Group Toolbar Menu

Neutral

  • XuftLSb.png

    Required Abilities to utilize Bloodforce
    (Bloodforce pixels by Alluvial. Please don't take!)
    aFCK3QU.png

    2U8oKd2.pngGLITTERDUSTvZKkzSQ.png
    A side effect of using Bloodforce, trace elements of the wisp can remain caught in the Zykla's fur even after all available Bloodforce has been spent. They are often seen being cast away by shaking or other swift movements, but cannot be rubbed, combed, or washed out. The Glitterdust will fade on its own in time. Bloodforce is not an elemental ability. It does not draw power from the fire, air, water, and earth of the Physical world, and can only affect them when used upon them already existing. The Bloodforce manipulates the physical realm on a macro level, but cannot change the physical makeup of any object.
    2U8oKd2.pngWISPvZKkzSQ.png
    When the Bloodforce is utilized by a Zykla, a colored aura will emanate from the user's fingertips. Directly connected to the ability being used by the Zykla and will follow the manipulation as it carries out. It has been observed, that the Wisp can also spill from the mouth with exhales.


    aFCK3QU.png
  • 2U8oKd2.pngBLOOD-ECHOESvZKkzSQ.png
    Just as the Zykla can manifest their Bloodforce, So too can they maintain and manipulate its shape. This Ether, this Glittering Mist may be drawn to dance upon the Zykla's palm in every ghostly shape its caster should need to conjure. Be it for entertainment or illustration of their own myths and legends, this skill will be common to all Zykla though their echos are motionless.

    2U8oKd2.pngLUMESvZKkzSQ.png
    Soft Glow of Glitterdust. Natural to all Zykla, their Bloodforce's soft glow can be drawn out and harvested. Once shaken from the fur, thousands of little sparkles can manifest and be collected into small balls of soft light. While these Lumen Orbs grant a low shine on their own, many may be summoned to offer the Zykla a Grand light and spread through an area.

    2U8oKd2.pngSOUL SEEKvZKkzSQ.png
    (Passive)
    And your soul called out to mine.
    Upon completing a ceremony of bonding performed by a shaman, couples are endowed with the ability to sense one another's soul innately. Closely bound by the gods, their partner(s) will always passively be aware of where the other is. While not always actively searching for them, should a zykla suddenly seek out their intended, they will gain an immediate sense of direction towards where the other is. This ability grows fainter as the distance increases between separated partners.

    2U8oKd2.pngTETHERBREAKINGvZKkzSQ.png
    Properly named, as this ability allows the Zykla to break their tether from the ground and levitate. Again, its cost varies depending on how high the Zykla goes and for how long they do so. Often ranging between a few inches to a couple of feet from the ground.
    2U8oKd2.pngSOUL GRIPvZKkzSQ.png
    Soulgrip is a form of telekinesis that allows the Zykla to expend harvested blood force to manipulate objects at a distance, as though they had extended their hand to reach it. This is often limited to simple grabs or pushes, as fine motor skills become more complicated at distances. The amount of Bloodforce spent is equal in proportion to the amount of weight being manipulated and for how long. A secondary form of Soulgrip is a form of levitation in which the Zykla call Tetherbreaking.

    2U8oKd2.pngSOULSTEPvZKkzSQ.png
    A body unbound.
    Practiced Zykla may take refuge in the arms of their Bloodforce. At some cost, they might focus upon any point within their field of vision and take a single step towards it regardless of distance. Though a mere instant for the caster, observers will see the Zykla move into a veiling cloud of glitter dust only to fade from the eye as they complete their jaunt and reappear in a new location the Zykla was not at previously.

    Soulstep is not without limitations. The casting Zykla is unable to travel through walls, the bars of a cage, or if they are bound. The Zykla must be free of restraints and the area relatively open. The cost of their Bloodforce reserves will depend on the distance of their travel. A few steps will be less draining to their reserves, while a few yards will be more taxing.


    2U8oKd2.pngSOUL PULSEvZKkzSQ.png
    Night blindness is an affliction that all Zykla are forced to endure, but a select special and skilled few are aided by their Bloodforce. Connected to a Zykla's own natural sight, Soul Pulse is a subtle wave of bloodforce conjured by a simple snap of their fingers or click of the tongue. Once ushered, a singular wave of glitterdust radiates from the Zykla's origin and cascades out to their surroundings. While imperceptible to anyone other than the casting Zykla, the ring of light will quickly roll over any object with their immediate vicinity; providing an instant snapshot to the caster's eyesight. Neither corners nor clothing are able to keep their secrets hidden, revealing the immediate area to the probing Zykla. Notably utilized in the case of hunting parties, helping to supplement and aide in ventures at night; allowing them to see where most others cannot.

  • Defensive Abilities
    aFCK3QU.png
    2U8oKd2.pngSOUL BURNvZKkzSQ.png
    All that Glitters is not Gold.
    While Passive light by nature, the Glitterdust is not harmless. So many flecks of light, fragments of cinder, left to drift fresh and smoldering from the defensive Zykla hide. These short-lived embers can be drawn like Glitter, swept and blown by swinging limbs or emptied lungs only to swarm their target in a cloud of heated asphyxiation. While not lethal, the burning sensation can torment eyes and throat alike, disorient at best or leave hacking their lungs out at worst.

    2U8oKd2.pngLUCENT ECHOSvZKkzSQ.png
    This ability is akin to both Blood-Echos, Soulburn, and Lumes. Whereas the casting Zykla utilizes their bloodforce to create a creature of flight as a companion of light that floats around them. Animated and elegant, it flutters around them as a seemingly harmless companion. However, should the Zykla feel threatened, the Lucent Echo will target the threat and commence an attack - colliding with the target only to explode a burst of glitter dust that leaves a burning sensation on flesh and fur.
    2U8oKd2.pngEMBERSTORMvZKkzSQ.png
    It is a troublesome manifestation of bloodforce. A surge that rides on the back of fear. Conjured by the rush of adrenaline and the Zykla's fight for flight response escapes a nasty reaction of bloodforce. With a simple flick of the wrist, a cast of the hand, or a thrown open palm brings the full weight of a Zykla's bloodforce upon their target.

    In a blink of an eye, a cloud of bloodforce collects into a painfully bright light, condensing in on itself until it erupts into a vibrant flash and a thunderous boom to stir the Gods themselves. Though non-lethal, this explosive retort will damage and disorientate a target's senses. None are spared the flash, not even the Zykla if they don't take prior care to their casting.