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Early in the morning just after the sun rose over the Lorewood soldiers could be seen going about the settlement. They appeared to be tacking up a flowing piece of parchment that took up a great deal of the boards. Upon closer inspection it was revealed to be an arrest warrant, and it reads as follows...

WANTED
Late last night as screams could be heard from the forest, a priestess was dragged into the Infirm. She confesses being assaulted by a mouse named Shahir, brown in color and often clothed in black. It has also come to my attention that the mouse has been speaking out against Our Majesty, King Callistin, First of His Name in public places to insight riots and the like. For these crimes I am issuing an arrest on his person. It has come to my attention that this coward may fight back using dirty and deadly tactics so please use any and all caution around him. If you have any information regarding his whereabouts please bring it to either myself or a soldier.
REWARD FOR CAPTURE 10 SUNS - REWARD FOR INFO 5 SUNS
-- Ser Rexington

Soldiers can be seen patrolling at all hours, more watchful than usual and very quick to apprehend anyone that might look suspicious and throw them in the gaol for further questioning. For those who can not read, a soldier could be begrudgingly asked to read it to them.

(Please see Rexington with any IC information regarding this warrant, or just whisper it to me and say it was given to a soldier if you'd rather not RP it out. :) Happy Hunting!)

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Just after sunset the soldiers could be seen surging to the Lorewood across the bridge, a certain Knight not far behind them yelling, "Don't let him get away or I'll have your tails!" While rumors buzz about the exact fate of Ser Rexington, on thing is apparent: he was grievously wounded. Some say there were rebel assassins in the forest, others that he was best by a single man. Whichever, the Knight can be found in the Infirm recovering with two soldiers flanking his bed.
~*~

As the sun rose, some of the soldiers appeared to be replaced the warrant posters just placed up the night before. These ones are decidedly bolder writing while the men are largely not with their Commander in ruins. The posters read as follows:

WARRANT
A Rebel Assassin Shahir has lured a Knight into a trap within the Lorewood and near killed him. What was once only talk of treason has become attempted assassination on a Greater Noble and Knight. His capture is more important now than it was before after he assaulted a priestess and spoke against His Majesty the King, long may he reign. If you have any information regarding the whereabouts of such a dangerous man please bring it to a soldier-- and if you are found harboring him you will be considered a rebel and branded a traitor, punishable by death.
ALIVE 20 SUNS - DEAD 10 SUNS
-- Ser Rexington

When questioned about the subject, the soldier's story is the same: that an assassin attacked their Commander like a coward in the dark, setting a trap and nearly killing him.
Just after the sun dipped below the tips of the Lorewood trees a group of three soldiers began their way about the settlement. At each sign post they stopped and at each sign post they removed the warrants posted. In place was a smaller parchment that doesn't appear to have been written by the manx-Knight based on the blocky, bolder writing as if someone had held the quill down for too long.

WARRANT
Desert Mouse Shahir wanted for attempted assassination of Greater Noble and Knight Ser Rexington ti'Balsamud.
- Reward for information regarding his whereabouts: 5 Golden Suns
- Reward for presentation of his body: 10 Golden Suns
- Reward for capturing him alive: 20 Golden Suns
- FINE FOR PROVIDING FALSE INFORMATION: 10 Silver
To be considered dangerous and armed. Fugitive last seen at large in the Lorewood.


This time the patrols into the forest have been centered on the Eastern portion and there are rumors they're closing in on the criminal as he makes his way back toward the traitorous Darvin county. The soldiers are rather tight-lipped on much else aside from providing the information on the warrant itself.
This evening all soldiers were withdrawn from the Lorewood and ordered to go back to their usual patrol. Some say it is due to the incoming sweep from the North, others that the Knight has given up on looking. No matter the reason there is no longer and searches being conducted within the forest itself.
Those in the area between the Lorewood and the Temple might have witnessed a brutal struggle between a blue-gray Knight, a brown leonine soldier, and the fugitive mouse. The darkness made much of what transpired hard to see but by the end of it everyone was largely unharmed and moving toward the bridge. Curiously a rather huge bull arrived just in time to help transport the prisoner.

The trio landed at the gaol where they all remained for some time. Currently there is a no-admittance policy and if asked a guard would state it is due to the high-risk of the criminal involved!


To impede any attempt to spring the prisoner there are two soldiers upstairs and two down, one infront of the door outside and another patrolling around the building. Anyone caught trying to interfere in any way will be caught and detained and the soldiers are authorized to use force if it means securing their mission. If things are not going their way they will blow the warning horn and summon more guards.

Any questions on the matter may be addressed to Ser Rexington ti'Balsamud.

This also goes for other Knights or soldiers trying to enter. They are required to have special permission to see the criminal or be supervised by Rexington.

(The addition of heavy guard into the equation was to make this a high-risk but high-payoff situation. Basically if your character or others try and rescue Shahir they will need to come up with plan to do so! They will have limited time to complete their mission once it starts and if a soldier becomes alerted to their presence the clock will start to tick even further! Feel free to try and spring him but keep in mind it is no easy feat and if you have any questions give me (or a mod!) a whisper. :D)

Moderators: Calliste Ahmose (played by FishyFi) Mikhael Solberg (played by minizeries)