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Meet the Avatar Tools subsite!

Posted by Kim November 7th 2023, 6:30pm
Meet the Avatar Tools subsite! https://avatartools.rprepository.com

It will allow artists to take one avatar accessory or hairstyle and automatically recolor it into all 75 supported color ramps, saving a huge amount of time. It is also host to a little test map on which you can test your avatar art in action -- including sitting in chairs, on the ground, laying in beds, and even expressions. There is also a small, still being developed help section with some info for artists wanting to try their hand at creating accessories or full custom avatars.

I spent many weeks after the end of the fundraiser doing hugely finicky tests and trials of various single-file frame layouts for avatars, deciding which poses to officially support, figuring out if we could offer additional poses in some situations for artists that wanted to put in the time to produce them (without forcing every artist to do it for every piece). It was mostly not that interesting to look at, although I did post about it a bit in the backer forum. Still, it was critically necessary work, and everything about avatars will flow from the decisions that were made then.

Once how avatar art will be handled was more or less squared away, it became possible to start producing guides for artists, to start creating an avatar builder that will take all the many pieces and assemble them together as unique, completed avatars, and to create all the tools on the above subdomain. :) I even have a great start on the code needed to create, save and edit multiple avatars per character, for wardrobe changes. It feels really good to see the project progressing in so many directions now!

I'm going to be going away for a bit at the end of the week - trying to get my holiday travel done early this year, before the crowds. :) So I've been plugging away to get these tools off my local computer and onto a site where I can use them on the road, and you can all play with them too. I'm really pleased with how it's starting to shape up!

Community Feedback

  1. Avitrathephoenix

    November 8th 2023

    11:53am

    HYPE HYPE HYPE!
  2. MercyInReach

    November 8th 2023

    11:50am

    Wow this looks so great and exciting!
  3. Kim

    November 8th 2023

    11:25am

    GOOD NEWS, EVERYONE!

    Material%20Guide,%20Wood.png

    Material%20Guide,%20Stone.png

    Material%20Guide,%20Metal.png

    Some of that exists! :D I guess I could create recolor tools for these babies too
  4. Avitrathephoenix

    November 8th 2023

    9:56am

    Clarification: along with the existing palettes

    Also spelling palettes properly
  5. Avitrathephoenix

    November 8th 2023

    9:32am

    That's kinda what I was thinking, yeah! Letting metal be swapped from near-future chrome to streampunk brass or post-apocalyptic rust, or changing a greek column from bright white marble to a hard granite or ominous obsidian would be handy for customizing features or even just visually connecting the red console to the red door, that kind of thing.

    Even just adding some material colours/textures to the existing pallets would be handy, both for this and for things like armour, cybernetics, or robotic characters.
  6. Kim

    November 8th 2023

    8:55am

    That's an interesting question! I suppose technically if you had a crate that was done in one of the specific pallete ramps, you could run it through the accessory changer... I'm not sure people will want 75 different colors of crate the same way they might want a shirt in all of the different colors? But maybe I could do some material swappers, like taking something colored to be gold and producing it in a bunch of other types of metal?
  7. Avitrathephoenix

    November 8th 2023

    6:25am

    This seems super useful! Easy customization will be a blessing for a lot of people, and planning a space for tutorials for creators is good forward thinking! If I can make digital art tools not explode when I touch them, or if I figure out how to be really smart with translucent paper, printing out the pose grid, and a scanner, this might be an interesting challenge to explore!

    Will this also happen for props? Being able to run pallets for crates, statues, doors, mysterious machines, etc. would be just as fantastic for environment customization!

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