[ALL GOT INFO WILL BE MOVED HERE IN THE NEAR FUTURE]
History
Creation
The Goliath Orcs were the 3rd Rexian race to come in to being and their creation was the doing of Hademus in blatant defiance of Rexiamus. Hademus created the Goliath Orcs as a challenge to the recently created dwarves. Hademus also created the Goliath Orcs to cause chaos and fear in Rexia. Hademus purposefully made the Goliath Orcs far bigger than the Elves and Dwarves as well as leagues stronger physically than both so as to strike fear in both.
Early Expansion
It wasn't long before the Goliath Orcs elected their first king, Bellanorius Ironjaw, and began raising a militia of sorts to serve as their temporary military. Both the dwarves and elves sent diplomats to the Territories in efforts to make friends with them, but the diplomats they sent were torn to ribbons before they could figure out the only language orcs spoke at the time was Old Orcish.
The Territories finished raising their militia and immediately began marching outward from their only settlement. The Dwarves and Elves separately met them on the battlefield en masse, but were quickly overwhelmed by the sheer might of the Orcs.
Middle History
Bellanorius Ironjaw, from then on known as Bellanorius Ironjaw the Conqueror, continued defeating the dwarves and elves on the field of battle and expanding his territory to the size it is today until finally Rexiamus stepped in and stopped their expansion in its tracks. Bellanorius had angered Rexiamus and was struck down by a lightning bolt. Bellanorius's firstborn son, Vindicus Ironjaw, then assumed control of the Territories. Vindicus soon discovered a large mountain range in the center of the Territories and named it the Bellanor Mountains in memory of his father. Vindicus then helped start the first stone, gold, and Mithril mines within the Territories. With these materials, Vindicus ordered the construction of border walls around the Territories.
Landmarks/Buildings
Ironjaw Castle
The residence of His Majesty King Graynax Ironjaw I, Regalia and the Royal Ironjaw Family. It sits atop a full vertical cliff and is constantly patrolled by Heavy Royal Guards
Royal Mound
Bellanor Mountains
[Move in progress]
Weapons
Swords
Orcish Shortsword
Orcish Dual Shortsword
Orcish Arming Sword
Orcish Dual Arming Sword
Orcish Bastard Sword
Orcish Dual Bastard Sword
Orcish Longsword
Orcish Greatsword
Axes
Orcish Battleaxe
Orcish Waraxe
Orcish Great Axe
Orcish Halberd
Polearms
Orcish Spear
Orcish Flag Spear
Orcish Pike
Orcish Flag Pike
Orcish Javelin
Orcish Flag Javelin
Orcish Great Scythe
Orcish Halberd
Orcish Flag Halberd
Ranged
Orcish Short Bow
Orcish Longbow
Shields
Orcish Scutum
Orcish Spike Edged Scutum
Orcish Razor Edged Scutum
Artillery/Siege Equipment
Orcish Onager
Orcish Trebuchet
Orcish Ballista
Orcish Ram
Orcish Siege Tower
Other
Orcish Mage Staff
Orcish Standard
Vehicles
Orcish 2-Man War Chariot
Orcish 4-Man War Chariot
Orcish 6-Man War Chariot
Orcish War Carriage
Orcish War Horn
Orcish War Drum
NPC Types
MILITARY
Orc General
Orc Spearman
Orc Swordsman
ROYAL GUARD
Orc Royal Guard Captain
Orc Border Guard Captain
Orc Border Guard
Orc Town Guard Captain
History
Creation
The Goliath Orcs were the 3rd Rexian race to come in to being and their creation was the doing of Hademus in blatant defiance of Rexiamus. Hademus created the Goliath Orcs as a challenge to the recently created dwarves. Hademus also created the Goliath Orcs to cause chaos and fear in Rexia. Hademus purposefully made the Goliath Orcs far bigger than the Elves and Dwarves as well as leagues stronger physically than both so as to strike fear in both.
Early Expansion
It wasn't long before the Goliath Orcs elected their first king, Bellanorius Ironjaw, and began raising a militia of sorts to serve as their temporary military. Both the dwarves and elves sent diplomats to the Territories in efforts to make friends with them, but the diplomats they sent were torn to ribbons before they could figure out the only language orcs spoke at the time was Old Orcish.
