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Rules

  • Speak. I am the Crimson One. The lies and the mist are not they, but I. You all know that I am One. Yes, and the One is I. Believers hearken to me! Twenty score men and seven thousand beasts. Heed my words and speaketh them to all, that they shall ever be obeyed even under the light of the proud and merciless sun. I shall bring down bitter vengeance upon thee and thou shalt suffer my eternal wrath. The beauty of the withering flower and the last struggles of the dying man, they are my blessings. Thou shalt ever call upon me and all that is me in the place that is silent.
    —The Crimson Ceremony

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  • The Rule of Harry

    "Someday, someone may experience these bizarre events. Hopefully, they will find my notes useful."
    —Harry Mason

    No meta-gaming. Do not use the knowledge of the games or the metaplot of the franchise as if your character is also aware of these things.
  • The Rule of James

    "This town is full of monsters! How can you just sit there and eat pizza?!"
    —James Sunderland

    No god-modding. Silent Hill is dangerous. Do not portray your character as being invulnerable to all that may be encountered in the mists.
  • The Rule of Henry

    "It feels a little bit lonely for a tourist town, but it's a nice place to relax and heal your soul."
    —Henry Townshend

    No lore-breaking. As flexible as the setting and backstory can be, try not to disrupt the atmosphere by introducing incongruous elements.
  • The Rule of Heather

    "I don't know. Don't you think blondes have more fun?"
    —Heather Mason

    Just have fun! Remember the golden rule. The moment roleplaying stops being entertaining, it stops being worthwhile. Enjoy yourselves!