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I feel like the rules should be simple, but I will go over them in detail here~
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1. No Godmodding, powerplay, etc. A good practice is to always
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2. On that note, what I say happens is final. I have had a lot of experience GMing tabletop games, so I promise I won't be unfair and godmod, powerplay, etc myself. However, given the context of the role play and the constant threat of death around every corner, I feel there needs to be a mediator when one person disagrees with another.
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3. If your character dies, no that does not mean you are out of the group. Feel free to add another in, I shall introduce your character in a way that we can both agree on, that will also be creative.
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4. yes there will be a way to get out, I have a series of events that I will run through with you guys and results and other plans I have made based on a random chance-type thing I've come up with using a d100. However, that does not mean you should be actively avoiding and looking for every way to escape. Though it is ultimately your choice, this role play isn't necessarily about survival or escape, it's about what happens as a result of all of these monstrosities being let loose in this labyrinth.
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5. I may add one or two others, but only if it is 1. someone one of you know, and 2. you all agree on it.
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6. if you have any questions, feel free to ask.