The Territories finished raising their militia and immediately began marching outward from their only settlement. The Dwarves and Elves separately met them on the battlefield en masse, but were quickly overwhelmed by the sheer might of the Orcs.
Middle History
Bellanorius Ironjaw, from then on known as Bellanorius Ironjaw the Conqueror, continued defeating the dwarves and elves on the field of battle and expanding his territory to the size it is today until finally Rexiamus stepped in and stopped their expansion in its tracks. Bellanorius had angered Rexiamus and was struck down by a lightning bolt. Bellanorius's firstborn son, Vindicus Ironjaw, then assumed control of the Territories. Vindicus soon discovered a large mountain range in the center of the Territories and named it the Bellanor Mountains in memory of his father. Vindicus then helped start the first stone, gold, and Mithril mines within the Territories. With these materials, Vindicus ordered the construction of border walls around the Territories.
Landmarks/Buildings
Ironjaw Castle
The residence of His Majesty King Graynax Ironjaw I, Regalia and the Royal Ironjaw Family. It sits atop a full vertical cliff and is constantly patrolled by Heavy Royal Guards
Royal Mound
Bellanor Mountains
[Move in progress]
Weapons
Swords
Orcish Shortsword
Orcish Dual Shortsword
Orcish Arming Sword
Orcish Dual Arming Sword
Orcish Bastard Sword
Orcish Dual Bastard Sword
Orcish Longsword
Orcish Greatsword
Axes
Orcish Battleaxe
Orcish Waraxe
Orcish Great Axe
Orcish Halberd
Polearms
Orcish Spear
Orcish Flag Spear
Orcish Pike
Orcish Flag Pike
Orcish Javelin
Orcish Flag Javelin
Orcish Great Scythe
Orcish Halberd
Orcish Flag Halberd
Ranged
Orcish Short Bow
Orcish Longbow
Shields
Orcish Scutum
Orcish Spike Edged Scutum
Orcish Razor Edged Scutum
Artillery/Siege Equipment
Orcish Onager
Orcish Trebuchet
Orcish Ballista
Orcish Ram
Orcish Siege Tower
Other
Orcish Mage Staff
Orcish Standard
Vehicles
Orcish 2-Man War Chariot
Orcish 4-Man War Chariot
Orcish 6-Man War Chariot
Orcish War Carriage
Orcish War Horn
Orcish War Drum
NPC Types
MILITARY
Orc General
- Type: Military Commander
- Transportation:
Orcish Cavalry Marching Formation or
Orcish Infantry Marching Formation or
Orcish General's War Wagon or
Orcish Infantry Transport Wagon - Armor:
Super Heavy Reinforced Mithril Plate Armor covered by Chainmail Shirt.
Carries Super Heavy Reinforced Mithril Scutum Shield with Spike Ring and Forward Facing Spikes or Super Heavy Reinforced Mithril Kite Shield with Spike Ring and Forward Facing Spikes. - Weapons:
Fire enchanted Super Heavy Mithril 20 foot Pike,
Fire enchanted Super Heavy Mithril Dual Orcish Broadsword / Falchion / Arming Sword or Heavy Orcish Longbow,
2-8 Heavy Orcish Javelins (8 if on horseback),
Orcish Scutum Shield with Spike Ring and Forward Facing Spikes (Orcish Kite Shield with Spike Ring and Forward Facing Spikes if Orcish Longbow is carried)
2 Orcish Daggers,
Large Orcish Quiver (if Longbow is carried)
Orc Spearman
- Type: Military
- Armor: Light Mithril Plate Armor covered by Chainmail Shirt.
Carries Light Reinforced Mithril Scutum Shield with Spike Ring - Weapons:
Light to Medium Mithril 20 foot Orcish Pike,
Light to Medium Mithril Orcish Broadsword,
2 Light or Medium Orcish Javelins,
Orcish Scutum Shield with Spike Ring,
Light Knee and Elbow blades,
2 Orcish Daggers
Orc Swordsman
- Type: Military
- Armor: Light Reinforced Mithril Plate Armor
Carries Light Reinforced Mithril Scutum Shield with Spike Ring - Weapons:
1-2 Light to Medium Orcish Falchions, Broadswords, or Arming Swords,
4 Light or Medium Orcish Javelins,
Orcish Scutum Shield with Spike Ring (shield is not carried if dual wielding swords),
Light Knee and Elbow blades,
2 Orcish Daggers
ROYAL GUARD
Orc Royal Guard Captain
- Type: Military
- Armor: Heavy Mithril Plate Armor covered by Chainmail Shirt.
