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General Setting

  • The main mechanics of this fantasy based setting is magic, adventure, and an overarching story. Mainly, magicians allow the prosperity of taking down the bad guy, while introducing new people to the art itself, allowing for more wizards and witches to fight the forces of darkness. Evil is always knocking at Fate's door, so Heroes are always needed.

    Magic, as stated before, works on the concept of making energy into a real Classical Element. But instead of it being the classical 4, there's...quite a lot. Just imagine Doodle God or Little Alchemy, but you can summon it, okay? That makes sense.

    That's the bare bones of what the magic system is. It'll be explained later, in detail, on another tab.
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