Basic:
Name: Tarquinne Lawson
Formerly Maisie Taylor
Furcadia Alt: Tarquinne
Age: Appears in early 20s
Gender: Male
Height: 5'6"
Weight: 140lbs. Athletic build, Broad-shouldered
Species: Human
Subspecies: Vampire
Occupation: Patrician Middleman of Clan Ouroboros, Assistant to Arron whereever he may go
Skin: White, very pale
Hair: Black, cut short with side-swept bangs
Markings/Scars:
• Various scarring around throat (NPC Sire/Maker)
• Ritual Tattoo, located on lower leg (left).
• Eye Tattoo, located on right shoulder-blade
Extra appendages: None
General appearance:
The androgynous vampire was an introverted sort, who displayed a noticeable social anxiety around crowds or new faces with a penchant for fidgeting when unnerved. Pale was his complexion, while eyes were an icy-blue in hue. Although his outfits were well-kept and neat, his dark hair was often not. A scarf rested around his throat to often conceal scars, though despite the marred flesh, he spoke with no rasp to his tone and a pair of dark gloves was always a staple to his attire. A dagger and sword rested at his belt, the latter a thin blade with gems at the hilt.
Mental:
Personality: Quiet, anxious at times, but with a tendency to be snarky.
Fears: Fire, Dragons, Deep Water
Alignment: True Neutral (Undecided or Balanced)
Statistics:
(This must be balanced!)
Strength (STR): Medium-Low
Dexterity (DEX): Medium
Constitution (CON): Medium
Intelligence (INT): Medium-High
Wisdom (WIS): Medium-Low
Charisma (CHA): Low
Combat, Abilities:
Strengths: Does not age, Enchanced senses, enhanced speed, resistant to poison or illnesses
Weaknesses: Silver, Fire, Sunlight (Can handle a bit at a time), Anything holy, Invitation
Weapons
Description: As it says! A simple rapier often sheathed at the hip with a hilt adorned in gems.
Description: A simple wooden mace, adorned with metal spikes attached via metal plating or 'screwed' in.
Description: Short-blade, complete with sheath.
Description: Enchanted, electrified mace. 'Purchased' from Xanthic, kept at his house.
Description: Daggers, Gold Dagger gifted to Merik (Ximzototh). Gift from Cenedril.
Description: An Obsidian Spear, enchanted to be nearly indestructible. Purchased from Dralt
Weapon: Dagger (Carried on Occasion)
A well-crafted steel dagger, sporting a sapphire on the pommel. Won from Rose Ranger's archery contest. (Gifted to Trygve)
Armor: Leather Chestpiece with Bits of Chainmail and Fur added as decoration. Worn only when necessary.
Natural Abilities:
Ability: Shape-Shifting (Novice)
Description: Quinne holds the ability to shapeshift into a wolf, but it's painful and they tend to avoid it unless absolutely necessary. The wolf's size and build is normal for the species, and he has a dark coat with some white on his chest. He can also shapeshift into a monstrous bat, but does his best to avoid it, as he has little control over the form once he's changed.
Other times, they can turn into smoke, but can be involuntary when he's stressed out as it's often a defense mechanism. Lately, he's been learning some control over it through repeated self-training. As smoke, they're both unable to touch and unable to do anything to another person. It's a defense mechanism mostly, used to escape a bothersome situation or can be utilized to get into places.
Ability: Enhanced Senses
Description: Nothing really out of the ordinary for a vampire, but focused around the speed aspect.
Ability: Blood Magic
Description: Description: A growing skill, Quinne's capabilities with blood magic aren't extremely advanced or powerful, but he's still going through training under the tutelage of Master Serenity or through secret, consistent practice. At the moment, he is capable of the following:
• Seeking creatures through their blood, as long as the blood is fresh.
• Picking up on different qualities of blood, regardless of the source.
• Controlling creatures through their blood, though currently limited to feral animals. The size of the animal is a factor in how long he can manage his control, though anything around the size of a cat doesn't take too much out of him.
• Creating weapons with blood, be it his own or another's. Quinne cannot create anything larger or more advanced than a sword.
'Time Magic'? - Gained from a Ritual and His Tattoo
The tattoo will stay with his soul forever and is located on his left leg, burned into the flesh. The tattoo itself is visible and will glow, as a possible indicator to something time/space related. Quinne can sense/is aware of shifts in time, rifts and may be pulled through them from time to time. He'll always know what time it is.
Learned Abilities:
Ability: Fencing/Swordplay
Description: Mostly just with a rapier, and enough to get them by in a fight
Ability: Multiple Languages
Description: Quinne is able to speak English, French (Minor), Spanish and some Latin, writes in primarily English and French. Sign Language, taught by Merik.
Ability: Horseback Riding
Description: Along with proper care of said horse and the saddle or reins
Ability: Archery/Firearms
Description: Intermediate skill at best. Quinne isn't greatly skilled with a bow and takes some time hitting his target if it's moving, the same with his gun skills. He's got some idea of proper care with most and prepping a flintlock for usage.
Ability: Self-Transfiguration
Description: A new skill, though focused on making certain changes to his form to be completely male in public. To conserve energy, Quinne doesn't utilize it as much in private (or in his home) or around those he trusts. It's not something he can use in combat, but he is learning to better control shape-shifting into his other forms without losing control of his humanity.