Carries Heavy Reinforced Mithril Scutum Shield or Heavy Reinforced Mithril Kite Shield - Weapons:
Enchanted Heavy Mithril Orcish Spear/Pike,
Enchanted Heavy Orcish Falchion (Single bladed sword) or
Enchanted Heavy Orcish War Bow,
2 Orcish Javelins,
Orcish Scutum Shield with Spike Ring (Orcish Kite Shield if War Bow is carried),
Heavy Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if War Bow is carried)
- Type: Military
- Armor: Heavy Reinforced Mithril Plate Armor
Carries Heavy Reinforced Mithril Scutum Shield or Heavy Reinforced Mithril Kite Shield with Spike Ring and Forward Facing Spikes - Weapons:
Orcish Spear,
Enchanted Heavy Orcish Falchion
Enchanted Heavy Orcish Broadsword or Enchanted Heavy Orcish Longbow/War Bow,
4 Heavy Orcish Javelins,
Orcish Scutum Shield with Spike Ring and Forward Facing Spikes(Orcish Kite Shield with Spike Ring and Forward Facing Spikes if bow is carried)
Heavy Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if Bow is carried)
Orc Border Guard Captain
- Type: Military
- Armor: Heavy Mithril Plate Armor
Carries Heavy Mithril Scutum Shield - Weapons:
Heavy Orcish Riding Spear (if on horseback) or Heavy Orcish Spear/Pike (If on ground)
Heavy Orcish Longsword or
1-2 Heavy Orcish Arming Swords or
1-2 Heavy Orcish Shortswords or
1-2 Heavy Orcish Falchions or
Heavy Orcish War Bow/Short Bow,
4 Heavy Orcish Javelins,
Orcish Scutum Shield with Spike Ring (Orcish Kite Shield with Spike Ring if Orcish War Bow/Short Bow is carried),
Heavy Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if War Bow/Short Bow is carried)
Orc Border Guard
- Type: Military
- Armor: Heavy Mithril Plate Armor
Carries Heavy Mithril Scutum Shield with Spike Ring or Heavy Mithril Kite Shield with Spike Ring - Weapons:
Heavy Orcish Spear,
1-2 Medium Swords of various types or Orcish Heavy Longbow / War Bow / Short Bow,
4-6 Orcish Medium Javelins (4 if Dual wielding swords or carrying bow, 6 otherwise),
Orcish Scutum Shield or Orcish Kite Shield (Kite Shield if bow is carried),
Medium Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if bow is carried)
Orc Town Guard Captain
- Type: Military
- Armor: Medium Reinforced Mithril Plate Armor
Carries Medium Reinforced Mithril Scutum Shield with Spike Ring or Medium Reinforced Mithril Kite Shield with Spike Ring - Weapons:
Medium Orcish Spear or Medium Orcish Pike (if on ground) or Medium Orcish Riding Spear (if on horseback),
Medium Sword or Bow,
4-6 Medium Orcish Javelins (4 if Dual wielding swords or carrying bow, 6 otherwise),
Orcish Scutum Shield or Orcish Kite Shield (Kite Shield if Bow is carried),
Medium Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if Bow is carried)
Orc Town Guard- Type: Military
- Transportation:
Orcish Infantry Marching Formation or
Orcish Infantry Transport Wagon - Armor: Medium Reinforced Mithril Plate Armor
Carries Medium Reinforced Mithril Scutum Shield with Spike Ring or Medium Reinforced Kite Shield with Spike Ring - Weapons:
Medium Orcish Spear / Medium Orcish Pike (if on ground) or Medium Orcish Riding Spear (if on horseback),
1-2 Medium Swords or Medium Bow,
4-6 Medium Orcish Javelins (4 if Dual wielding swords or carrying bow, 6 otherwise),
Orcish Scutum Shield or Orcish Kite Shield (Kite Shield if Bow is carried),
Medium Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if Bow is carried)
Orcish Cavalryman- Type: Military
