Oop: lol, sorry caramel, i post a pic soon, debating if i should color or not. and, like i said, we could experiment with the separation with topics. if it doesn't work we could just merge them bak together. but thats not my decision to make. sketch is the one who made this group, therefor it his his decision. who knows? as sketch has it on his last reply, it could possibly be easier to track. now my question is, should we put the decision to a vote? or use the little dice roll at the bottom of the type box (i have no clue how it works)?
Oop:IDK How the dice roll thing works either But yeah, and Caramel I would give the profile for Niche Characters, but I have no clue what it would be. The fact that it isn't focused on one character makes giving it an icon slightly more difficult. But yeah I figure we should atleast try it.
Oop: looks like it works like/similar to D&D. it seems like multiple dice rolls can be applied, rolls1-10. sides range from 2, 4, 6, 8, 10, 12, 20, 100. with a positive and negitive modifier.
Oop: I have no idea how the dice in DnD work
Oop: in D&D you have to roll for chance of success in every action(for instance battle moves, social moves like prersuation, and how successful each action was). depending on the DM(dungeon master)a dice 20 is the dice they use to determan this. 10 and up can be as a success, 9 and down a failure. 1s are to be re-rolled up to 2-3 times. if dice still lands with the 1 side strait up, it is considered such a horrific failure, your character can receive alot of damage,or die from it. spells backfire. and weapons land on there holders toes and such. however, if the dice lands with the 20 side strait up, it is considered a crit. most DMs make players re-roll to comfrim the crit. 20 side lands are considered to be move so perfectly executed, if the player holds a powerful enough weapon, they can preform insta-kills. or anything with a chance of failure will not fail, unless the NPC is a much higher level than the player. DMS control the NPCs and the enemies. positive modifiers help players(power-ups, de-buffs for negitives, buffing for positive, healing, ect)these are normally rolled by players. negative modifiers hurt(like poison, fire, frost, ect) these would normally be rolled by the DM as 'positives'
Oop2: good lord, im an nerd .
Oop2: good lord, im an nerd .
Oop: Ooooooooooooooooookay. That kinda helped ut yeah I think we'll try the new threads for the multiple stories to see how well that works, and if it doesn;t turn out well we could just hop back into this one. Would yall rather make the threads, or should I?
Oop: sure, go a head and make the threads( i have no clue how to make the threads) im a techno-caveman still.
Oop: Aright. Where do you want Kaili to be in her thread?
Oop: to have somehow ended up in the autobot base. either by mistake or leaded in.
Oop: Okay I figure we could work something out there. Send me a PM and we can figure it out n' shtuff
Near earth's atmosphere
"Are we there yet?" The lavender and green femme stretched her arms, they reached above her head toward the ceiling. "We've been on this ship for days! We have to be close to something."
"Are we there yet?" The lavender and green femme stretched her arms, they reached above her head toward the ceiling. "We've been on this ship for days! We have to be close to something."
Oop: No I meant for you to make a new intro thread I should probably switch the title to closed