Other:
RPR Profile: http://www.rprepository.com/tarquinne/
Notes: None
Name: Tarquinne Lawson
Formerly Maisie Taylor
Furcadia Alt: Tarquinne
Age: Appears in early 20s
Gender: Male
Height: 5'6"
Weight: 140lbs. Athletic build, Broad-shouldered
Species: Human
Subspecies: Vampire
Occupation: Patrician Middleman of Clan Ouroboros, Assistant to Arron whereever he may go
Skin: White, very pale
Hair: Black, cut short with side-swept bangs
Markings/Scars:
• Various scarring around throat (NPC Sire/Maker)
• Ritual Tattoo, located on lower leg (left).
• Eye Tattoo, located on right shoulder-blade
Extra appendages: None
General appearance:
The androgynous vampire was an introverted sort, who displayed a noticeable social anxiety around crowds or new faces with a penchant for fidgeting when unnerved. Pale was his complexion, while eyes were an icy-blue in hue. Although his outfits were well-kept and neat, his dark hair was often not. A scarf rested around his throat to often conceal scars, though despite the marred flesh, he spoke with no rasp to his tone and a pair of dark gloves was always a staple to his attire. A dagger and sword rested at his belt, the latter a thin blade with gems at the hilt.
Mental:
Personality: Quiet, anxious at times, but with a tendency to be snarky.
Fears: Fire, Dragons, Deep Water
Alignment: True Neutral (Undecided or Balanced)
Statistics:
(This must be balanced!)
Strength (STR): Medium-Low
Dexterity (DEX): Medium
Constitution (CON): Medium
Intelligence (INT): Medium-High
Wisdom (WIS): Medium-Low
Charisma (CHA): Low
Combat, Abilities:
Strengths: Does not age, Enchanced senses, enhanced speed, resistant to poison or illnesses
Weaknesses: Silver, Fire, Sunlight (Can handle a bit at a time), Anything holy, Invitation
Weapons
Description: As it says! A simple rapier often sheathed at the hip with a hilt adorned in gems.
Description: A simple wooden mace, adorned with metal spikes attached via metal plating or 'screwed' in.
Description: Short-blade, complete with sheath.
Description: Enchanted, electrified mace. 'Purchased' from Xanthic, kept at his house.
Description: Daggers, Gold Dagger gifted to Merik (Ximzototh). Gift from Cenedril.
Description: An Obsidian Spear, enchanted to be nearly indestructible. Purchased from Dralt
A well-crafted steel dagger, sporting a sapphire on the pommel. Won from Rose Ranger's archery contest.
Armor: Leather Chestpiece with Bits of Chainmail and Fur added as decoration. Worn only when necessary.
Natural Abilities:
Ability: Shape-Shifting (Novice)
Description: Quinne holds the ability to shapeshift into a wolf, but it's painful and they tend to avoid it unless absolutely necessary. The wolf's size and build is normal for the species, and he has a dark coat with some white on his chest. He can also shapeshift into a monstrous bat, but does his best to avoid it, as he has little control over the form once he's changed.
Other times, they can turn into smoke, but can be involuntary when he's stressed out as it's often a defense mechanism. Lately, he's been learning some control over it through repeated self-training. As smoke, they're both unable to touch and unable to do anything to another person. It's a defense mechanism mostly, used to escape a bothersome situation or can be utilized to get into places.
Ability: Enhanced Senses
Description: Nothing really out of the ordinary for a vampire, but focused around the speed aspect.
Ability: Blood Magic
Description: Description: A growing skill, Quinne's capabilities with blood magic aren't extremely advanced or powerful, but he's still going through training under the tutelage of Master Serenity or through secret, consistent practice. At the moment, he is capable of the following:
• Seeking creatures through their blood, as long as the blood is fresh.
• Picking up on different qualities of blood, regardless of the source.
• Controlling creatures through their blood, though currently limited to feral animals. The size of the animal is a factor in how long he can manage his control, though anything around the size of a cat doesn't take too much out of him.
• Creating weapons with blood, be it his own or another's. Quinne cannot create anything larger or more advanced than a sword.
'Time Magic'? - Gained from a Ritual and His Tattoo
The tattoo will stay with his soul forever and is located on his left leg, burned into the flesh. The tattoo itself is visible and will glow, as a possible indicator to something time/space related. Quinne can sense/is aware of shifts in time, rifts and may be pulled through them from time to time. He'll always know what time it is.
Learned Abilities:
Ability: Fencing/Swordplay
Description: Mostly just with a rapier, and enough to get them by in a fight
Ability: Multiple Languages
Description: Quinne is able to speak English, French (Minor), Spanish and some Latin, writes in primarily English and French. Sign Language, taught by Merik.
Ability: Horseback Riding
Description: Along with proper care of said horse and the saddle or reins
Ability: Archery/Firearms
Description: Intermediate skill at best. Quinne isn't greatly skilled with a bow and takes some time hitting his target if it's moving, the same with his gun skills. He's got some idea of proper care with most and prepping a flintlock for usage.
Ability: Self-Transfiguration
Description: A new skill, though focused on making certain changes to his form to be completely male in public. To conserve energy, Quinne doesn't utilize it as much in private (or in his home) or around those he trusts. It's not something he can use in combat, but he is learning to better control shape-shifting into his other forms without losing control of his humanity.
Other:
RPR Profile: http://www.rprepository.com/tarquinne/
Notes: None
Approved. -Berry
(Probably gonna make a new new group with me as the main mod though)
(Probably gonna make a new new group with me as the main mod though)
Moderators: Tar Annabella Talbot (played by BlackberryFae) MadRatBird