1. The Wars Themselves
A. Wars are typically a series of posts made by a group of three or more players. Each one looking for dominance on the planet of Va'ri.
B. The wars continue until the players deam it finished, by their standards.
C. The wars are played by a series of journal like entries called logs, in which the commanders record the advancements of their group made each day.
D. There will be an "Official wars" created by the members and community, in which all players are welcome to join at all times.
2. General game mechanics
A. Every wars topic should have a few basic things stated in its rules. The first should be how races work. The official wars topic will have no set commander race, they should also state how projects work, as wella s describing units and how they work.
B. Soldiers, their amounts, and how they work shoukd also be stated.
c. Some other optional things include resources, war,achines, etc.
3. Waging War
A. When battling, a player should write small updates for for each counter attack from their commanders point of view. The attacker should be the first one too write the log.
B. A battle should also have a ,oderator to over see it and ensure the battle goes smoothly. A losses in the battle will be decided by the mods.
C. Players should not do unrealistic things, commanders can not march through hordes of enemy units unharmed, and infantry units can not destroy heavily armpred mechas with their bare hands.
D. Players cannot make fool proof plans, as they cannot knoe what their enemy is doing.
4. Players
1. Players must respect each other and the mods. Disputes should be settled politely.
2. All TOU rules apply.
3. Staff deserve your respect, they volunteer their time and effort to ensure things run smoothly.
A. Wars are typically a series of posts made by a group of three or more players. Each one looking for dominance on the planet of Va'ri.
B. The wars continue until the players deam it finished, by their standards.
C. The wars are played by a series of journal like entries called logs, in which the commanders record the advancements of their group made each day.
D. There will be an "Official wars" created by the members and community, in which all players are welcome to join at all times.
2. General game mechanics
A. Every wars topic should have a few basic things stated in its rules. The first should be how races work. The official wars topic will have no set commander race, they should also state how projects work, as wella s describing units and how they work.
B. Soldiers, their amounts, and how they work shoukd also be stated.
c. Some other optional things include resources, war,achines, etc.
3. Waging War
A. When battling, a player should write small updates for for each counter attack from their commanders point of view. The attacker should be the first one too write the log.
B. A battle should also have a ,oderator to over see it and ensure the battle goes smoothly. A losses in the battle will be decided by the mods.
C. Players should not do unrealistic things, commanders can not march through hordes of enemy units unharmed, and infantry units can not destroy heavily armpred mechas with their bare hands.
D. Players cannot make fool proof plans, as they cannot knoe what their enemy is doing.
4. Players
1. Players must respect each other and the mods. Disputes should be settled politely.
2. All TOU rules apply.
3. Staff deserve your respect, they volunteer their time and effort to ensure things run smoothly.
Moderators: Toxic_Ooze