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Glaas' RPR Page

Inspiration:
Player Name: Aine
Character Name: Glaas "Skywatcher" Elanithino
Class& Level: Cleric - Level 1
Race: Goliath
Background: Outlander
Alignment: Chaotic Good
Languages: Common, Giant, Orc

Proficiencies:
    Armor: Heavy Armor, Light Armor, Medium Armor, Shields

    Weapons: Martial Weapons, Simple Weapons

    Tools: Drum

HP Max/Current HP: 10/10
Hit Dice: 1d8
Armor Class[Dex Mod+Armor+Shield+Misc.]: 14
Exp: 0
Initiative: +0
Speed: 30
Spell Save DC: 13
Spell Attack Bonus: +5
Passive Wisdom[Perception]: 15

Stats
Strength: 19[+4]
Dexterity: 11[0]
Constitution: 13[+1]
Intelligence: 10[0]
Wisdom: 17[+3]
Charisma: 11[0]

Death Saves: Successes[1-2-3]/ Failures[1-2-3]

Treasure: Copper 0 Silver 0 Gold 0
Other/loot


Weapons:
    Mace: +6 to hit / 1d6+4 bludgeoning (simple weapon)

    Unarmed Strike: +6 to hit / 5 bludgeoning

    Javelin (x3): +2 to hit / 1d6 piercing / 30'&120' range

Features,Feats,Equipment & Notes:

Reactions
    Stone's Endurance: 1/short rest - as a reaction, reduce damage dealt to you by 1d12+1/short rest

    War Caster: You can use your reaction to make an opportunity attack to cast a spell that has a casting time of 1 action and targets only that creature.

    Wrath Of The Storm: 3/long rest - When a creature within 5' that you can see hits you with an attack, you can use your reaction to cause that creature to make a DEX saving throw (DC 13 or it takes 2d8 (choice of) lightning or thunder damage--half damage on successful save)

Cleric Features
    Divine Domain: Tempest (gives Wrath of the Storm as a reaction)

    Bonus Proficiencies: Martial Weapons & Heavy Armor

Goliath (race) Traits
    Natural Athlete: You have proficiency in the athletics skill

    Stone's Endurance: Reduce incoming damage as a reaction 1/short rest

    Powerful Build: You count as one size larger when determining your carrying capacity and the weight you can push, drag or lift.

    Mountain Born: You do not suffer penalties for being in high altitudes or cold climates

Feats
    War Caster: You have advantage on CON saving throws that you make to maintain your concentration on a spell when you take damage. You can perform the somatic components of spells even when you have weapons or a shield in one or both hands. You can use your reaction to make an opportunity attack to cast a spell that has a casting time of 1 action and targets only that creature.

Equipment
    Hide Armor, Dagger, Javelin (3), Mace, Backpack, Chalk, Clothes, Fishing Tackle, Healer's Kit, Lantern (hooded), Mess Kit, Oil (flask), Pot (iron), Rations (10 days), 50' Rope (hemp), Tent (2-person), Tinderbox, Torch (10), Waterskin, Drum, Amulet, String

Attuned Magical Items
    Shield Of Missile Attraction: While holding this shield, you have resistance to damage from ranged weapon attacks.

    Curse. This shield is cursed. Attuning to it curses you until you are targeted by the remove curse spell or similar magic. Removing the shield fails to end the curse on you. Whenever a ranged weapon attack is made against a target within 10 feet of you, the curse causes you to become the target instead.

Skills
    Acrobatics[Dex]: 0
    Animal Handling[Cha]: +3
    Arcana[Int]: 0
    *Athletics[Str]: 6
    Deception[Cha]: 0
    History[Int]: 0
    *Insight[Wis]: +5
    Intimidation[Cha]: 0
    Investigation[Int]: 0
    *Medicine[Wis]: +5
    Nature[Int]:0
    *Perception[Wis]: +5
    Performance[Cha]: 0
    Persuasion[Cha]: 0
    Religion[Int]: 0
    Sleight of Hand[Dex]: 0
    Stealth[Dex]: 0
    *Survival[Wis]: +5

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