- Transportation:
Horseback or
Orcish Cavalry Marching Formation - Armor: Medium Mithril Plate Armor
Carries Medium Mithril Kite Shield with Spike Ring - Weapons:
Medium Orcish Riding Spear / 1-2 Medium Orcish Swords or Medium to Heavy Orcish Riding Bow,
2-4 Heavy Orcish Javelins (2 if Bow is carried),
4-6 Medium Orcish Javelins (4 if Bow is carried),
Orcish Kite Shield with Spike Ring (not carried if Dual wielding swords),
Medium Knee and Elbow blades,
2 Orcish Daggers,
Large Orcish Quiver (if Bow is carried)
- Type: Military
- Armor: Light Mithril Plate Armor
- Weapons:
Orcish War Scythe,
Giant Orcish Sling,
Giant Orcish Buckler,
Super Heavy Knee and Elbow blades,
2 Giant Orcish Daggers,
Orcish Rock Pouch
Orc Nobleman- Type: Civilian
- Armor: Light Mithril Plate Armor
- Weapons:
Orcish Falchion or Shorrsword,
2 Orcish Daggers
Orc Merchant- Type: Civilian
- Armor: Heavy Orcish Boiled Leather Armor
- Weapons:
2 Orcish Daggers
Orcish Falchion,
Orcish Dagger
Orc Defector- Type: Criminal
- Armor: Light Orcish Boiled Leather Armor
Carries Medium Orcish Buckler - Weapons:
Orcish Light Longsword / Arming Sword / Broadsword / Falchion / Shortsword or Light Bow,
Orcish Buckler,
Orcish Dagger,
Small to Medium Orcish Quiver (if bow is carried)
- Type: Criminal
- Transportation:
Orcish Slaver's Wagon - Armor:
Light Songsteel Plate Armor
Carries Light Songsteel Buckler - Weapons:
Heavy Songsteel Orcish Greatsword / Longsword / Arming Sword or Heavy Songsteel Orcish Spear,
0-2 Light Songsteel Orcish Javelins,
Songsteel Buckler with Spike Ring,
1-2 Songsteel Orcish Daggers
- Type: Criminal
- Armor: Boiled Leather
- Type: Criminal
- Armor: Boiled Leather Armor
- Weapons:
Songsteel Shortsword,
Songsteel Buckler,
2 Songsteel Daggers
Creatures
Avian
Dragon
Gryphon
Wyvern
Pheonix
Lyre
Shadow Crow
Thunderbird
Falcon
Hawk
Owl
Eagle
Goliath Dragon
Goliath Gryphon
Goliath Wyvern
Goliath Pheonix
Goliath Lyre
Goliath Shadow Crow
Goliath Thunderbird
Goliath Falcon
Goliath Hawk
Goliath Owl
Goliath Eagle
Canines
Goliath Wolf
Goliath Arcane Wolf
Goliath Cerberus
Goliath Hellhound
Goliath Stormhound
Wolf
Arcane Wolf
Cerberus
Hellhound
Stormhound
Feline
Goliath Mountain Lion
Goliath Lion
Goliath Tiger
Goliath Cheetah
Mountain Lion
Lion
Tiger
Cheetah
Serpentine
Goliath Cobra
Demonic
Demon Scout- A normal demon weilding 2 demonic daggers
Demon Mage- Appears as a demon wearing a cloak and holding a demonic staff
- Uses a variety of magic to accomplish its goals. This includes, but is not limited to Elemental magic, soul stealing, and necromancy.
Demon Siren (Succubus)- Lures victims in with its pleasing looks by appearing as what the victim likes visually (i.e, if deep down you like cat girls, to you she will look like a woman with cat ears and a cat tail)
- Has also been known to sing a demonic song that sounds different, yet hypnotically pleasing to those that hear it, drawing them to the singer.
- Once the siren has a victim in grabbing range, it will grab the victim, restrain it with demonic restraints and eat it alive.
Demon Shapeshifter- Can initially appear as any npc or creature type but must reveal themselves to attack.
Demon Psychic- Uses psychic powers to convince the target to obey its bidding. Usually uses targets to kill non-demons and absorb their souls.
Other
Goliath Bear
Goliath Rock Golem
Rock Golem
Bear
Goblin
Moderators: DJHonore