can find Port Kalamis, the City of Light. It is the capital of the Naldrima Empire, a culture primarily human, fervently magic hating, and led by the monotheistic religion of Neutralism. It is a belief system that has had a long history, founded by mundane who arrived and found themselves dwarfed by magic, assailed by supernatural forces, and ultimately afraid and desperate to gain control over their situation. A safety was found on the eastern coasts - the furthest point they could get from the western side of the continent - and in the cleansing light of the sun when it came to dealing with creatures of the night.

It is there the heads of the Neutralists rule the city and country from the Della Luce, a mighty chapel which sees the first rays of dawn breaking upon the continent each day. They believe magic to be a sinful corruption to be cleansed from a planet and they are most fervent in their beliefs and practices. While the last century has brought many setbacks (including assault by the lich dragon Ayrgonth, Scourge of the East) they remain great in their seat of power and have substantial influence across the eastern territories - although one might argue that influence has grown weaker since the birth of the isthmus nation. They do not look well upon the distant city of Thornmouth, a reminder of their failures in conquest and perhaps more than a small ‘setback’ to their plans of expansion. Indeed, one might say the young nation remains a thorn in their side.

Notes:
  • the religion of Neutralism gained traction following the siege of the lichdragon, which devastated human communities and left patches of land still cursed to this day - their beliefs proved very effective against the undead hordes
  • strong trade partners with the dwarves - but who aren't?
  • large forest above their capital, which provides them with lumber
  • significant naval presence
  • a large island off their coast is rumored to be a naval base of some kind

Moderators: Rigby Tar AJ_89