Grimoire is for the gaining Spells that you learn as you do quests and so that you may level up.
How to gain spells and level up
How gain more spells in each Magic Ability:
You will need to use 2 of the previous Spells each 3 times then you may gain the next Spell.
Apply to me for new Spell.
How to gain a new Ability:
You will need to have used all of your Level spells 3 times in one Ability.
Apply to me for new Ability.
How to advance to a new Title/Level:
You will need to have used all of the spells in the previous level at least 3 times.
Apply to me for new Title.
If you keep accurate records, I can check faster and get your new Spell, Ability or Title faster.
Here is the way I keep track of my Spells:
Spell Type:
Spell itself:
What Spell is used:
1. For: Battle, Chore, Practice Battle
Date:
2. For: Battle, Chore, Practice Battle
Date:
3. For: Battle, Chore, Practice Battle
Date:
Once you have used that Spell 3 times, there is no need to record it again.
How to gain spells and level up
How gain more spells in each Magic Ability:
You will need to use 2 of the previous Spells each 3 times then you may gain the next Spell.
Apply to me for new Spell.
How to gain a new Ability:
You will need to have used all of your Level spells 3 times in one Ability.
Apply to me for new Ability.
How to advance to a new Title/Level:
You will need to have used all of the spells in the previous level at least 3 times.
Apply to me for new Title.
If you keep accurate records, I can check faster and get your new Spell, Ability or Title faster.
Here is the way I keep track of my Spells:
Spell Type:
Spell itself:
What Spell is used:
1. For: Battle, Chore, Practice Battle
Date:
2. For: Battle, Chore, Practice Battle
Date:
3. For: Battle, Chore, Practice Battle
Date:
Once you have used that Spell 3 times, there is no need to record it again.
Set up for your grimoire.
Ima Student's Grimoire
Ima Student's Abilities:
Primary: Mental/Mind Control Magic
Secondary: Fire/Heat Magic
3rd:Water Magic
Spells that Ima Student have learned.
New Spells for Ima Student to work on.
Once you have passed this Level, I will update your Grimore with new Spells.
Ima Student's Grimoire
Ima Student's Abilities:
Primary: Mental/Mind Control Magic
Secondary: Fire/Heat Magic
3rd:Water Magic
Spells that Ima Student have learned.
Student
Basic Core Elements
Air/Wind Magic
1. Make a small breeze
2. Gusts- short blast of wind that lasts 30-40 seconds
3. Blasts of wind – can last up to 10 to20 minutes depending on experience and stamina
1. Make a small breeze
2. Gusts- short blast of wind that lasts 30-40 seconds
3. Blasts of wind – can last up to 10 to20 minutes depending on experience and stamina
Earth Magic
1. Trembling- Make ground tremble
2. Rising 1-Make ground rise up into a mole hill
3. Rising 2-Make ground rise up into a hill
4. Shaking- Make pebbles move
1. Trembling- Make ground tremble
2. Rising 1-Make ground rise up into a mole hill
3. Rising 2-Make ground rise up into a hill
4. Shaking- Make pebbles move
Fire/Heat Magic
1. Make a spark
2. Small flame
3. Heat something up
4. Fire balls
1. Make a spark
2. Small flame
3. Heat something up
4. Fire balls
Water Magic
1. Make water move without touching
2. Pull water out of air
3. Water Spout- a small water devil
1. Make water move without touching
2. Pull water out of air
3. Water Spout- a small water devil
Inside of the Body Magick
Mental/Mind Control Magic
1. Mind bonding – a close bond with a specific creature
2. Telepathy – Ability to speak mind to mind
3. Telekinesis- ability to move objects or bend objects
1. Mind bonding – a close bond with a specific creature
2. Telepathy – Ability to speak mind to mind
3. Telekinesis- ability to move objects or bend objects
New Spells for Ima Student to work on.
