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Continuity Facts

  • This information is canonical and is freely known among its citizens.

    The mob has strong ties to the city and a lot of the goings on or lack thereof is related directly to this. There have been many attempts to find out who the mob boss is, but the only definite is that the leader is a mysterious man made of shadows. The casino, while legitimate, may be a front for nefarious dealings. Most people who seek to discover his identity do not return in one piece.

    There is a black market for illicit drugs. It is rumored that a shape-shifter is the figurehead, and that you don’t find it, it finds you. Ask enough questions to the right people and you’ll get what you need, considering all street drugs (including marijuana) are illegal.

    There is a booming market for underground fighters if you know where to look. Questions to the right people open all sorts of doors and get you into places you didn’t think existed. This ring may or may not be run by the mob.

    No one goes out into the fog. The fog has a schedule, as strange as that seems. The fog is so regular that the city has set up an advance warning system to alert citizens, travelers and shop owners to close up shop before 5 PM and to get home no later than 5:45 PM. Street lights remain on during the fog and emergency vehicles responding to called in emergencies do not seem to be affected by the fog. There is a broadcast that goes out over every electronic and mobile device when the sirens sound, reminding citizens of the impending danger.

    It is rumored that the fog is alive. People who enter the fog are not heard from again. The very lucky few who have survived brief encounters of the fog come out of it with severe wounds, mentally, physically or both. They are never able to describe exactly what “it” was in the fog. It is assumed to be a corporeal manifestation of some sort. People who are taken by the fog are usually noted by a suspicious red smudge wherever they were, assumed to be blood. The Police never confirm nor deny that it was blood. There is a high demand for businesses specializing in fog insulation.

    Bodies are not found. If you are taken by the fog, no trace of you is found elsewhere. There have been no reported (public) cases of remains being located.

    The city strictly polices supernaturals and they are kept under close watch. The more dangerous the city believes you to be, the more closely you are watched, some requiring to live in special facilities. You usually will not see “altered” creatures freely walking in public (such as weres or vampires), unless they are in designated lawful areas (such as entity specific buildings, gathering places, hospitals, some governmental buildings, etc.)


    Although the Blockton tunnels are no longer claimed by the city itself, officials preferring it be entirely forgotten, there are numerous events that happen deep underground in the abandoned tunnels. Entering the tunnels is dangerous and is done at your own risk. Emergency services will not be able to respond to emergencies in the tunnels.

    The subway tunnels collapsed two decades ago, killing a horrific amount of civilians and rather than the city rebuild from the wreckage, they abandoned it in the shady party of the city that is being taken back over by nature. You can on rare occasion still find the bones of the deceased.


    The Ridley house, otherwise known as ‘The Hell House’ exists but city officials have erased its exact locations entirely from maps to prevent people from going there. The Hell House, to those few brave enough to adventure there and live, claim to have felt breath on their shoulders and seen a horrifically tall, mangled being lingering in the corners like static in a television. Those who venture into the Ridley house find that there is no cellphone communication. Emergency services are unavailable for those within the Ridley house.


    The Hell House is a nexus for unusual paranormal activity, actively recorded with no scientific explanation of its origin. GPS coordinates, cell service and other electrical interference is reported to get stronger the closer to the house one is and outright fails once inside the abandoned abode.
  • To those that lurk in the fog.

    This information is the unspoken, unwritten law for the monsters within the fog. Anyone found breaking these rules will face severe consequences.

    1. No children. Ever.

    2. Do not interfere with emergency vehicles that have been heard over official channels.

    3. Anyone out in the fog is fair game. Even you.

    4. Any kill is up for grabs. Defend what’s yours.

    5. No damaging of structures or vehicles.

    6. Any entity indoors is off limits. We follow the fog.

    7. No cheating: Staying indoors or in an open window to attack or harass those that are outdoors makes you fair game.

    8. No stealing: We are not looters. What is in buildings stays in buildings.

    9. No magic that would destroy the environment (Such as setting fire to buildings/places, using black holes to clear streets, lighting to cut power, etc.)

    10. We do not manipulate people into coming into the fog.

    11. Take your kill home. You are not an animal.

    12. You must not be identifiable at all. Stay hidden or glamoured.

    13. Mundanes must not know. Tell no one.



    Affects of the fog on the supernatural

    This information is the affects the fog has upon the supernatural.

    The fog only affects supernaturals. Any mundane entity caught in the fog will find it to be not much more than water vapor in the air. It looks, smells, sounds, tastes and feels exactly like run of the mill fog. Magical entities will not find it coming up on their proverbial radars. For all intents and purposes, the fog is just that; the natural phenomenon of fog.

    Supernaturals within it, however, find themselves steeped in something that forces their brain to open the more primal, hidden parts. They become hungrier, angrier, and they find the desire to hunt, kill and maim to be nearly overwhelming. Anything and anyone in the fog looks like prey; like food, even if the physical need for a meal is not present. Anyone within the fog is a target, including themselves and any other supernatural out hunting that night. The fog can turn even naturally docile species and beasts into murdering machines, and the fog will affect creatures that do not have lungs nor a need for breath.

    The fog's affects dissipate quickly. Upon removal of the fog, it is usually within a few breaths that the affects of the fog begin to fade. The mind will clear and the hunger will begin to subside. Some supes have reported that it feels like their mind is walking out of the fog, and they find their minds clearing quickly. There are no after or side effects of the fog. Creatures that do not need to breathe find the fog's affects lifting after mere moments, the reaction necessary for this primal shift is isolated exclusively to the fog. Bottled fog, or fog kept in any other manner, does not supply these maddening affects. Fog from any other city, source or place does not provide these affects, even if mixed or placed within the fog of Lower Light.
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    Those caught in the fog are in very real, very severe danger.
    There is an immediate risk of death.


    If you are caught in the fog, seek shelter immediately. Any solid shelter that blocks or inhibits the fog is better than no shelter at all. Should no shelter be available, be as quiet as possible and do not stop moving.

    Do not be brave. What lurks in the fog is greater than you.

    If you need to fight back, may God have mercy on your soul.

    Cellphone signal is limited in the fog. Emergency services will be unavailable.