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Locking topics of discussion? Sticking information? These are but the smallest of things that I am capable of!

Also, it would be good for those who come in afterwards to have easy access to information, so I shall tidy up my nearly spotless pile of information on Coronet as soon as I can.
I has suggestion

Could it be fun to for other players to be allowed to introduce something (significant) to another kingdom? Something like a plot with as end result a better standing between two nations, or perhaps some extra knowledge... This is probably happening already, but perhaps we could turn it into a main mechanic.

I suck at explaining, lemme give an example.

For instance: Coronet's adventurers got their sneaky little hands on a whole bunch of wild Ogres, which they want to transport back to the crater they come from. In this RP, they might have to traverse close by Vos Valkear, giving them the chance to try and free the Ogres. This could then end in one of two ways:

1. Coronet's soldiers are defeated, and Vos Valkear's soldiers takes the Ogres under their wing, allowing Ogres to be present in Vos Valkear as a new race.

2. Coronet's soldiers are capable of standing their ground, slaughtering every Vos Valkear soldier and taking the Ogres home as a prize to do whatever twisted thing they had planned with them.

Another example, regarding the chance to improve one's relationship:

A highly regarded citizen of Terel'Liren is near the lands of Equestria, under attack by changelings. This gives the chance for the ponies to fly in to this citizen's rescue. This can also end in various ways
1. The citizen is rescued, and will tell the king of the ponies' bravery, which would add to the relationship counter(?) of both the nations.
2. The citizen cannot be rescued, which leaves Terel'Liren guessing as to what happened to him. Nothing changes in the relationship (I know the ponies can just tell them but bear with me here)
3. Terel'Liren finds out about this, and blames the ponies for not getting to the citizen's aid in time. The relationship is worsened.

If I wasted people's time by pointing out what might already be happening: you're welcome.
As long as there aren't heroes flying in from all over the place, and the rp is happening within territory that the characters could inhabit, I don't see why not.

However, let's keep it reasonable. Though it may be fun to have your favorite character saving the day and what not, it may prove difficult to be at two places at once, if that character is already saving another poor soul. But, there is nothing wrong with say:

Vos Valkear finds ogres inside of a cave, near Coronet's boundaries, and a Coronet party comes by, decides to either

A. Have a picnic.
B. Kill everything.
C. Do both in some random order.

But! That doesn't mean that every-time the lizard men and women of Vos Valkear want to explore the cave for something spectacular, Coronet soldiers will arrive on the scene, as they cannot be everywhere at once. Unless the lizard folk were to visit the same cave, over and over again. That may draw attention.

A map of all the kingdoms would prove to be very useful, and I will leave it up to the players to fiddle with who pops up where, as long as it makes sense. An ogre, falling out of the sky and landing within the territory of the mountain mages, followed by several catapulted lizard folk, is not a very good example of making sense.
True, I might have been a bit overzealous with the idea. There does need to be consistency in what happens when, and what I explained did lack that. Still, I think we might need some rule on the matter of expanding at least.

There might be players among us who would want to expand sooner or later. Perhaps we could implement some sort of mechanic on allowing how fast a kingdom can grow.
Well, I've already submitted a map of Terel'Liren, and there's one of Equestria up, so all we need is for other Kingdoms to submit their on maps, and then we can stitch them together into a map of the world or region or whatever. It'd make things like traveling and expanding and things easier.
I cannot blame the overzealous, as it is a very good idea. But, as to what I can produce as a map, may be considered to be very silly indeed. What I think I know is thus:

Coronet is surrounded by mostly open plains.
To the South-East, lies the more hilly area, and further, the swamps of Vos Valkear.
To the North-East lies the mountains of Terel'Liren.
To the West, open plains and eventually Ellaram.
Far, far to the North West is the happy kingdom of magic wielding ponies.
The Islands of Snow are out in the ocean, somewhere, though no person of Coronet knows of the kingdom's existence.
Turns out that I can't edit my information topic for Terel'Lirem because it's locked. Is there anyway to lock it for everyone except the topic creator, or can you just unlock it?
Hmm, I am uncertain whether or not I can limit the editing to only the creator, but I can certainly unlock it. Perhaps a your idea could be sent to Kim, in the suggestion thread! Wouldn't that be an interesting idea~

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