Apprentice
May travel with Wizard/Wizardess
May travel with Wizard/Wizardess
Basic Core Elements
Air/Wind Magic
1. Make a small breeze
2. Gusts- short blast of wind that lasts 30-40 seconds
3. Blasts of wind – can last up to 10 to20 minutes depending on experience and stamina
4. Create and manipulate wind currents
5. Make a sturdy wind- lasting for up to an hour depending on experience
1. Make a small breeze
2. Gusts- short blast of wind that lasts 30-40 seconds
3. Blasts of wind – can last up to 10 to20 minutes depending on experience and stamina
4. Create and manipulate wind currents
5. Make a sturdy wind- lasting for up to an hour depending on experience
Earth Magic
1. Trembling- Make ground tremble
2. Rising 1-Make ground rise up into a mole hill
3. Rising 2-Make ground rise up into a hill
4. Shaking- Make pebbles move
5. Shaking- Make Rocks move
6. Rising 3-Make ground rise up into a mountain
7. Able to near instantly grow small amount of crops from seed to maturity.
1. Trembling- Make ground tremble
2. Rising 1-Make ground rise up into a mole hill
3. Rising 2-Make ground rise up into a hill
4. Shaking- Make pebbles move
5. Shaking- Make Rocks move
6. Rising 3-Make ground rise up into a mountain
7. Able to near instantly grow small amount of crops from seed to maturity.
Fire/Heat Magic
1. Make a spark
2. Small flame
3. Heat something up
4. Fire balls
5. Heat wave- waves of a heat forced towards an object or creature
6. Flame throwing- a sturdy stream of fire
1. Make a spark
2. Small flame
3. Heat something up
4. Fire balls
5. Heat wave- waves of a heat forced towards an object or creature
6. Flame throwing- a sturdy stream of fire
Water Magic
1. Make water move without touching
2. Pull water out of air and make it rain
3. Water Spout- a small water devil
4. Throw a stream of water
5. Misting/Fog- the creating of a thin fog (mist) to a thick can’t see through water shield (fog)
1. Make water move without touching
2. Pull water out of air and make it rain
3. Water Spout- a small water devil
4. Throw a stream of water
5. Misting/Fog- the creating of a thin fog (mist) to a thick can’t see through water shield (fog)
Inside of the Body Magick
Mental/Mind Control Magic
1. Mind bonding – a close bond with a specific creature
2. Telepathy – Ability to speak mind to mind
3. Telekinesis- ability to move objects or bend objects
4. Teleport to known/previously been to places
5. Levitation- the ability to float
Mental/Mind Control Magic
1. Mind bonding – a close bond with a specific creature
2. Telepathy – Ability to speak mind to mind
3. Telekinesis- ability to move objects or bend objects
4. Teleport to known/previously been to places
5. Levitation- the ability to float
Extra Class
Plants- Find all the plants on the list
Plants- Find all the plants on the list
Once you have passed this Level, I will update your Grimore with new Spells.
In order for Ima Student to move up the Ranks. she must get stronger and use both her old Spells and learn how to Use her new Spells. To do this she must do each spell 3 times to pass the Spell and have it 'Memorized.' To prove that she has used a Spell 3 times, she must log the Spell 3 times using this form:
Spell Number
Uses:
1.
2.
3.
Ima Student does this for all of the Magic Spells that she needs to learn.
Spell Number
Uses:
1.
2.
3.
Air/Wind Magic
Spell Number 4. Create and manipulate wind currents
Uses:
1.
2.
3.
Spell Number 5. Make a sturdy wind- lasting for up to an hour depending on experience
Uses:
1.
2.
3.
Spell Number 4. Create and manipulate wind currents
Uses:
1.
2.
3.
Spell Number 5. Make a sturdy wind- lasting for up to an hour depending on experience
Uses:
1.
2.
3.
Ima Student does this for all of the Magic Spells that she needs to learn.
You will get special Awards for doing the In House Work Detail. While it is not a Quest given to you, it shows people that you are willing to do a bit extra for a little extra pay. There well be a few that you can do while you are on a Quest.
More Updates will arrive when you finish the first 3 Quests.
More Updates will arrive when you finish the first 3 Quests.
Moderators: Other Characters (played anonymously) TheCreator7