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(You want the awesome desctag? Join the dream group on the furcadia site!) -
Dem Rules
You know I have to have them! There are general all-around rules for playing nicely in the dream seen yonder-
There are likewise universal rules for use of the forum that I have stored ALL THE INFO EVER on. Let's always remember to play nice-
Keep in mind that whether or not you decide to read the rules, you will be tasked with following them. There's no excuse for willful ignorance! -
Welcome to the Island
Wyvern's Cove is a small, homey dream that defies the stigma attached to medieval tavern roleplay. Rather than attempt to avoid or shame the tavern as a gathering place, we utilize the building by joining it with wings and side-rooms that provide most of what a small town or settlement might require. Because the setting is no more than a tiny port with an equally small population, it only follows that as many buildings as possible would be combined rather than set out in an inconvenient sprawl.
The true purpose of such a condensed map is that with most of the active areas centralized, it's a lot easier for any and all to find and join into an rp. Why worry about finding an 'excuse' for the character to be present when most settings are linked closely enough to provide a goodly amount of foot traffic? -
Extended Rules
In the name of simplicity, links will be provided rather than a copy/pasting of the full rules. Consider it token encouragement to join the proper forums for the dream!
If rules are confusingly worded, incomplete, or in need of revision, you are welcome and in fact encouraged to suggest changes! -
Overview
The Isles themselves are not especially advanced, even then, being isolated, though the port itself is convenient to several trade routes and makes an excellent stopover to resupply a bit and get fresh water. The port itself is quite the bustling city to support the crews of the ships that funnel through the place on a daily basis, but surrounded by smaller frankly rustic villages of lizard men and backed by dense jungle and an occasionally smoking volcano. The islands of the archipelago are ringed by treacherous layers of coral reef, which generally require a native guide to bring a ship through without running aground, serving as good protection against most attacks, a defense all too often necessary for a free port.
In keeping with the era, please avoid technology that doesn't yet exist. There will be no spaceships and lasers, nor even revolvers or cathode ray tubes. Steampunk, while allowed to a degree, requires some moderator approval, especially in the case of airships. Clothing, obviously, varies on a greater scale than technology would here, but it is preferred that there be an element of verisimilitude there as well- denim and fishnets, synthetics and rubber are all very well, but their place is elsewhere. -
Enviroment
The Isles of Wyvern rest in the southern hemisphere, creating an optimal waypoint between Kasuria and distant southern reaches of Drakoria. While certainly there is a shorter route to the north, the taxes are high and the seas thick with pirates. Let's nevermind that those of the southern reaches would be forced to ship their goods to the northern side of the continent! To those willing to accept a longer voyage by sea in exchange for a shorter voyage by land, te choice is obvious. With the rulers of this little cluster of islands more than willing to turn a blind eye to (or even relieve one of) their unsavory cargo for the right price, the option to travel through use of this particular waypoint becomes all the more tempting.
Travelers meanwhile find the ease of passage (and the freedom from the laws of other lands) to be a fine reason to visit the industrious little port town. Let's nevermind that most of the islands are completely unexplored atop of being home to strange natives and stranger wildlife.
Thanks to their volcanic origins, the islands share a mountain range along their western edge. The southernmost of the isles (and naturally, the one with the port town, how do these things always happen?) is the location of the only known active volcano, but who's to say there aren't more? After all, this is quite the cluster of islands for one volcano to claim to be the source of their birth. As for wildlife, the larger part of the isles house rainforests and thick jungle, the rampantly overgrown greenery at times linking the smaller isles together.
Overview
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Join This Group
Want to play with us?
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Dem Rules
You know I have to have them! There are general all-around rules for playing nicely in the dream seen yonder-
There are likewise universal rules for use of the forum that I have stored ALL THE INFO EVER on. Let's always remember to play nice-
Keep in mind that whether or not you decide to read the rules, you will be tasked with following them. There's no excuse for willful ignorance! -
Extended Rules
In the name of simplicity, links will be provided rather than a copy/pasting of the full rules. Consider it token encouragement to join the proper forums for the dream!
If rules are confusingly worded, incomplete, or in need of revision, you are welcome and in fact encouraged to suggest changes!